Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
NEJHEE100
Ah Puch
Level 29
God Stats
3W - 0L
1,698 SR
Queue Stats
49W - 34L
1,826 Elo+
Party 1
Chang'e
Chang'e
O B3AsT95
Chang'e
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,576 Elo+
Solo
Gilgamesh
Gilgamesh
X deadsh0t200 X
Gilgamesh
Level 123
God Stats
15W - 8L
1,692 SR
Queue Stats
326W - 299L
1,646 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
xHDPx Getzum
Ah Muzen Cab
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
166W - 132L
1,594 Elo+
Party 1
Team Averages
Level 88
1,578 SR
1,628 Elo+

VS

Team Averages
Level 41
1,464 SR
1,522 Elo+
Scylla
Scylla
Broogy3066
Scylla
Level 28
God Stats
0W - 2L
1,323 SR
Queue Stats
69W - 61L
1,521 Elo+
Party 3
Hades
Hades
Tapp Water2915
Hades
Level 116
God Stats
0W - 1L
1,689 SR
Queue Stats
104W - 86L
1,573 Elo+
Party 3
Ratatoskr
Ratatoskr
anapeverland
Ratatoskr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,504 Elo+
Solo
Anhur
Anhur
ilidag
Anhur
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,488 Elo+
Party 2
Terra
Terra
ppenjoyer69
Terra
Level 22
God Stats
0W - 1L
1,307 SR
Queue Stats
8W - 7L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
17
2 / 1 / 16
11,702
836
6,241
16,698
22,730
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
NEJHEE100
Ah Puch
19
9 / 2 / 9
11,565
826
20,380
11,396
5,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chang'e
O B3AsT95
Chang'e
16
4 / 3 / 11
10,159
726
8,932
12,767
5,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
X deadsh0t200 X
Gilgamesh
16
1 / 4 / 18
9,895
707
8,283
15,734
14,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
xHDPx Getzum
Ah Muzen Cab
16
5 / 2 / 8
10,211
729
11,058
11,275
4,940
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Broogy3066
Scylla
20
5 / 3 / 7
11,039
789
13,482
9,674
5,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

17
3 / 6 / 6
10,953
782
11,851
15,985
10,396
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
anapeverland
Ratatoskr
6
0 / 4 / 2
6,781
484
2,130
5,245
3,340
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
ilidag
Anhur
17
3 / 5 / 7
9,707
693
6,892
14,555
7,926
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 3 / 7
9,067
648
9,435
14,111
17,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
40
21
Kills
11
12
Deaths
21
62
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
2
1
16
10
L
Scylla
Broogy3066
Scylla
5
3
7
2.83
W
Ah Puch
NEJHEE100
Ah Puch
9
2
9
6.75
W
Chang'e
O B3AsT95
Chang'e
4
3
11
3.17
L
3
6
6
1
W
Gilgamesh
X deadsh0t200 X
Gilgamesh
1
4
18
2.5
L
Ratatoskr
anapeverland
Ratatoskr
0
4
2
0.25
L
Anhur
ilidag
Anhur
3
5
7
1.3
L
0
3
7
1.17
W
Ah Muzen Cab
xHDPx Getzum
Ah Muzen Cab
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,894
Damage
43,790
67,870
Taken
59,570
52,371
Mitigated
43,809
35,710
Healing
21,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
6,241
1,916
2,596
9,011
16,698
22,730
969
6,533
10,108
11,723
0
L
Scylla
Broogy3066
Scylla
13,482
398
1,268
829
9,674
5,076
0
6,296
3,378
41,092
0
W
Ah Puch
NEJHEE100
Ah Puch
20,380
611
300
3,441
11,396
5,347
1,296
4,947
6,393
36,284
0
W
Chang'e
O B3AsT95
Chang'e
8,932
614
9,470
4,429
12,767
5,333
2,128
7,518
5,220
22,360
0
L
11,851
1,509
485
3,192
15,985
10,396
0
9,806
6,179
28,494
0
W
Gilgamesh
X deadsh0t200 X
Gilgamesh
8,283
1,421
831
1,567
15,734
14,021
794
9,378
6,299
2,413
17,273
L
Ratatoskr
anapeverland
Ratatoskr
2,130
0
0
758
5,245
3,340
0
2,318
2,927
0
3,239
L
Anhur
ilidag
Anhur
6,892
3,749
695
2,676
14,555
7,926
0
9,815
4,740
0
14,754
L
9,435
273
6,978
4,953
14,111
17,071
0
7,911
6,200
16,924
0
W
Ah Muzen Cab
xHDPx Getzum
Ah Muzen Cab
11,058
4,610
1,360
2,705
11,275
4,940
2,974
6,392
4,883
0
32,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,532
Gold Earned
47,547
132
Minions Killed
160
0
Camps Cleared
0
1,286,870
Distance Traveled
1,034,329
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,702
836
17
1
0
266,313
0
L
Scylla
11,039
789
72
5
0
249,451
1
W
Ah Puch
11,565
826
26
2
0
276,860
1
W
Chang'e
10,159
726
23
2
0
248,670
0
L
Hades
10,953
782
34
2
0
218,488
1
W
Gilgamesh
9,895
707
13
1
0
269,201
0
L
Ratatoskr
6,781
484
3
0
0
90,839
3
L
Anhur
9,707
693
40
3
0
224,782
0
L
Terra
9,067
648
11
1
0
250,769
0
W
Ah Muzen Cab
10,211
729
53
4
0
225,826
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role