Player Matchup

Neith
Neith
Kamiaz
Neith
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 11L
1,213 Elo+
Party 3
Anubis
Anubis
SinMere
Anubis
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 13L
1,106 Elo+
Party 3
King Arthur
King Arthur
SugarBomb02
King Arthur
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 11L
1,475 Elo+
Party 2
Thanatos
Thanatos
Waldoe11
Thanatos
Level 38
God Stats
0W - 3L
1,278 SR
Queue Stats
6W - 17L
1,106 Elo+
Party 3
Khepri
Khepri
greenshark1928
Khepri
Level 39
God Stats
10W - 8L
1,574 SR
Queue Stats
53W - 56L
1,407 Elo+
Party 2
Team Averages
Level 45
1,470 SR
1,261 Elo+

VS

Team Averages
Level 60
1,519 SR
1,386 Elo+
Medusa
Medusa
 
Medusa
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Coach Snuggles
Sylvanus
Level 102
God Stats
21W - 26L
1,488 SR
Queue Stats
199W - 189L
1,358 Elo+
Party 1
Poseidon
Poseidon
LEGIONAIRE1999
Poseidon
Level 56
God Stats
5W - 4L
1,273 SR
Queue Stats
243W - 283L
1,380 Elo+
Solo
Bellona
Bellona
Shad0w1urker
Bellona
Level 13
God Stats
4W - 3L
1,524 SR
Queue Stats
14W - 17L
1,363 Elo+
Party 1
Bakasura
Bakasura
xGH10x
Bakasura
Level 39
God Stats
2W - 1L
1,810 SR
Queue Stats
156W - 137L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kamiaz
Neith
12
1 / 3 / 1
6,969
387
8,145
9,641
4,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Anubis
SinMere
Anubis
13
2 / 3 / 2
8,007
445
8,381
8,837
4,954
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
SugarBomb02
King Arthur
13
1 / 5 / 0
8,142
452
8,253
13,862
11,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
Waldoe11
Thanatos
12
4 / 3 / 0
7,601
422
7,269
10,165
4,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 2 / 2
7,733
430
3,620
13,018
13,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
4 / 3 / 3
8,427
468
12,486
15,254
5,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
14
3 / 1 / 5
7,985
444
6,809
15,474
10,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Poseidon
14
0 / 2 / 3
8,695
483
6,127
5,306
1,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Shad0w1urker
Bellona
14
3 / 2 / 4
9,085
505
6,698
14,987
13,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bakasura
xGH10x
Bakasura
15
6 / 0 / 1
9,381
521
7,616
8,384
3,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
8
Kills
16
16
Deaths
8
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
3
3
1.83
W
Sylvanus
3
1
5
5.5
L
Neith
Kamiaz
Neith
1
3
1
0.5
W
Poseidon
0
2
3
0.75
W
Bellona
Shad0w1urker
Bellona
3
2
4
2.5
L
Anubis
SinMere
Anubis
2
3
2
1
L
King Arthur
SugarBomb02
King Arthur
1
5
0
0.2
L
Thanatos
Waldoe11
Thanatos
4
3
0
1.33
L
0
2
2
0.5
W
Bakasura
xGH10x
Bakasura
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,668
Damage
39,736
55,523
Taken
59,405
39,738
Mitigated
35,668
15,830
Healing
21,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
12,486
5,882
0
2,452
15,254
5,993
795
3,664
11,590
0
68,902
W
Sylvanus
6,809
1,231
5,316
7,341
15,474
10,406
27
4,323
11,151
31,255
0
L
Neith
Kamiaz
Neith
8,145
2,972
0
1,225
9,641
4,858
1,086
2,424
7,217
0
50,923
W
Poseidon
6,127
1,042
0
1,312
5,306
1,399
265
2,363
2,943
61,565
0
W
Bellona
Shad0w1urker
Bellona
6,698
2,709
0
2,820
14,987
13,942
895
611
13,688
0
54,028
L
Anubis
SinMere
Anubis
8,381
687
0
2,734
8,837
4,954
0
3,927
4,420
54,382
0
L
King Arthur
SugarBomb02
King Arthur
8,253
909
0
2,527
13,862
11,829
0
199
12,268
0
55,598
L
Thanatos
Waldoe11
Thanatos
7,269
1,931
0
6,453
10,165
4,977
350
1,708
8,057
0
43,149
L
3,620
166
0
2,891
13,018
13,120
232
4,678
8,340
28,359
0
W
Bakasura
xGH10x
Bakasura
7,616
4,606
0
2,635
8,384
3,928
1,487
1,040
7,268
0
48,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,452
Gold Earned
43,573
391
Minions Killed
485
0
Camps Cleared
0
1,621,661
Distance Traveled
1,629,266
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,427
468
100
6
0
299,710
0
W
Sylvanus
7,985
444
62
3
0
300,818
1
L
Neith
6,969
387
83
5
0
310,093
3
W
Poseidon
8,695
483
119
7
0
283,792
6
W
Bellona
9,085
505
91
5
0
346,315
0
L
Anubis
8,007
445
90
5
0
277,888
5
L
King Arthur
8,142
452
109
6
0
330,491
2
L
Thanatos
7,601
422
69
4
0
356,955
0
L
Khepri
7,733
430
40
2
0
346,234
0
W
Bakasura
9,381
521
113
6
0
398,631
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role