Player Matchup

Poseidon
Poseidon
LuisXAncestral
Poseidon
Level 88
God Stats
2W - 0L
1,750 SR
Queue Stats
168W - 195L
1,371 Elo+
Solo
Freya
Freya
Mixri
Freya
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheRiverStryx
Ah Muzen Cab
Level 69
God Stats
4W - 2L
1,500 SR
Queue Stats
451W - 453L
1,372 Elo+
Party 1
Nike
Nike
notsomadmax
Nike
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
144W - 149L
1,284 Elo+
Party 1
Horus
Horus
x 13 does 52
Horus
Level 139
God Stats
6W - 1L
1,481 SR
Queue Stats
329W - 351L
1,361 Elo+
Solo
Team Averages
Level 67
1,546 SR
1,378 Elo+

VS

Team Averages
Level 108
1,597 SR
1,407 Elo+
Terra
Terra
 
Terra
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Jaydee v313v
Hercules
Level 116
God Stats
4W - 2L
1,719 SR
Queue Stats
186W - 201L
1,394 Elo+
Solo
Yu Huang
Yu Huang
Omibloop
Yu Huang
Level 108
God Stats
2W - 2L
1,548 SR
Queue Stats
140W - 162L
1,339 Elo+
Party 2
Apollo
Apollo
SUPA STEW 13
Apollo
Level 109
God Stats
2W - 2L
1,717 SR
Queue Stats
101W - 107L
1,425 Elo+
Solo
Heimdallr
Heimdallr
UltraSonic863
Heimdallr
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 92L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
18
6 / 4 / 13
11,409
671
28,025
22,299
11,746
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Freya
Mixri
Freya
18
8 / 3 / 13
11,624
684
22,267
25,945
15,865
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ah Muzen Cab
TheRiverStryx
Ah Muzen Cab
20
5 / 1 / 15
11,991
705
20,791
15,263
9,694
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
5 / 1 / 17
12,031
708
19,706
23,932
28,068
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
2 / 1 / 17
10,361
609
8,891
20,114
20,917
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
18
0 / 1 / 6
10,453
615
12,162
22,162
30,248
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hercules
Jaydee v313v
Hercules
19
3 / 1 / 4
10,563
621
17,778
32,012
24,835
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Yu Huang
Omibloop
Yu Huang
16
0 / 6 / 3
9,576
563
21,137
14,331
7,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
16
1 / 7 / 3
9,308
548
10,990
18,391
9,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
UltraSonic863
Heimdallr
18
4 / 11 / 4
11,150
656
27,806
23,558
12,357
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
28
26
Kills
8
10
Deaths
26
75
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
1
6
3
L
Hercules
Jaydee v313v
Hercules
3
1
4
5
W
Poseidon
6
4
13
3.13
W
Freya
Mixri
Freya
8
3
13
4.83
L
Yu Huang
Omibloop
Yu Huang
0
6
3
0.25
L
Apollo
1
7
3
0.36
W
Ah Muzen Cab
TheRiverStryx
Ah Muzen Cab
5
1
15
12.5
L
Heimdallr
UltraSonic863
Heimdallr
4
11
4
0.55
W
5
1
17
13.5
W
2
1
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,680
Damage
89,873
107,553
Taken
110,454
86,290
Mitigated
84,699
53,958
Healing
41,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
12,162
1,058
5,970
8,683
22,162
30,248
0
10,915
11,083
19,912
0
L
Hercules
Jaydee v313v
Hercules
17,778
2,014
1,351
16,399
32,012
24,835
0
15,000
16,965
0
32,256
W
Poseidon
28,025
4,057
1,417
3,328
22,299
11,746
694
5,274
17,022
54,500
0
W
Freya
Mixri
Freya
22,267
8,088
616
9,628
25,945
15,865
404
9,292
16,646
33,205
0
L
Yu Huang
Omibloop
Yu Huang
21,137
2,873
1,113
1,607
14,331
7,748
0
7,512
6,819
39,043
0
L
Apollo
10,990
6,176
1,207
1,525
18,391
9,511
0
7,378
10,923
0
24,357
W
Ah Muzen Cab
TheRiverStryx
Ah Muzen Cab
20,791
6,534
1,188
5,627
15,263
9,694
836
3,288
11,975
0
48,770
L
Heimdallr
UltraSonic863
Heimdallr
27,806
10,252
523
2,687
23,558
12,357
0
9,487
14,025
0
49,613
W
19,706
1,117
2,942
4,029
23,932
28,068
324
8,874
15,058
0
33,714
W
8,891
4,390
15,088
10,095
20,114
20,917
60
6,571
13,543
0
12,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,416
Gold Earned
51,050
185
Minions Killed
177
0
Camps Cleared
0
1,822,619
Distance Traveled
1,514,485
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
10,453
615
29
2
0
364,193
1
L
Hercules
10,563
621
31
2
0
347,840
5
W
Poseidon
11,409
671
86
5
0
332,067
0
W
Freya
11,624
684
31
2
0
337,044
1
L
Yu Huang
9,576
563
41
2
0
262,572
1
L
Apollo
9,308
548
36
2
0
284,068
0
W
Ah Muzen Cab
11,991
705
43
3
0
358,015
1
L
Heimdallr
11,150
656
40
2
0
255,812
0
W
Nike
12,031
708
19
1
0
406,142
1
W
Horus
10,361
609
6
0
0
389,351
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role