Player Matchup

Bastet
Bastet
Cyonfax
Bastet
Level 86
God Stats
1W - 4L
1,189 SR
Queue Stats
103W - 85L
1,463 Elo+
Party 2
Bacchus
Bacchus
Medocirty115
Bacchus
Level 99
God Stats
3W - 2L
1,571 SR
Queue Stats
163W - 148L
1,530 Elo+
Party 2
Arachne
Arachne
TXGAMER214
Arachne
Level 108
God Stats
5W - 3L
1,269 SR
Queue Stats
197W - 187L
1,443 Elo+
Party 2
Zhong Kui
Zhong Kui
kind1500
Zhong Kui
Level 121
God Stats
1W - 3L
1,176 SR
Queue Stats
257W - 302L
1,497 Elo+
Party 2
Sobek
Sobek
liquidsociety
Sobek
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 90L
1,429 Elo+
Party 2
Team Averages
Level 96
1,341 SR
1,472 Elo+

VS

Team Averages
Level 93
1,472 SR
1,573 Elo+
Anubis
Anubis
Gpopmcgooster
Anubis
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 36L
1,561 Elo+
Solo
Sol
Sol
IMDIAMONDSRN
Sol
Level 65
God Stats
1W - 4L
1,243 SR
Queue Stats
72W - 68L
1,474 Elo+
Solo
Bellona
Bellona
xBasuto
Bellona
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 48L
1,602 Elo+
Party 1
Cu Chulainn
Cu Chulainn
xHiyoko Nagi
Cu Chulainn
Level 105
God Stats
3W - 3L
1,615 SR
Queue Stats
28W - 18L
1,626 Elo+
Party 1
Achilles
Achilles
xSerori
Achilles
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 37L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Cyonfax
Bastet
20
10 / 7 / 18
15,436
702
37,452
33,240
18,209
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bacchus
Medocirty115
Bacchus
20
5 / 5 / 24
14,202
646
23,563
32,192
51,873
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
TXGAMER214
Arachne
20
10 / 8 / 15
15,539
706
16,958
25,783
15,384
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
kind1500
Zhong Kui
20
10 / 8 / 14
15,679
713
38,264
38,041
33,791
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
0 / 5 / 23
13,144
597
16,201
40,211
50,071
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 7 / 15
13,339
606
25,249
20,358
11,828
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
7 / 4 / 16
14,368
653
34,844
23,844
13,956
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
xBasuto
Bellona
20
8 / 10 / 10
14,175
644
15,950
32,023
32,370
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cu Chulainn
xHiyoko Nagi
Cu Chulainn
20
5 / 8 / 12
14,918
678
31,910
42,332
44,560
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Achilles
xSerori
Achilles
20
8 / 6 / 12
13,929
633
26,313
28,946
22,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
98
35
Kills
33
33
Deaths
35
94
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Bastet
Cyonfax
Bastet
10
7
18
2.71
L
5
7
15
1.79
L
7
4
16
3.75
W
Bacchus
Medocirty115
Bacchus
5
5
24
3.4
W
Arachne
TXGAMER214
Arachne
10
8
15
2.19
W
Zhong Kui
kind1500
Zhong Kui
10
8
14
2.13
W
0
5
23
2.3
L
Bellona
xBasuto
Bellona
8
10
10
1.3
L
Cu Chulainn
xHiyoko Nagi
Cu Chulainn
5
8
12
1.38
L
Achilles
xSerori
Achilles
8
6
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,438
Damage
134,266
169,467
Taken
147,503
169,328
Mitigated
125,272
67,511
Healing
55,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Cyonfax
Bastet
37,452
12,357
4,156
11,241
33,240
18,209
3,142
14,349
18,069
0
60,605
L
25,249
1,576
1,209
5,554
20,358
11,828
0
10,197
10,161
50,805
0
L
34,844
9,276
1,853
12,262
23,844
13,956
3,667
15,766
8,078
56,016
0
W
Bacchus
Medocirty115
Bacchus
23,563
3,600
2,675
3,909
32,192
51,873
486
12,486
18,729
47,823
0
W
Arachne
TXGAMER214
Arachne
16,958
9,409
1,813
7,199
25,783
15,384
3,858
9,596
15,426
0
30,089
W
Zhong Kui
kind1500
Zhong Kui
38,264
2,519
3,288
15,396
38,041
33,791
2,651
14,819
21,978
76,759
0
W
16,201
1,329
1,699
16,135
40,211
50,071
334
13,642
25,291
28,867
0
L
Bellona
xBasuto
Bellona
15,950
5,140
685
4,727
32,023
32,370
66
17,287
14,736
0
26,636
L
Cu Chulainn
xHiyoko Nagi
Cu Chulainn
31,910
3,302
1,385
14,554
42,332
44,560
85
18,055
24,277
19,091
55,123
L
Achilles
xSerori
Achilles
26,313
5,502
1,775
11,387
28,946
22,558
0
16,723
12,223
0
41,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,000
Gold Earned
70,729
208
Minions Killed
301
0
Camps Cleared
0
1,863,294
Distance Traveled
1,721,113
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
15,436
702
47
2
0
426,439
0
L
Anubis
13,339
606
68
3
0
303,449
0
L
Sol
14,368
653
75
3
0
335,677
2
W
Bacchus
14,202
646
33
2
0
370,142
5
W
Arachne
15,539
706
25
1
0
321,097
0
W
Zhong Kui
15,679
713
79
4
0
332,288
0
W
Sobek
13,144
597
24
1
0
413,328
0
L
Bellona
14,175
644
28
1
0
348,297
0
L
Cu Chulainn
14,918
678
91
4
0
346,863
1
L
Achilles
13,929
633
39
2
0
386,827
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role