Player Matchup

Poseidon
Poseidon
Platinum I
AngryHouYisus
Poseidon
Platinum I
Level 126
God Stats
7W - 4L
1,750 SR
Queue Stats
31W - 14L
2,340 MMR
Solo
Terra
Terra
Diamond III
Ayodo
Terra
Diamond III
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 115L
2,304 MMR
Solo
Ullr
Ullr
Diamond V
BryanOMG
Ullr
Diamond V
Level 159
God Stats
6W - 4L
1,675 SR
Queue Stats
74W - 42L
2,277 MMR
Solo
Ymir
Ymir
Diamond IV
DeepThroatin
Ymir
Diamond IV
Level 89
God Stats
3W - 4L
1,549 SR
Queue Stats
71W - 53L
2,328 MMR
Solo
Artemis
Artemis
Diamond III
RiceFTW99
Artemis
Diamond III
Level 127
God Stats
97W - 80L
1,698 SR
Queue Stats
260W - 256L
2,272 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 109
1,635 SR
2,304 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 136
1,697 SR
2,304 MMR
Izanami
Izanami
Masters
BigNutn
Izanami
Masters
Level 159
God Stats
27W - 17L
1,804 SR
Queue Stats
312W - 295L
2,238 MMR
Party 1
Ares
Ares
Diamond III
Lycaniss
Ares
Diamond III
Level 159
God Stats
10W - 7L
1,671 SR
Queue Stats
205W - 199L
2,246 MMR
Solo
Thor
Thor
Diamond I
PBnJoji
Thor
Diamond I
Level 78
God Stats
4W - 5L
1,396 SR
Queue Stats
133W - 99L
2,318 MMR
Party 1
Chang'e
Chang'e
Diamond IV
urstepfather0
Chang'e
Diamond IV
Level 128
God Stats
7W - 5L
1,826 SR
Queue Stats
242W - 234L
2,342 MMR
Solo
Nemesis
Nemesis
Masters
zxVortex
Nemesis
Masters
Level 154
God Stats
39W - 24L
1,788 SR
Queue Stats
1,212W - 1,215L
2,376 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AngryHouYisus
Poseidon
20
5 / 5 / 3
13,634
545
18,337
19,147
9,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Terra
Ayodo
Terra
18
1 / 5 / 2
12,114
485
19,247
30,118
12,684
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ullr
19
1 / 4 / 4
12,297
492
8,988
21,491
11,047
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
1 / 5 / 5
10,905
436
7,399
26,541
37,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
RiceFTW99
Artemis
20
3 / 5 / 2
12,030
481
13,681
18,496
8,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
KaliCliodhnaRavana

VS

Bans
LancelotMercuryOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BigNutn
Izanami
20
8 / 2 / 7
16,921
677
27,307
20,370
11,069
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
17
2 / 3 / 13
13,262
530
9,085
25,232
32,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Thor
PBnJoji
Thor
20
2 / 1 / 11
15,259
610
22,125
29,943
32,455
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chang'e
20
6 / 1 / 10
14,727
589
15,433
23,198
12,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
zxVortex
Nemesis
20
6 / 4 / 7
16,206
648
18,574
24,145
15,559
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
72
11
Kills
24
24
Deaths
11
16
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Poseidon
AngryHouYisus
Poseidon
5
5
3
1.3
L
Terra
Ayodo
Terra
1
5
2
0.4
W
Izanami
BigNutn
Izanami
8
2
7
5.75
L
Ullr
1
4
4
0.75
L
1
5
5
0.7
W
Ares
2
3
13
2.83
W
Thor
PBnJoji
Thor
2
1
11
7.5
L
Artemis
RiceFTW99
Artemis
3
5
2
0.8
W
Chang'e
6
1
10
11
W
Nemesis
zxVortex
Nemesis
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,652
Damage
92,524
115,793
Taken
122,888
79,184
Mitigated
104,861
21,185
Healing
54,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
AngryHouYisus
Poseidon
18,337
3,171
0
6,050
19,147
9,130
0
6,136
12,783
124,080
0
L
Terra
Ayodo
Terra
19,247
4,604
1,013
9,355
30,118
12,684
0
5,275
24,711
101,931
0
W
Izanami
BigNutn
Izanami
27,307
19,340
0
10,830
20,370
11,069
10,877
4,719
15,651
0
209,069
L
Ullr
8,988
3,236
0
1,166
21,491
11,047
1,428
4,199
17,202
0
122,783
L
7,399
1,726
0
2,366
26,541
37,573
0
6,818
19,490
24,663
0
W
Ares
9,085
497
0
4,349
25,232
32,969
659
9,165
16,067
28,694
0
W
Thor
PBnJoji
Thor
22,125
4,874
0
12,983
29,943
32,455
661
15,405
14,538
0
126,714
L
Artemis
RiceFTW99
Artemis
13,681
6,266
0
1,235
18,496
8,750
0
1,578
16,894
0
129,043
W
Chang'e
15,433
1,235
5,384
15,249
23,198
12,809
2,002
10,516
12,682
120,657
0
W
Nemesis
zxVortex
Nemesis
18,574
12,590
0
5,831
24,145
15,559
993
9,292
14,853
0
189,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,980
Gold Earned
76,375
767
Minions Killed
909
0
Camps Cleared
0
2,293,915
Distance Traveled
2,506,631
28
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
13,634
545
189
8
0
466,877
6
L
Terra
12,114
485
196
8
0
446,785
2
W
Izanami
16,921
677
279
11
0
461,554
7
L
Ullr
12,297
492
204
8
0
445,459
5
L
Ymir
10,905
436
23
1
0
451,360
13
W
Ares
13,262
530
19
1
0
499,004
6
W
Thor
15,259
610
196
8
0
473,385
4
L
Artemis
12,030
481
155
6
0
483,434
2
W
Chang'e
14,727
589
178
7
0
495,551
5
W
Nemesis
16,206
648
237
9
0
577,137
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role