Player Matchup

Bacchus
Bacchus
IDKU551
Bacchus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,155 Elo+
Party 1
Janus
Janus
Tallestshrimp42
Janus
Level 105
God Stats
3W - 7L
1,248 SR
Queue Stats
42W - 60L
1,266 Elo+
Party 1
Chiron
Chiron
rumblingkarma01
Chiron
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 43L
1,320 Elo+
Party 1
Team Averages
Level 79
1,416 SR
1,247 Elo+

VS

Team Averages
Level 110
1,526 SR
1,505 Elo+
Vamana
Vamana
Chillywilly3393
Vamana
Level 127
God Stats
6W - 7L
1,534 SR
Queue Stats
33W - 42L
1,498 Elo+
Party 2
Baron Samedi
Baron Samedi
Dusky4
Baron Samedi
Level 63
God Stats
6W - 6L
1,556 SR
Queue Stats
191W - 161L
1,517 Elo+
Solo
Neith
Neith
xMini Meatx
Neith
Level 141
God Stats
1W - 4L
1,489 SR
Queue Stats
28W - 38L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
IDKU551
Bacchus
12
0 / 4 / 2
8,795
628
3,172
12,048
14,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 7 / 1
9,130
652
9,187
11,618
4,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
2 / 3 / 2
9,169
655
13,063
15,032
7,184
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 7
9,931
709
4,905
11,981
13,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
Dusky4
Baron Samedi
15
1 / 1 / 11
10,341
739
9,749
9,053
5,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
10 / 2 / 4
11,607
829
18,573
15,525
7,032
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
4
Kills
14
14
Deaths
4
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
1
7
6.5
W
Baron Samedi
Dusky4
Baron Samedi
1
1
11
6.5
L
Bacchus
IDKU551
Bacchus
0
4
2
0.25
L
2
7
1
0.36
L
2
3
2
1
W
10
2
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,422
Damage
33,227
38,698
Taken
36,559
26,469
Mitigated
25,972
7,417
Healing
16,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,905
1,588
0
5,064
11,981
13,167
394
3,674
7,955
0
25,821
W
Baron Samedi
Dusky4
Baron Samedi
9,749
425
2,501
3,630
9,053
5,773
593
2,893
6,034
41,116
0
L
Bacchus
IDKU551
Bacchus
3,172
325
121
1,208
12,048
14,546
0
2,662
9,214
9,418
0
L
9,187
1,260
0
851
11,618
4,739
0
1,902
9,569
30,575
0
L
13,063
4,350
1,004
4,233
15,032
7,184
0
5,185
9,660
0
43,893
W
18,573
9,355
0
4,983
15,525
7,032
1,108
5,466
9,669
0
57,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,094
Gold Earned
31,879
118
Minions Killed
190
1
Camps Cleared
10
631,697
Distance Traveled
751,218
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,931
709
34
2
2
282,631
2
W
Baron Samedi
10,341
739
73
5
3
231,845
2
L
Bacchus
8,795
628
11
1
0
201,701
3
L
Janus
9,130
652
50
4
0
187,495
1
L
Chiron
9,169
655
57
4
1
242,501
2
W
Neith
11,607
829
83
6
5
236,742
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role