Player Matchup

Merlin
Merlin
Cubexic
Merlin
Level 59
God Stats
1W - 4L
1,337 SR
Queue Stats
89W - 102L
1,449 Elo+
Party 2
Sobek
Sobek
McSkaybit
Sobek
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
167W - 219L
1,385 Elo+
Party 1
Thor
Thor
dannyboy0707
Thor
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,393 Elo+
Party 1
Bellona
Bellona
fluffybunnies456
Bellona
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,253 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
m0j0machine
Ah Muzen Cab
Level 118
God Stats
17W - 13L
1,411 SR
Queue Stats
241W - 280L
1,378 Elo+
Party 1
Team Averages
Level 72
1,449 SR
1,372 Elo+

VS

Team Averages
Level 65
1,483 SR
1,451 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Fenrir
Fenrir
 
Fenrir
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Persephone
Persephone
MagicSpwnie
Persephone
Level 26
God Stats
3W - 2L
1,659 SR
Queue Stats
13W - 12L
1,433 Elo+
Party 3
Chaac
Chaac
SupuuTai
Chaac
Level 67
God Stats
19W - 18L
1,545 SR
Queue Stats
187W - 216L
1,388 Elo+
Solo
Ao Kuang
Ao Kuang
TyriellA
Ao Kuang
Level 61
God Stats
1W - 0L
1,210 SR
Queue Stats
13W - 12L
1,433 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cubexic
Merlin
13
3 / 3 / 2
8,078
505
8,710
8,571
3,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
McSkaybit
Sobek
10
1 / 1 / 4
6,980
436
2,228
8,711
8,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 5 / 3
6,986
437
4,264
14,231
6,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 3 / 0
7,350
459
5,664
13,881
12,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
m0j0machine
Ah Muzen Cab
14
1 / 2 / 1
8,272
517
8,271
11,362
4,879
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
15
1 / 1 / 2
8,643
540
5,949
11,706
4,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
 
Fenrir
12
1 / 3 / 5
8,140
509
4,599
10,567
6,429
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
MagicSpwnie
Persephone
13
1 / 1 / 5
8,378
524
6,119
8,043
2,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
SupuuTai
Chaac
15
1 / 0 / 2
9,257
579
8,890
14,307
13,271
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ao Kuang
TyriellA
Ao Kuang
14
10 / 1 / 2
9,204
575
11,598
12,274
5,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
6
Kills
14
14
Deaths
6
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
1
1
2
2
W
Fenrir
 
Fenrir
1
3
5
1.17
L
Merlin
Cubexic
Merlin
3
3
2
1.33
W
Persephone
MagicSpwnie
Persephone
1
1
5
3.5
L
Sobek
McSkaybit
Sobek
1
1
4
3
W
Chaac
SupuuTai
Chaac
1
0
2
2
W
Ao Kuang
TyriellA
Ao Kuang
10
1
2
11
L
1
5
3
0.5
L
0
3
0
0
L
Ah Muzen Cab
m0j0machine
Ah Muzen Cab
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,137
Damage
37,155
56,756
Taken
56,897
35,754
Mitigated
32,902
14,297
Healing
22,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
5,949
2,351
0
4,190
11,706
4,515
588
1,144
10,562
0
84,349
W
Fenrir
 
Fenrir
4,599
978
1,752
2,270
10,567
6,429
0
1,045
9,522
0
26,469
L
Merlin
Cubexic
Merlin
8,710
861
0
2,380
8,571
3,748
0
5,319
3,252
54,971
0
W
Persephone
MagicSpwnie
Persephone
6,119
663
0
2,416
8,043
2,822
300
3,330
4,712
42,249
0
L
Sobek
McSkaybit
Sobek
2,228
252
125
3,687
8,711
8,006
0
2,545
6,166
15,331
0
W
Chaac
SupuuTai
Chaac
8,890
936
0
5,590
14,307
13,271
270
3,177
11,130
0
72,943
W
Ao Kuang
TyriellA
Ao Kuang
11,598
4,030
0
5,852
12,274
5,865
0
2,241
10,033
42,115
15,267
L
4,264
794
0
750
14,231
6,281
0
5,385
8,846
0
58,835
L
5,664
2,408
0
4,366
13,881
12,840
0
2,264
11,617
0
53,387
L
Ah Muzen Cab
m0j0machine
Ah Muzen Cab
8,271
2,297
0
2,989
11,362
4,879
0
1,124
10,238
0
77,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,666
Gold Earned
43,622
455
Minions Killed
501
0
Camps Cleared
0
1,450,235
Distance Traveled
1,549,740
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,643
540
150
9
0
286,628
7
W
Fenrir
8,140
509
50
3
0
317,910
3
L
Merlin
8,078
505
104
7
0
276,403
4
W
Persephone
8,378
524
85
5
0
312,189
4
L
Sobek
6,980
436
18
1
0
303,615
2
W
Chaac
9,257
579
143
9
0
300,404
8
W
Ao Kuang
9,204
575
73
5
0
332,609
0
L
Thor
6,986
437
88
6
0
314,006
3
L
Bellona
7,350
459
100
6
0
266,645
0
L
Ah Muzen Cab
8,272
517
145
9
0
289,566
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role