Player Matchup

Hercules
Hercules
Gaummmy
Hercules
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,540 Elo+
Party 2
Kukulkan
Kukulkan
VraiVictus
Kukulkan
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,236 Elo+
Party 2
Guan Yu
Guan Yu
W333SNAW
Guan Yu
Level 8
God Stats
0W - 1L
1,525 SR
Queue Stats
0W - 2L
1,236 Elo+
Party 2
Team Averages
Level 31
1,508 SR
1,337 Elo+

VS

Team Averages
Level 115
1,841 SR
2,008 Elo+
Achilles
Achilles
Classi
Achilles
Level 29
God Stats
16W - 2L
2,057 SR
Queue Stats
551W - 57L
2,217 Elo+
Party 1
Ra
Ra
J0S3E
Ra
Level 157
God Stats
24W - 19L
1,581 SR
Queue Stats
309W - 272L
1,720 Elo+
Solo
Nu Wa
Nu Wa
Mymikuu
Nu Wa
Level 160
God Stats
21W - 2L
1,885 SR
Queue Stats
2,544W - 181L
2,085 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Gaummmy
Hercules
8
0 / 6 / 0
5,606
561
2,506
14,895
8,203
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
VraiVictus
Kukulkan
10
1 / 7 / 0
6,275
628
4,206
11,469
3,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
W333SNAW
Guan Yu
9
0 / 6 / 0
5,992
599
2,325
11,948
8,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Classi
Achilles
13
9 / 1 / 10
8,756
876
11,511
12,310
10,175
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ra
14
6 / 0 / 12
8,763
876
9,512
4,781
2,772
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
Mymikuu
Nu Wa
12
4 / 0 / 13
7,911
791
13,440
4,099
1,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
54
1
Kills
19
19
Deaths
1
0
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Achilles
Classi
Achilles
9
1
10
14
L
Hercules
Gaummmy
Hercules
0
6
0
0
W
Ra
6
0
12
12
W
Nu Wa
Mymikuu
Nu Wa
4
0
13
10.5
L
Kukulkan
VraiVictus
Kukulkan
1
7
0
0.14
L
Guan Yu
W333SNAW
Guan Yu
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,037
Damage
34,463
38,312
Taken
21,190
21,137
Mitigated
14,337
2,992
Healing
5,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Classi
Achilles
11,511
4,345
0
1,903
12,310
10,175
646
2,327
9,983
0
23,125
L
Hercules
Gaummmy
Hercules
2,506
291
43
625
14,895
8,203
0
8,020
6,446
0
8,824
W
Ra
9,512
649
1,444
2,020
4,781
2,772
905
1,575
3,206
38,383
0
W
Nu Wa
Mymikuu
Nu Wa
13,440
3,134
0
394
4,099
1,390
813
534
3,565
27,471
0
L
Kukulkan
VraiVictus
Kukulkan
4,206
921
0
250
11,469
3,969
0
7,395
3,738
27,588
0
L
Guan Yu
W333SNAW
Guan Yu
2,325
466
931
1,143
11,948
8,965
0
6,602
5,018
0
7,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,873
Gold Earned
25,430
80
Minions Killed
127
0
Camps Cleared
9
469,149
Distance Traveled
591,115
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,756
876
16
2
1
192,285
5
L
Hercules
5,606
561
12
1
0
165,068
2
W
Ra
8,763
876
74
7
6
207,380
1
W
Nu Wa
7,911
791
37
4
2
191,450
1
L
Kukulkan
6,275
628
56
6
0
145,402
2
L
Guan Yu
5,992
599
12
1
0
158,679
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role