Player Matchup

Cliodhna
Cliodhna
BGPPISOUPCPT
Cliodhna
Level 29
God Stats
0W - 5L
1,642 SR
Queue Stats
117W - 139L
1,270 Elo+
Party 3
Ares
Ares
ProMarimo
Ares
Level 145
God Stats
0W - 1L
1,262 SR
Queue Stats
61W - 64L
1,383 Elo+
Party 3
Chaac
Chaac
Ryusunji
Chaac
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 38L
1,328 Elo+
Solo
Merlin
Merlin
gibblegabble
Merlin
Level 129
God Stats
0W - 3L
1,351 SR
Queue Stats
123W - 128L
1,490 Elo+
Party 1
Neith
Neith
kofgod
Neith
Level 27
God Stats
1W - 5L
1,200 SR
Queue Stats
8W - 26L
1,253 Elo+
Party 1
Team Averages
Level 80
1,391 SR
1,345 Elo+

VS

Team Averages
Level 86
1,540 SR
1,515 Elo+
Danzaburou
Danzaburou
KrazyMonkey7o7
Danzaburou
Level 86
God Stats
19W - 14L
1,567 SR
Queue Stats
132W - 101L
1,490 Elo+
Party 2
Sylvanus
Sylvanus
TrueKingNoble
Sylvanus
Level 38
God Stats
12W - 4L
1,622 SR
Queue Stats
100W - 80L
1,497 Elo+
Party 2
King Arthur
King Arthur
ZoNiceWitIt
King Arthur
Level 99
God Stats
3W - 1L
1,512 SR
Queue Stats
9W - 6L
1,515 Elo+
Party 2
Cernunnos
Cernunnos
o Kaison o
Cernunnos
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 38L
1,537 Elo+
Party 2
Hera
Hera
salazar214
Hera
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 21L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BGPPISOUPCPT
Cliodhna
18
2 / 6 / 8
12,190
435
10,839
30,576
14,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
14
2 / 10 / 4
10,726
383
9,382
35,970
42,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
Ryusunji
Chaac
17
2 / 10 / 6
11,778
421
13,139
44,391
49,790
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
19
9 / 4 / 4
13,480
481
49,731
28,071
14,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
kofgod
Neith
18
3 / 10 / 9
12,529
447
14,296
21,566
11,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KrazyMonkey7o7
Danzaburou
19
13 / 6 / 14
15,283
546
36,490
31,269
16,796
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
TrueKingNoble
Sylvanus
18
3 / 5 / 22
13,857
495
13,495
35,503
59,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
ZoNiceWitIt
King Arthur
20
5 / 3 / 11
15,366
549
21,516
30,497
42,257
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
o Kaison o
Cernunnos
20
11 / 4 / 14
16,245
580
28,898
40,201
23,480
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

20
8 / 1 / 12
14,071
503
26,838
16,136
8,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
113
18
Kills
40
40
Deaths
19
31
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
BGPPISOUPCPT
Cliodhna
2
6
8
1
W
Danzaburou
KrazyMonkey7o7
Danzaburou
13
6
14
3.33
L
Ares
2
10
4
0.4
L
Chaac
Ryusunji
Chaac
2
10
6
0.5
W
Sylvanus
TrueKingNoble
Sylvanus
3
5
22
2.8
W
King Arthur
ZoNiceWitIt
King Arthur
5
3
11
3.5
L
Merlin
9
4
4
2.75
L
Neith
kofgod
Neith
3
10
9
0.75
W
Cernunnos
o Kaison o
Cernunnos
11
4
14
4.5
W
8
1
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,387
Damage
127,237
160,574
Taken
153,606
133,121
Mitigated
150,697
38,007
Healing
68,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
BGPPISOUPCPT
Cliodhna
10,839
618
0
12,185
30,576
14,830
0
7,229
23,347
0
107,637
W
Danzaburou
KrazyMonkey7o7
Danzaburou
36,490
21,891
0
13,429
31,269
16,796
6,110
12,972
18,297
0
114,430
L
Ares
9,382
469
0
3,124
35,970
42,110
0
7,792
28,178
36,762
0
L
Chaac
Ryusunji
Chaac
13,139
2,432
0
13,122
44,391
49,790
0
9,493
34,898
0
60,200
W
Sylvanus
TrueKingNoble
Sylvanus
13,495
4,400
4,192
10,790
35,503
59,484
253
15,688
19,815
41,837
0
W
King Arthur
ZoNiceWitIt
King Arthur
21,516
2,662
0
14,017
30,497
42,257
1,794
7,631
22,663
0
129,195
L
Merlin
49,731
1,910
694
6,464
28,071
14,673
0
10,200
17,871
138,499
0
L
Neith
kofgod
Neith
14,296
5,800
0
2,418
21,566
11,718
0
6,202
15,364
0
67,175
W
Cernunnos
o Kaison o
Cernunnos
28,898
18,990
0
22,341
40,201
23,480
2,881
15,646
24,555
0
187,760
W
26,838
5,802
0
3,629
16,136
8,680
791
7,583
8,553
114,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,703
Gold Earned
74,822
492
Minions Killed
731
0
Camps Cleared
0
2,391,359
Distance Traveled
2,429,279
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
12,190
435
129
5
0
600,647
1
W
Danzaburou
15,283
546
120
4
0
465,333
0
L
Ares
10,726
383
46
2
0
415,407
0
L
Chaac
11,778
421
79
3
0
460,965
1
W
Sylvanus
13,857
495
47
2
0
471,922
0
W
King Arthur
15,366
549
202
7
0
474,648
3
L
Merlin
13,480
481
143
5
0
483,996
3
L
Neith
12,529
447
95
3
0
430,344
0
W
Cernunnos
16,245
580
210
8
0
464,685
0
W
Hera
14,071
503
152
5
0
552,691
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role