Player Matchup

Da Ji
Da Ji
BOULREGARDjames
Da Ji
Level 145
God Stats
1W - 0L
1,347 SR
Queue Stats
32W - 51L
1,540 Elo+
Solo
Nox
Nox
CleverCoin
Nox
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
134W - 115L
1,605 Elo+
Solo
Chronos
Chronos
JayurBayur
Chronos
Level 155
God Stats
5W - 0L
1,715 SR
Queue Stats
188W - 162L
1,637 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Thaat Sniper
Ah Muzen Cab
Level 154
God Stats
4W - 3L
1,461 SR
Queue Stats
263W - 245L
1,683 Elo+
Party 1
Ymir
Ymir
zakumonkeytv
Ymir
Level 160
God Stats
446W - 385L
1,641 SR
Queue Stats
446W - 386L
1,643 Elo+
Party 1
Team Averages
Level 154
1,533 SR
1,622 Elo+

VS

Team Averages
Level 119
1,553 SR
1,651 Elo+
Xing Tian
Xing Tian
GoDeepBOYxl
Xing Tian
Level 153
God Stats
3W - 2L
1,609 SR
Queue Stats
105W - 106L
1,586 Elo+
Solo
Danzaburou
Danzaburou
NawfNoodleGod
Danzaburou
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,762 Elo+
Party 2
Hel
Hel
PlayasClub76
Hel
Level 53
God Stats
1W - 2L
1,297 SR
Queue Stats
81W - 45L
1,659 Elo+
Solo
Nemesis
Nemesis
UltraChurro123_
Nemesis
Level 120
God Stats
2W - 1L
1,638 SR
Queue Stats
333W - 302L
1,579 Elo+
Solo
Yemoja
Yemoja
lil Bibbson
Yemoja
Level 144
God Stats
1W - 2L
1,722 SR
Queue Stats
53W - 43L
1,670 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 11
12,906
615
17,960
21,760
11,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
2 / 1 / 10
11,068
527
8,393
11,382
5,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos
JayurBayur
Chronos
17
4 / 0 / 20
11,356
541
14,726
19,267
15,561
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Ah Muzen Cab
Thaat Sniper
Ah Muzen Cab
20
12 / 1 / 8
13,675
651
19,302
14,228
7,103
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
9 / 2 / 1
12,642
602
22,889
18,049
10,075
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
GoDeepBOYxl
Xing Tian
15
1 / 9 / 2
9,572
456
9,614
22,373
10,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
NawfNoodleGod
Danzaburou
15
2 / 7 / 1
10,215
486
10,370
19,179
6,668
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 10 / 2
9,064
432
14,090
20,714
8,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 5 / 3
10,248
488
9,252
20,906
9,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
14
1 / 6 / 4
9,582
456
6,632
22,453
18,906
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
18
37
Kills
6
6
Deaths
37
50
Assists
12
Player
Kills
Deaths
Assists
KDA
W
10
2
11
7.75
W
2
1
10
7
L
Xing Tian
GoDeepBOYxl
Xing Tian
1
9
2
0.22
W
Chronos
JayurBayur
Chronos
4
0
20
14
L
Danzaburou
NawfNoodleGod
Danzaburou
2
7
1
0.36
L
1
10
2
0.2
W
Ah Muzen Cab
Thaat Sniper
Ah Muzen Cab
12
1
8
16
L
1
5
3
0.5
L
Yemoja
1
6
4
0.5
W
9
2
1
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,270
Damage
49,958
84,686
Taken
105,625
50,213
Mitigated
53,920
34,437
Healing
25,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,960
4,836
0
11,084
21,760
11,882
0
5,845
15,798
0
116,558
W
8,393
1,207
156
4,035
11,382
5,592
876
5,740
5,612
73,192
0
L
Xing Tian
GoDeepBOYxl
Xing Tian
9,614
516
0
2,059
22,373
10,694
0
14,046
8,319
45,193
0
W
Chronos
JayurBayur
Chronos
14,726
2,920
1,263
7,957
19,267
15,561
1,861
8,247
10,895
64,107
0
L
Danzaburou
NawfNoodleGod
Danzaburou
10,370
5,458
0
3,512
19,179
6,668
0
4,021
15,136
0
59,553
L
14,090
1,254
4,161
5,604
20,714
8,139
0
11,171
9,261
77,606
0
W
Ah Muzen Cab
Thaat Sniper
Ah Muzen Cab
19,302
7,142
0
5,374
14,228
7,103
7,014
3,033
11,137
0
145,750
L
9,252
2,937
0
1,389
20,906
9,513
0
7,721
13,057
0
98,273
L
Yemoja
6,632
1,485
5,390
3,692
22,453
18,906
0
9,064
13,304
20,116
0
W
22,889
3,903
0
4,568
18,049
10,075
0
9,357
8,129
89,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,647
Gold Earned
48,681
690
Minions Killed
512
0
Camps Cleared
0
2,017,897
Distance Traveled
1,769,309
25
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,906
615
145
7
0
441,361
7
W
Nox
11,068
527
135
6
0
405,124
5
L
Xing Tian
9,572
456
92
4
0
277,390
2
W
Chronos
11,356
541
78
4
0
416,149
7
L
Danzaburou
10,215
486
119
6
0
340,132
4
L
Hel
9,064
432
150
7
0
338,517
2
W
Ah Muzen Cab
13,675
651
213
10
0
401,425
5
L
Nemesis
10,248
488
133
6
0
463,083
2
L
Yemoja
9,582
456
18
1
0
350,187
4
W
Ymir
12,642
602
119
6
0
353,838
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role