Player Matchup

Ao Kuang
Ao Kuang
Cajm
Ao Kuang
Level 25
God Stats
2W - 2L
1,754 SR
Queue Stats
357W - 367L
1,453 Elo+
Party 2
Vamana
Vamana
CoNduXiTyDelato
Vamana
Level 160
God Stats
4W - 2L
1,591 SR
Queue Stats
650W - 642L
1,445 Elo+
Party 3
Awilix
Awilix
ESFLACHAMP
Awilix
Level 153
God Stats
2W - 5L
1,231 SR
Queue Stats
290W - 254L
1,562 Elo+
Party 3
Merlin
Merlin
FumetsuNoKami
Merlin
Level 27
God Stats
1W - 5L
1,164 SR
Queue Stats
256W - 223L
1,490 Elo+
Party 2
Hel
Hel
xXDOMIN8TORXx
Hel
Level 127
God Stats
3W - 4L
1,338 SR
Queue Stats
178W - 156L
1,559 Elo+
Party 3
Team Averages
Level 98
1,416 SR
1,502 Elo+

VS

Team Averages
Level 55
1,568 SR
1,507 Elo+
Charybdis
Charybdis
Cilisia
Charybdis
Level 139
God Stats
5W - 2L
1,717 SR
Queue Stats
291W - 299L
1,456 Elo+
Party 1
Yemoja
Yemoja
Dtron101
Yemoja
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 20L
1,384 Elo+
Party 1
Susano
Susano
HeWhoCeases
Susano
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 26L
1,568 Elo+
Party 4
Lancelot
Lancelot
Ironshield58
Lancelot
Level 27
God Stats
1W - 2L
1,668 SR
Queue Stats
44W - 42L
1,531 Elo+
Party 4
Vamana
Vamana
golgisporb588
Vamana
Level 45
God Stats
1W - 2L
1,453 SR
Queue Stats
69W - 53L
1,595 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Cajm
Ao Kuang
20
7 / 3 / 1
14,781
591
21,263
36,845
29,073
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
0 / 2 / 7
14,796
592
21,561
40,133
67,124
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Awilix
ESFLACHAMP
Awilix
19
3 / 5 / 4
13,745
550
14,292
18,676
11,657
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
0 / 2 / 8
14,654
586
40,990
30,801
23,913
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
1 / 1 / 3
13,654
546
12,613
25,316
28,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Cilisia
Charybdis
20
4 / 3 / 6
14,109
564
41,487
29,961
17,558
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yemoja
Dtron101
Yemoja
20
0 / 2 / 11
14,397
576
14,701
23,529
35,319
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Susano
20
5 / 4 / 4
12,912
516
24,944
20,474
12,394
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Lancelot
Ironshield58
Lancelot
1
0 / 0 / 0
6,096
244
0
0
0
20
4 / 2 / 4
15,746
630
39,254
46,088
54,777
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
38
11
Kills
13
13
Deaths
11
23
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Cajm
Ao Kuang
7
3
1
2.5
L
Charybdis
Cilisia
Charybdis
4
3
6
2.33
W
0
2
7
1.75
L
Yemoja
Dtron101
Yemoja
0
2
11
2.75
W
Awilix
ESFLACHAMP
Awilix
3
5
4
1
W
0
2
8
2
L
Susano
5
4
4
1.75
L
Lancelot
Ironshield58
Lancelot
0
0
0
0
L
4
2
4
3
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,719
Damage
120,386
151,771
Taken
120,052
160,086
Mitigated
120,048
86,562
Healing
71,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Cajm
Ao Kuang
21,263
4,685
2,773
7,989
36,845
29,073
700
4,199
32,646
31,979
0
L
Charybdis
Cilisia
Charybdis
41,487
25,392
1,860
10,171
29,961
17,558
698
19,083
10,262
0
76,223
W
21,561
4,765
3,287
12,159
40,133
67,124
3,118
5,298
34,835
0
53,342
L
Yemoja
Dtron101
Yemoja
14,701
4,018
21,805
6,416
23,529
35,319
102
17,250
6,033
27,798
0
W
Awilix
ESFLACHAMP
Awilix
14,292
6,863
939
1,584
18,676
11,657
1,175
1,904
16,772
0
45,187
W
40,990
1,476
2,811
2,329
30,801
23,913
2,751
4,966
25,835
89,849
0
L
Susano
24,944
1,146
3,207
1,452
20,474
12,394
208
12,489
7,611
0
37,186
L
Lancelot
Ironshield58
Lancelot
0
0
0
0
0
0
0
0
0
0
0
L
39,254
11,217
6,320
20,311
46,088
54,777
282
26,044
18,802
7,804
95,115
W
12,613
630
36,661
16,030
25,316
28,319
806
3,699
21,617
34,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,630
Gold Earned
63,260
285
Minions Killed
243
0
Camps Cleared
0
2,333,799
Distance Traveled
1,544,260
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
14,781
591
34
1
0
459,655
0
L
Charybdis
14,109
564
85
3
0
349,072
0
W
Vamana
14,796
592
81
3
0
490,674
3
L
Yemoja
14,397
576
22
1
0
319,550
0
W
Awilix
13,745
550
20
1
0
456,964
0
W
Merlin
14,654
586
102
4
0
417,153
0
L
Susano
12,912
516
22
1
0
409,336
0
L
Lancelot
6,096
244
0
0
0
0
0
L
Vamana
15,746
630
114
5
0
466,302
4
W
Hel
13,654
546
48
2
0
509,353
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role