Player Matchup

Thanatos
Thanatos
El_ChoChua21
Thanatos
Level 126
God Stats
10W - 7L
1,456 SR
Queue Stats
190W - 209L
1,420 Elo+
Party 2
Chaac
Chaac
Guachu21
Chaac
Level 105
God Stats
41W - 37L
1,602 SR
Queue Stats
160W - 187L
1,436 Elo+
Party 4
Ymir
Ymir
Iskariot-01
Ymir
Level 102
God Stats
27W - 24L
1,587 SR
Queue Stats
180W - 205L
1,510 Elo+
Party 2
Izanami
Izanami
jojomanito
Izanami
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 7L
1,128 Elo+
Party 2
Nox
Nox
zMercos
Nox
Level 29
God Stats
2W - 2L
1,315 SR
Queue Stats
12W - 16L
1,355 Elo+
Party 4
Team Averages
Level 76
1,492 SR
1,370 Elo+

VS

Team Averages
Level 66
1,482 SR
1,399 Elo+
Ra
Ra
FortniteFan69
Ra
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 31L
1,251 Elo+
Party 3
Cerberus
Cerberus
Gamedificulti
Cerberus
Level 38
God Stats
3W - 2L
1,584 SR
Queue Stats
61W - 66L
1,542 Elo+
Party 1
Artemis
Artemis
ShieIds
Artemis
Level 28
God Stats
5W - 4L
1,318 SR
Queue Stats
22W - 43L
1,258 Elo+
Party 3
Lancelot
Lancelot
game dificulti
Lancelot
Level 82
God Stats
11W - 10L
1,529 SR
Queue Stats
41W - 42L
1,486 Elo+
Party 1
King Arthur
King Arthur
gcardenasarmas
King Arthur
Level 103
God Stats
3W - 4L
1,478 SR
Queue Stats
57W - 66L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
El_ChoChua21
Thanatos
14
7 / 9 / 3
10,077
504
12,630
23,677
12,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
Guachu21
Chaac
16
1 / 3 / 3
10,110
506
14,655
18,095
23,298
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

14
4 / 3 / 7
10,301
515
10,127
22,660
28,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
jojomanito
Izanami
13
2 / 3 / 5
8,248
412
6,463
10,078
3,992
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nox
14
2 / 5 / 4
8,837
442
7,898
13,187
6,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 3 / 6
10,487
524
16,154
11,821
5,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Gamedificulti
Cerberus
14
5 / 4 / 3
9,850
493
9,638
21,896
17,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
ShieIds
Artemis
14
2 / 2 / 5
8,709
435
12,538
9,709
3,574
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
16
6 / 4 / 4
10,376
519
12,941
19,029
8,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
gcardenasarmas
King Arthur
16
1 / 3 / 5
10,045
502
11,803
20,453
19,601
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
46
16
Kills
23
23
Deaths
16
22
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Thanatos
El_ChoChua21
Thanatos
7
9
3
0.94
W
9
3
6
4
W
Cerberus
Gamedificulti
Cerberus
5
4
3
1.63
L
Chaac
Guachu21
Chaac
1
3
3
0.83
L
4
3
7
2.5
W
Artemis
ShieIds
Artemis
2
2
5
2.25
W
Lancelot
6
4
4
2
W
King Arthur
gcardenasarmas
King Arthur
1
3
5
1.17
L
Izanami
jojomanito
Izanami
2
3
5
1.5
L
Nox
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,773
Damage
63,074
87,697
Taken
82,908
75,080
Mitigated
54,716
24,245
Healing
23,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
El_ChoChua21
Thanatos
12,630
3,320
0
13,306
23,677
12,276
0
5,107
18,570
0
70,010
W
16,154
2,019
1,911
3,245
11,821
5,180
1,439
3,656
8,165
77,829
0
W
Cerberus
Gamedificulti
Cerberus
9,638
884
756
4,448
21,896
17,520
13
6,635
15,261
40,234
0
L
Chaac
Guachu21
Chaac
14,655
1,655
0
4,324
18,095
23,298
357
3,172
14,923
0
85,850
L
10,127
2,558
502
3,172
22,660
28,948
803
8,032
14,628
39,984
0
W
Artemis
ShieIds
Artemis
12,538
5,450
0
2,600
9,709
3,574
509
1,454
8,255
0
63,124
W
Lancelot
12,941
3,487
185
7,673
19,029
8,841
0
2,865
16,164
0
87,649
W
King Arthur
gcardenasarmas
King Arthur
11,803
1,612
0
2,327
20,453
19,601
0
3,415
17,038
0
75,168
L
Izanami
jojomanito
Izanami
6,463
5,429
0
1,738
10,078
3,992
1,790
4,929
5,149
0
42,963
L
Nox
7,898
510
0
1,203
13,187
6,566
338
4,552
8,635
49,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,573
Gold Earned
49,467
434
Minions Killed
514
0
Camps Cleared
0
1,757,062
Distance Traveled
2,005,999
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,077
504
95
5
0
348,114
0
W
Ra
10,487
524
100
5
0
409,418
2
W
Cerberus
9,850
493
92
5
0
381,654
2
L
Chaac
10,110
506
131
7
0
403,325
0
L
Ymir
10,301
515
58
3
0
334,063
3
W
Artemis
8,709
435
80
4
0
383,294
4
W
Lancelot
10,376
519
119
6
0
439,480
1
W
King Arthur
10,045
502
123
6
0
392,153
1
L
Izanami
8,248
412
66
3
0
327,770
4
L
Nox
8,837
442
84
4
0
343,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role