Player Matchup

Bacchus
Bacchus
MorigansDaddy
Bacchus
Level 29
God Stats
1W - 1L
1,356 SR
Queue Stats
44W - 42L
1,584 Elo+
Party 3
Fenrir
Fenrir
SaulGoodmanX
Fenrir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,887 Elo+
Party 1
Rama
Rama
TLC21
Rama
Level 54
God Stats
3W - 0L
1,972 SR
Queue Stats
44W - 45L
1,581 Elo+
Party 3
Ra
Ra
silkyclient48
Ra
Level 27
God Stats
3W - 0L
1,712 SR
Queue Stats
15W - 12L
1,620 Elo+
Party 1
Merlin
Merlin
waddling
Merlin
Level 45
God Stats
2W - 2L
1,404 SR
Queue Stats
85W - 57L
1,660 Elo+
Party 1
Team Averages
Level 32
1,589 SR
1,666 Elo+

VS

Team Averages
Level 101
1,550 SR
1,690 Elo+
Hun Batz
Hun Batz
DeathToUsAll
Hun Batz
Level 46
God Stats
0W - 2L
1,298 SR
Queue Stats
85W - 89L
1,461 Elo+
Solo
The Morrigan
The Morrigan
ElGordoB
The Morrigan
Level 159
God Stats
4W - 1L
1,845 SR
Queue Stats
111W - 70L
1,732 Elo+
Party 2
Hercules
Hercules
MachoHerbert
Hercules
Level 110
God Stats
3W - 7L
1,382 SR
Queue Stats
146W - 97L
1,738 Elo+
Party 2
Atlas
Atlas
Rich Kid Mx
Atlas
Level 149
God Stats
5W - 3L
1,718 SR
Queue Stats
126W - 78L
1,733 Elo+
Party 2
Olorun
Olorun
ZeND3R
Olorun
Level 43
God Stats
0W - 2L
1,508 SR
Queue Stats
138W - 65L
1,786 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
10
1 / 0 / 1
6,465
539
4,112
7,575
6,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
13
5 / 1 / 3
7,276
606
4,982
10,029
4,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rama
TLC21
Rama
11
1 / 1 / 1
6,397
533
3,209
4,877
1,883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
3 / 0 / 3
8,196
683
8,301
7,424
3,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Merlin
waddling
Merlin
11
0 / 0 / 2
6,779
565
1,848
4,732
1,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DeathToUsAll
Hun Batz
7
0 / 4 / 2
4,897
408
2,745
8,861
3,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
ElGordoB
The Morrigan
10
1 / 3 / 0
5,854
488
3,207
4,985
1,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
MachoHerbert
Hercules
10
0 / 2 / 0
5,324
444
2,943
10,926
7,457
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
0 / 0 / 1
5,750
479
4,698
5,857
3,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
ZeND3R
Olorun
10
1 / 2 / 0
5,785
482
2,459
5,557
1,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
10
Kills
2
2
Deaths
11
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
DeathToUsAll
Hun Batz
0
4
2
0.25
L
The Morrigan
ElGordoB
The Morrigan
1
3
0
0.33
L
Hercules
MachoHerbert
Hercules
0
2
0
0
W
Bacchus
1
0
1
1.5
L
0
0
1
0.5
W
Fenrir
5
1
3
6.5
W
Rama
TLC21
Rama
1
1
1
1.5
L
Olorun
ZeND3R
Olorun
1
2
0
0.5
W
3
0
3
4.5
W
Merlin
waddling
Merlin
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,452
Damage
16,052
34,637
Taken
36,186
17,538
Mitigated
17,852
19,088
Healing
6,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
DeathToUsAll
Hun Batz
2,745
1,514
0
245
8,861
3,027
0
2,736
6,125
0
23,874
L
The Morrigan
ElGordoB
The Morrigan
3,207
923
0
1,000
4,985
1,671
0
1,523
3,162
40,959
358
L
Hercules
MachoHerbert
Hercules
2,943
746
0
1,699
10,926
7,457
0
6,117
4,809
0
36,340
W
Bacchus
4,112
854
0
2,927
7,575
6,410
0
3,893
3,682
14,909
0
L
4,698
2,251
0
1,616
5,857
3,704
0
1,631
4,226
22,553
0
W
Fenrir
4,982
1,750
0
6,606
10,029
4,175
0
739
9,290
0
57,250
W
Rama
TLC21
Rama
3,209
2,793
0
2,421
4,877
1,883
118
2,669
2,208
0
52,922
L
Olorun
ZeND3R
Olorun
2,459
1,750
269
1,462
5,557
1,993
0
2,254
3,303
43,126
0
W
8,301
1,427
194
5,491
7,424
3,227
531
0
7,424
66,753
0
W
Merlin
waddling
Merlin
1,848
191
0
1,449
4,732
1,843
0
2,705
2,027
50,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,113
Gold Earned
27,610
454
Minions Killed
294
0
Camps Cleared
0
1,171,305
Distance Traveled
1,101,581
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
4,897
408
41
3
0
249,563
0
L
The Morrigan
5,854
488
76
6
0
194,280
4
L
Hercules
5,324
444
57
5
0
217,438
5
W
Bacchus
6,465
539
15
1
0
252,342
3
L
Atlas
5,750
479
41
3
0
240,853
5
W
Fenrir
7,276
606
101
8
0
266,315
0
W
Rama
6,397
533
106
9
0
198,115
1
L
Olorun
5,785
482
79
7
0
199,447
2
W
Ra
8,196
683
125
10
0
234,866
1
W
Merlin
6,779
565
107
9
0
219,667
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role