Player Matchup

Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
BigB00tayBiches
Nox
Level 159
God Stats
15W - 11L
1,459 SR
Queue Stats
197W - 148L
1,620 Elo+
Party 2
Cerberus
Cerberus
ObeyMaurice9
Cerberus
Level 113
God Stats
1W - 4L
1,386 SR
Queue Stats
70W - 98L
1,384 Elo+
Solo
Bakasura
Bakasura
jack8699
Bakasura
Level 93
God Stats
15W - 12L
1,726 SR
Queue Stats
114W - 77L
1,666 Elo+
Party 2
Team Averages
Level 125
1,514 SR
1,534 Elo+

VS

Team Averages
Level 86
1,554 SR
1,546 Elo+
Loki
Loki
BigxBadxBlake
Loki
Level 67
God Stats
0W - 2L
1,303 SR
Queue Stats
11W - 14L
1,551 Elo+
Party 1
Danzaburou
Danzaburou
DR L0V3
Danzaburou
Level 125
God Stats
1W - 1L
1,950 SR
Queue Stats
39W - 40L
1,551 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Malandrigal
Morgan Le Fay
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Geb
Geb
MrJHuckleberry99
Geb
Level 83
God Stats
5W - 8L
1,505 SR
Queue Stats
31W - 28L
1,569 Elo+
Party 1
Chaac
Chaac
Son0Nardo
Chaac
Level 129
God Stats
2W - 3L
1,512 SR
Queue Stats
42W - 42L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
5 / 2 / 6
9,008
819
10,120
8,651
3,635
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
 
Achilles
14
3 / 1 / 6
8,029
730
10,031
14,493
14,115
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 0 / 6
8,755
796
11,033
6,043
2,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Cerberus
ObeyMaurice9
Cerberus
14
1 / 2 / 6
7,701
700
10,302
17,274
15,593
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
jack8699
Bakasura
16
5 / 2 / 4
8,933
812
11,734
11,018
7,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 0
7,638
694
3,927
7,955
3,364
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
DR L0V3
Danzaburou
15
2 / 5 / 3
8,303
755
11,002
12,502
6,018
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
Malandrigal
Morgan Le Fay
14
1 / 5 / 3
7,681
698
9,261
12,511
6,187
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 2 / 5
8,506
773
6,002
14,416
12,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
Son0Nardo
Chaac
13
0 / 3 / 3
7,143
649
6,927
15,220
10,984
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
17
Kills
7
7
Deaths
17
28
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
2
6
4
W
Achilles
 
Achilles
3
1
6
6
W
3
0
6
6
L
3
2
0
1.5
L
Danzaburou
DR L0V3
Danzaburou
2
5
3
0.7
L
Morgan Le Fay
Malandrigal
Morgan Le Fay
1
5
3
0.5
L
1
2
5
1.75
W
Cerberus
ObeyMaurice9
Cerberus
1
2
6
2
L
Chaac
Son0Nardo
Chaac
0
3
3
0.5
W
Bakasura
jack8699
Bakasura
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,220
Damage
37,119
57,479
Taken
62,604
43,341
Mitigated
39,240
14,672
Healing
12,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,120
4,194
0
1,464
8,651
3,635
600
2,808
5,843
0
30,604
W
Achilles
 
Achilles
10,031
1,682
0
3,462
14,493
14,115
186
4,497
9,996
0
24,682
W
11,033
733
0
500
6,043
2,959
0
361
5,682
40,485
0
L
3,927
396
379
524
7,955
3,364
0
3,589
4,112
0
11,167
L
Danzaburou
DR L0V3
Danzaburou
11,002
4,667
0
2,623
12,502
6,018
0
3,047
8,672
0
41,572
L
Morgan Le Fay
Malandrigal
Morgan Le Fay
9,261
2,273
0
1,273
12,511
6,187
0
2,944
9,457
24,773
0
L
6,002
990
0
2,007
14,416
12,687
0
5,220
8,550
19,267
0
W
Cerberus
ObeyMaurice9
Cerberus
10,302
492
0
7,513
17,274
15,593
0
6,098
11,176
23,954
0
L
Chaac
Son0Nardo
Chaac
6,927
1,316
589
5,112
15,220
10,984
0
6,535
8,355
0
18,975
W
Bakasura
jack8699
Bakasura
11,734
8,175
0
1,733
11,018
7,039
345
1,499
9,519
0
25,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,426
Gold Earned
39,271
231
Minions Killed
181
0
Camps Cleared
0
1,166,300
Distance Traveled
1,122,613
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,008
819
48
4
0
192,972
4
W
Achilles
8,029
730
24
2
0
235,395
0
W
Nox
8,755
796
62
6
0
230,702
2
L
Loki
7,638
694
10
1
0
230,819
4
L
Danzaburou
8,303
755
78
7
0
214,114
1
L
Morgan Le Fay
7,681
698
37
3
0
217,809
2
L
Geb
8,506
773
28
3
0
228,068
0
W
Cerberus
7,701
700
54
5
0
234,310
5
L
Chaac
7,143
649
28
3
0
231,803
3
W
Bakasura
8,933
812
43
4
0
272,921
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role