Player Matchup

Cthulhu
Cthulhu
BigMike00
Cthulhu
Level 80
God Stats
0W - 1L
1,719 SR
Queue Stats
33W - 49L
1,268 Elo+
Party 1
Chang'e
Chang'e
Cupofthecake
Chang'e
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,270 Elo+
Party 1
Heimdallr
Heimdallr
TETRA1TES
Heimdallr
Level 127
God Stats
9W - 21L
1,331 SR
Queue Stats
126W - 174L
1,389 Elo+
Solo
Team Averages
Level 105
1,517 SR
1,309 Elo+

VS

Team Averages
Level 82
1,503 SR
1,480 Elo+
Sol
Sol
Dirty3O
Sol
Level 68
God Stats
206W - 232L
1,468 SR
Queue Stats
342W - 404L
1,402 Elo+
Party 2
Bellona
Bellona
LordFijiGawd
Bellona
Level 48
God Stats
90W - 106L
1,541 SR
Queue Stats
150W - 172L
1,448 Elo+
Party 2
Izanami
Izanami
OGCheezeWheel
Izanami
Level 130
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 30L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigMike00
Cthulhu
11
1 / 5 / 5
7,670
697
7,104
16,221
14,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Chang'e
Cupofthecake
Chang'e
12
2 / 5 / 2
7,328
666
5,479
11,446
4,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Heimdallr
TETRA1TES
Heimdallr
11
3 / 5 / 0
7,344
668
8,333
12,363
5,438
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
12
1 / 5 / 12
8,187
744
12,317
12,343
5,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Bellona
LordFijiGawd
Bellona
13
1 / 1 / 13
8,079
734
4,823
9,585
6,946
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Izanami
16
13 / 0 / 2
10,483
953
18,904
8,526
3,987
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
6
Kills
15
15
Deaths
6
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BigMike00
Cthulhu
1
5
5
0.7
L
Chang'e
Cupofthecake
Chang'e
2
5
2
0.6
W
Sol
1
5
12
1.4
W
Bellona
LordFijiGawd
Bellona
1
1
13
7.5
W
Izanami
13
0
2
14
L
Heimdallr
TETRA1TES
Heimdallr
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,916
Damage
36,044
40,030
Taken
30,454
24,580
Mitigated
16,661
6,183
Healing
9,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BigMike00
Cthulhu
7,104
455
476
1,311
16,221
14,667
0
3,371
12,850
19,996
0
L
Chang'e
Cupofthecake
Chang'e
5,479
315
1,550
2,451
11,446
4,475
0
4,694
6,752
21,031
0
W
Sol
12,317
5,220
0
3,594
12,343
5,728
542
5,881
6,462
29,763
3,407
W
Bellona
LordFijiGawd
Bellona
4,823
838
0
3,199
9,585
6,946
0
4,565
5,020
0
7,657
W
Izanami
18,904
12,597
0
2,569
8,526
3,987
564
2,353
6,173
0
56,459
L
Heimdallr
TETRA1TES
Heimdallr
8,333
4,466
0
395
12,363
5,438
0
3,298
9,065
0
20,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,342
Gold Earned
26,749
97
Minions Killed
129
2
Camps Cleared
8
615,608
Distance Traveled
653,881
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,670
697
26
2
1
217,792
6
L
Chang'e
7,328
666
32
3
1
197,161
4
W
Sol
8,187
744
47
4
4
213,357
2
W
Bellona
8,079
734
5
0
0
242,344
0
W
Izanami
10,483
953
77
7
4
198,180
0
L
Heimdallr
7,344
668
39
4
0
200,655
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role