Player Matchup

Anhur
Anhur
ChimiiChange
Anhur
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,406 Elo+
Party 1
Amaterasu
Amaterasu
Okapi123
Amaterasu
Level 6
God Stats
3W - 3L
1,810 SR
Queue Stats
3W - 6L
1,537 Elo+
Party 1
Nox
Nox
TheMuz93
Nox
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,586 Elo+
Party 1
Team Averages
Level 63
1,603 SR
1,510 Elo+

VS

Team Averages
Level 120
1,456 SR
1,523 Elo+
Janus
Janus
 
Janus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
Achromaticdrone
Khepri
Level 125
God Stats
2W - 1L
1,473 SR
Queue Stats
64W - 71L
1,559 Elo+
Party 2
Rama
Rama
VERWIN220
Rama
Level 149
God Stats
7W - 16L
1,394 SR
Queue Stats
227W - 276L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 1
6,938
631
6,418
10,390
4,395
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
Okapi123
Amaterasu
9
0 / 6 / 2
6,540
595
4,595
13,725
13,244
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
1 / 3 / 1
6,930
630
5,071
7,163
3,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
5 / 0 / 7
8,875
807
9,772
6,542
3,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 1 / 11
9,138
831
4,479
6,582
5,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rama
13
7 / 1 / 7
9,046
822
13,095
9,042
4,322
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
2
Kills
15
15
Deaths
2
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
0
7
8.5
W
3
1
11
8.5
L
1
6
1
0.25
L
Amaterasu
Okapi123
Amaterasu
0
6
2
0.17
L
1
3
1
0.5
W
Rama
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,084
Damage
27,346
31,278
Taken
22,166
21,025
Mitigated
13,324
3,185
Healing
5,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
9,772
1,482
0
1,194
6,542
3,398
658
1,221
5,321
49,312
0
W
4,479
502
0
1,090
6,582
5,604
623
1,657
3,676
11,370
0
L
6,418
2,829
0
914
10,390
4,395
0
4,684
5,706
0
20,146
L
Amaterasu
Okapi123
Amaterasu
4,595
2,521
165
1,956
13,725
13,244
0
6,048
7,677
0
9,098
L
5,071
347
0
150
7,163
3,386
0
3,519
3,644
20,297
0
W
Rama
13,095
10,297
0
3,531
9,042
4,322
1,314
2,706
6,336
0
33,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,408
Gold Earned
27,059
86
Minions Killed
138
0
Camps Cleared
9
545,017
Distance Traveled
631,619
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,875
807
102
9
4
223,020
5
W
Khepri
9,138
831
5
0
1
205,189
1
L
Anhur
6,938
631
45
4
0
170,471
0
L
Amaterasu
6,540
595
13
1
0
193,242
0
L
Nox
6,930
630
28
3
0
181,304
0
W
Rama
9,046
822
31
3
4
203,410
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role