Player Matchup

Xbalanque
Xbalanque
BoofFloofPoof
Xbalanque
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 2L
1,915 Elo+
Party 2
Thoth
Thoth
HughJasol69
Thoth
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 2L
1,899 Elo+
Party 2
Tyr
Tyr
PinklyWrenis
Tyr
Level 33
God Stats
2W - 0L
1,695 SR
Queue Stats
19W - 3L
1,843 Elo+
Party 2
Team Averages
Level 28
1,565 SR
1,885 Elo+

VS

Team Averages
Level 57
1,637 SR
1,521 Elo+
Kali
Kali
KriffKraff
Kali
Level 115
God Stats
1W - 1L
1,693 SR
Queue Stats
199W - 179L
1,527 Elo+
Party 1
Bellona
Bellona
Megenity112
Bellona
Level 29
God Stats
34W - 23L
1,643 SR
Queue Stats
197W - 182L
1,527 Elo+
Party 1
Anubis
Anubis
OGsweetpea
Anubis
Level 26
God Stats
70W - 64L
1,575 SR
Queue Stats
79W - 84L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BoofFloofPoof
Xbalanque
18
5 / 0 / 9
12,820
754
20,202
9,331
4,225
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
9 / 1 / 3
13,339
785
22,010
6,318
2,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
1 / 5 / 8
11,080
652
8,924
21,033
16,002
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 2
10,460
615
5,891
20,815
8,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Megenity112
Bellona
14
1 / 3 / 5
9,916
583
11,562
21,731
15,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
OGsweetpea
Anubis
15
3 / 7 / 3
10,591
623
4,690
15,511
6,526
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
15
Kills
6
6
Deaths
15
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
BoofFloofPoof
Xbalanque
5
0
9
9.5
W
9
1
3
10.5
L
2
5
2
0.6
L
Bellona
Megenity112
Bellona
1
3
5
1.17
L
Anubis
OGsweetpea
Anubis
3
7
3
0.64
W
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,136
Damage
22,143
36,682
Taken
58,057
22,965
Mitigated
30,802
3,741
Healing
9,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
BoofFloofPoof
Xbalanque
20,202
10,210
0
190
9,331
4,225
1,904
1,018
7,851
0
61,153
W
22,010
203
0
145
6,318
2,738
0
714
5,487
60,310
1,778
L
5,891
2,142
0
1,992
20,815
8,366
0
8,282
12,533
0
37,445
L
Bellona
Megenity112
Bellona
11,562
2,152
0
4,961
21,731
15,910
0
8,059
13,672
0
27,060
L
Anubis
OGsweetpea
Anubis
4,690
149
0
2,267
15,511
6,526
0
5,928
9,583
28,209
0
W
8,924
611
0
3,406
21,033
16,002
0
3,546
16,821
0
22,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,239
Gold Earned
30,967
207
Minions Killed
130
12
Camps Cleared
3
954,558
Distance Traveled
937,683
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
12,820
754
93
5
4
280,777
1
W
Thoth
13,339
785
81
5
5
344,233
3
L
Kali
10,460
615
51
3
1
331,041
4
L
Bellona
9,916
583
26
2
0
352,289
4
L
Anubis
10,591
623
53
3
2
254,353
0
W
Tyr
11,080
652
33
2
3
329,548
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role