Player Matchup

Chiron
Chiron
 
Chiron
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
ANiceDad
Sun Wukong
Level 106
God Stats
7W - 8L
1,504 SR
Queue Stats
121W - 151L
1,469 Elo+
Party 1
Mercury
Mercury
DadNaruto
Mercury
Level 82
God Stats
23W - 14L
1,613 SR
Queue Stats
155W - 143L
1,497 Elo+
Party 1
The Morrigan
The Morrigan
SometimesABot
The Morrigan
Level 109
God Stats
9W - 3L
1,656 SR
Queue Stats
218W - 206L
1,503 Elo+
Party 1
Ymir
Ymir
badazzbeast21
Ymir
Level 100
God Stats
6W - 0L
2,030 SR
Queue Stats
31W - 30L
1,466 Elo+
Solo
Team Averages
Level 99
1,661 SR
1,487 Elo+

VS

Team Averages
Level 113
1,526 SR
1,486 Elo+
Izanami
Izanami
 
Izanami
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
JETSsince2009
Merlin
Level 70
God Stats
27W - 26L
1,471 SR
Queue Stats
48W - 41L
1,493 Elo+
Solo
Ymir
Ymir
LacyPorpoise450
Ymir
Level 66
God Stats
15W - 16L
1,614 SR
Queue Stats
278W - 228L
1,541 Elo+
Solo
Aphrodite
Aphrodite
PUGGLEZZZZ523
Aphrodite
Level 140
God Stats
5W - 3L
1,696 SR
Queue Stats
624W - 620L
1,445 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
dino_mite_2
Ah Muzen Cab
Level 149
God Stats
0W - 2L
1,347 SR
Queue Stats
263W - 256L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
9
2 / 0 / 0
5,158
573
5,216
5,727
1,589
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sun Wukong
ANiceDad
Sun Wukong
8
0 / 1 / 0
4,809
534
2,487
4,182
3,440
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mercury
DadNaruto
Mercury
9
1 / 0 / 2
5,364
596
2,224
5,005
1,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
SometimesABot
The Morrigan
10
1 / 1 / 1
5,537
615
2,550
4,043
1,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 0 / 2
4,934
548
1,446
5,737
3,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
0 / 2 / 0
4,958
551
3,673
8,379
2,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 2 / 1
4,735
526
1,925
3,379
1,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

1
0 / 0 / 0
3,198
355
0
0
0
Aphrodite
PUGGLEZZZZ523
Aphrodite
9
1 / 0 / 0
4,883
543
1,248
5,740
1,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Muzen Cab
dino_mite_2
Ah Muzen Cab
10
1 / 0 / 0
5,757
640
2,116
5,008
3,469
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
4
Kills
2
2
Deaths
4
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
2
0
0
2
L
Izanami
 
Izanami
0
2
0
0
W
Sun Wukong
ANiceDad
Sun Wukong
0
1
0
0
W
Mercury
DadNaruto
Mercury
1
0
2
2
L
0
2
1
0.25
L
0
0
0
0
L
Aphrodite
PUGGLEZZZZ523
Aphrodite
1
0
0
1
W
The Morrigan
SometimesABot
The Morrigan
1
1
1
1.5
W
0
0
2
1
L
Ah Muzen Cab
dino_mite_2
Ah Muzen Cab
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,923
Damage
8,962
24,694
Taken
22,506
11,288
Mitigated
8,894
7,070
Healing
9,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
5,216
2,705
180
2,415
5,727
1,589
0
0
5,727
0
34,610
L
Izanami
 
Izanami
3,673
2,713
0
3,632
8,379
2,394
0
1,207
7,172
0
36,622
W
Sun Wukong
ANiceDad
Sun Wukong
2,487
630
0
878
4,182
3,440
0
0
4,182
0
25,814
W
Mercury
DadNaruto
Mercury
2,224
936
0
750
5,005
1,605
0
786
4,128
0
30,368
L
1,925
136
0
250
3,379
1,192
0
1,506
1,679
29,088
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Aphrodite
PUGGLEZZZZ523
Aphrodite
1,248
332
218
3,931
5,740
1,839
0
740
4,926
24,107
0
W
The Morrigan
SometimesABot
The Morrigan
2,550
524
0
1,100
4,043
1,468
420
2,129
1,703
36,474
275
W
1,446
544
0
1,747
5,737
3,186
0
0
5,737
13,981
0
L
Ah Muzen Cab
dino_mite_2
Ah Muzen Cab
2,116
672
32
1,316
5,008
3,469
0
0
5,008
0
37,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,802
Gold Earned
23,531
255
Minions Killed
270
0
Camps Cleared
0
918,742
Distance Traveled
652,891
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
5,158
573
56
6
0
163,603
1
L
Izanami
4,958
551
69
8
0
158,824
3
W
Sun Wukong
4,809
534
44
5
0
174,503
2
W
Mercury
5,364
596
67
7
0
246,996
5
L
Merlin
4,735
526
60
7
0
163,293
4
L
Ymir
3,198
355
0
0
0
0
0
L
Aphrodite
4,883
543
60
7
0
183,322
2
W
The Morrigan
5,537
615
67
7
0
162,952
3
W
Ymir
4,934
548
21
2
0
170,688
2
L
Ah Muzen Cab
5,757
640
81
9
0
147,452
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role