Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
DiegoRamC
Atlas
Level 123
God Stats
3W - 2L
1,580 SR
Queue Stats
363W - 385L
1,576 Elo+
Solo
Ah Puch
Ah Puch
msills
Ah Puch
Level 123
God Stats
5W - 2L
1,670 SR
Queue Stats
264W - 268L
1,621 Elo+
Solo
Erlang Shen
Erlang Shen
uhguen
Erlang Shen
Level 147
God Stats
4W - 3L
1,545 SR
Queue Stats
357W - 372L
1,540 Elo+
Solo
Team Averages
Level 141
1,559 SR
1,547 Elo+

VS

Team Averages
Level 140
1,473 SR
1,558 Elo+
Mulan
Mulan
 
Mulan
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
 
Tiamat
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
CreativeCords
Skadi
Level 160
God Stats
31W - 24L
1,560 SR
Queue Stats
812W - 862L
1,603 Elo+
Solo
Jing Wei
Jing Wei
Jager52
Jing Wei
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 28L
1,602 Elo+
Party 1
Ravana
Ravana
cyphershot11
Ravana
Level 145
God Stats
0W - 2L
1,305 SR
Queue Stats
155W - 170L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
11
2 / 0 / 5
6,040
1,208
4,986
3,453
1,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
 
Chaac
10
2 / 1 / 4
5,792
1,158
5,711
7,618
6,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
DiegoRamC
Atlas
11
3 / 1 / 3
6,488
1,298
2,801
7,005
6,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
msills
Ah Puch
10
1 / 0 / 3
5,657
1,131
5,127
3,453
1,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
uhguen
Erlang Shen
10
0 / 0 / 5
5,917
1,183
1,964
2,153
1,822
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
0 / 1 / 2
4,912
982
1,955
4,634
2,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tiamat
 
Tiamat
9
0 / 1 / 2
4,837
967
3,767
4,209
2,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

6
1 / 2 / 1
5,032
1,006
1,124
2,530
957
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
Jager52
Jing Wei
10
0 / 3 / 2
5,007
1,001
3,650
5,153
2,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
11
1 / 1 / 1
5,223
1,045
2,204
5,247
4,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
8
Kills
2
2
Deaths
8
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
2
0
5
4.5
W
Chaac
 
Chaac
2
1
4
4
L
Mulan
 
Mulan
0
1
2
1
L
Tiamat
 
Tiamat
0
1
2
1
L
1
2
1
0.75
W
Atlas
DiegoRamC
Atlas
3
1
3
4.5
L
Jing Wei
Jager52
Jing Wei
0
3
2
0.33
L
Ravana
1
1
1
1.5
W
Ah Puch
msills
Ah Puch
1
0
3
2.5
W
Erlang Shen
uhguen
Erlang Shen
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,589
Damage
12,700
23,682
Taken
21,773
18,001
Mitigated
12,991
10,429
Healing
7,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
4,986
194
1,304
566
3,453
1,626
186
672
2,714
12,423
0
W
Chaac
 
Chaac
5,711
152
361
2,877
7,618
6,892
377
830
6,495
0
10,117
L
Mulan
 
Mulan
1,955
230
535
1,269
4,634
2,545
0
2,420
2,094
0
3,610
L
Tiamat
 
Tiamat
3,767
840
400
1,636
4,209
2,008
0
2,833
1,324
9,389
0
L
1,124
368
505
123
2,530
957
0
1,323
1,141
0
1,337
W
Atlas
DiegoRamC
Atlas
2,801
830
1,149
1,318
7,005
6,189
0
1,784
4,855
8,054
0
L
Jing Wei
Jager52
Jing Wei
3,650
1,864
358
910
5,153
2,537
0
3,755
1,307
0
7,706
L
Ravana
2,204
133
0
1,702
5,247
4,944
0
2,583
2,614
0
8,102
W
Ah Puch
msills
Ah Puch
5,127
147
543
970
3,453
1,472
583
95
3,199
10,631
0
W
Erlang Shen
uhguen
Erlang Shen
1,964
508
1,032
309
2,153
1,822
127
386
1,699
0
4,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,894
Gold Earned
25,011
61
Minions Killed
59
0
Camps Cleared
0
587,659
Distance Traveled
444,710
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
6,040
1,208
17
3
0
118,801
1
W
Chaac
5,792
1,158
11
2
0
113,737
0
L
Mulan
4,912
982
10
2
0
106,367
3
L
Tiamat
4,837
967
15
3
0
113,045
0
L
Skadi
5,032
1,006
0
0
0
27,146
0
W
Atlas
6,488
1,298
13
3
0
113,444
0
L
Jing Wei
5,007
1,001
24
5
0
100,561
1
L
Ravana
5,223
1,045
10
2
0
97,591
3
W
Ah Puch
5,657
1,131
11
2
0
111,873
0
W
Erlang Shen
5,917
1,183
9
2
0
129,804
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role