Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Advance03
Loki
Level 18
God Stats
10W - 6L
1,696 SR
Queue Stats
24W - 24L
1,384 Elo+
Party 3
Ao Kuang
Ao Kuang
Diavolo666
Ao Kuang
Level 44
God Stats
6W - 11L
1,547 SR
Queue Stats
75W - 89L
1,404 Elo+
Party 3
Vamana
Vamana
Infernape1
Vamana
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 84L
1,221 Elo+
Party 3
Rama
Rama
TheEvilBoy2014
Rama
Level 33
God Stats
1W - 1L
1,338 SR
Queue Stats
50W - 62L
1,409 Elo+
Party 3
Team Averages
Level 59
1,516 SR
1,384 Elo+

VS

Team Averages
Level 93
1,557 SR
1,500 Elo+
Apollo
Apollo
ELPERFORADERO
Apollo
Level 120
God Stats
1W - 2L
1,492 SR
Queue Stats
25W - 27L
1,414 Elo+
Party 1
Osiris
Osiris
MateCosca
Osiris
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,565 Elo+
Party 2
Scylla
Scylla
VodkaConPis
Scylla
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 2
Ymir
Ymir
ascenciom6
Ymir
Level 54
God Stats
5W - 3L
1,793 SR
Queue Stats
15W - 17L
1,455 Elo+
Party 1
Hun Batz
Hun Batz
ivmateo
Hun Batz
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
13
1 / 0 / 3
8,109
579
8,171
6,346
2,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Loki
12
3 / 3 / 2
7,552
539
5,546
10,003
3,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
Diavolo666
Ao Kuang
14
4 / 1 / 0
8,250
589
8,543
12,864
5,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
Infernape1
Vamana
12
2 / 2 / 3
7,138
510
7,058
12,704
6,937
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 0 / 2
7,903
565
4,518
6,125
2,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 2
8,167
583
6,563
8,253
2,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
MateCosca
Osiris
12
1 / 1 / 1
7,106
508
6,455
13,593
11,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
9
0 / 5 / 2
5,818
416
2,106
8,803
2,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 4 / 2
6,452
461
2,211
11,486
7,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
ivmateo
Hun Batz
12
2 / 2 / 1
7,138
510
5,929
11,068
4,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
12
Kills
6
6
Deaths
13
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
1
0
3
2.5
W
Loki
3
3
2
1.33
W
Ao Kuang
Diavolo666
Ao Kuang
4
1
0
4
L
2
1
2
3
W
Vamana
Infernape1
Vamana
2
2
3
1.75
L
Osiris
MateCosca
Osiris
1
1
1
1.5
W
2
0
2
3
L
Scylla
0
5
2
0.2
L
1
4
2
0.5
L
Hun Batz
ivmateo
Hun Batz
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,836
Damage
23,264
48,042
Taken
53,203
20,796
Mitigated
29,397
16,669
Healing
14,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
8,171
884
0
750
6,346
2,737
0
795
5,551
67,053
0
W
Loki
5,546
1,902
0
2,958
10,003
3,891
274
907
9,096
0
49,643
W
Ao Kuang
Diavolo666
Ao Kuang
8,543
1,647
0
7,723
12,864
5,054
1,423
500
12,364
49,949
0
L
6,563
3,642
0
3,374
8,253
2,976
0
246
8,007
0
69,897
W
Vamana
Infernape1
Vamana
7,058
2,339
0
1,832
12,704
6,937
66
1,365
11,339
0
46,647
L
Osiris
MateCosca
Osiris
6,455
1,893
0
4,298
13,593
11,154
217
5,994
7,599
0
53,882
W
4,518
4,118
0
3,406
6,125
2,177
665
750
5,375
0
54,372
L
Scylla
2,106
117
0
1,270
8,803
2,942
168
4,854
3,949
29,952
0
L
2,211
710
0
2,014
11,486
7,969
0
2,510
8,976
12,581
0
L
Hun Batz
ivmateo
Hun Batz
5,929
2,171
0
3,292
11,068
4,356
0
3,110
7,958
0
52,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,952
Gold Earned
34,681
467
Minions Killed
354
0
Camps Cleared
0
1,427,752
Distance Traveled
1,394,843
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
8,109
579
117
8
0
279,373
4
W
Loki
7,552
539
87
6
0
301,687
1
W
Ao Kuang
8,250
589
90
6
0
256,496
2
L
Apollo
8,167
583
117
8
0
273,392
4
W
Vamana
7,138
510
64
5
0
310,911
2
L
Osiris
7,106
508
83
6
0
295,771
3
W
Rama
7,903
565
109
8
0
279,285
0
L
Scylla
5,818
416
50
4
0
254,934
4
L
Ymir
6,452
461
17
1
0
270,471
1
L
Hun Batz
7,138
510
87
6
0
300,275
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role