Player Matchup

Cliodhna
Cliodhna
BolilloDuro4305
Cliodhna
Level 129
God Stats
86W - 74L
1,526 SR
Queue Stats
715W - 721L
1,431 Elo+
Party 1
Sun Wukong
Sun Wukong
FraisParker
Sun Wukong
Level 136
God Stats
21W - 23L
1,550 SR
Queue Stats
778W - 809L
1,387 Elo+
Party 1
Kuzenbo
Kuzenbo
MidoryaPOWER
Kuzenbo
Level 83
God Stats
2W - 4L
1,461 SR
Queue Stats
87W - 94L
1,412 Elo+
Party 1
Ah Puch
Ah Puch
SYC The JoKeR
Ah Puch
Level 148
God Stats
1W - 2L
1,255 SR
Queue Stats
104W - 107L
1,519 Elo+
Party 1
Medusa
Medusa
XLEYENDAXRP
Medusa
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,388 Elo+
Party 1
Team Averages
Level 101
1,458 SR
1,427 Elo+

VS

Team Averages
Level 82
1,435 SR
1,518 Elo+
Lancelot
Lancelot
 
Lancelot
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
 
Khepri
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
FearBasilisk
Izanami
Level 14
God Stats
3W - 3L
1,529 SR
Queue Stats
5W - 4L
1,459 Elo+
Party 3
Thoth
Thoth
FtKiMoNsTeR
Thoth
Level 159
God Stats
1W - 0L
1,383 SR
Queue Stats
13W - 10L
1,684 Elo+
Party 3
Hel
Hel
Kanji_KC
Hel
Level 26
God Stats
2W - 3L
1,262 SR
Queue Stats
56W - 53L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
13
1 / 4 / 2
8,110
427
7,502
16,641
6,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
FraisParker
Sun Wukong
16
1 / 0 / 0
9,907
521
8,576
15,405
10,850
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
MidoryaPOWER
Kuzenbo
11
0 / 1 / 1
7,521
396
2,790
8,993
7,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
14
1 / 2 / 0
8,662
456
7,372
10,171
3,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
14
0 / 1 / 0
8,239
434
5,105
10,139
2,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
16
1 / 2 / 4
9,506
500
11,179
17,216
8,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
 
Khepri
13
0 / 0 / 7
8,485
447
4,788
14,414
15,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
FearBasilisk
Izanami
16
0 / 0 / 0
9,398
495
5,749
9,435
4,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
6 / 0 / 1
9,474
499
14,400
8,323
3,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 1 / 0
9,421
496
5,999
9,715
4,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
3
Kills
8
8
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
1
2
4
1.5
W
Khepri
 
Khepri
0
0
7
3.5
L
Cliodhna
1
4
2
0.5
W
Izanami
FearBasilisk
Izanami
0
0
0
0
L
Sun Wukong
FraisParker
Sun Wukong
1
0
0
1
W
6
0
1
6.5
W
1
1
0
1
L
Kuzenbo
MidoryaPOWER
Kuzenbo
0
1
1
0.5
L
Ah Puch
1
2
0
0.5
L
Medusa
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,345
Damage
42,115
61,349
Taken
59,103
31,248
Mitigated
36,832
16,577
Healing
23,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
11,179
1,902
0
7,046
17,216
8,573
0
2,724
14,246
0
98,626
W
Khepri
 
Khepri
4,788
493
0
2,109
14,414
15,517
45
4,290
9,975
21,412
0
L
Cliodhna
7,502
267
0
1,004
16,641
6,264
0
5,669
10,938
0
63,341
W
Izanami
FearBasilisk
Izanami
5,749
2,893
0
3,818
9,435
4,566
1,374
826
8,609
0
100,070
L
Sun Wukong
FraisParker
Sun Wukong
8,576
937
200
7,271
15,405
10,850
47
5,819
9,142
0
86,584
W
14,400
329
0
1,290
8,323
3,545
364
1,435
6,678
85,752
0
W
5,999
634
2,725
6,490
9,715
4,631
0
276
9,433
68,704
0
L
Kuzenbo
MidoryaPOWER
Kuzenbo
2,790
1,377
0
992
8,993
7,197
0
3,082
5,911
29,582
0
L
Ah Puch
7,372
371
0
2,178
10,171
3,961
0
7,639
2,532
61,112
0
L
Medusa
5,105
2,445
0
4,932
10,139
2,976
1,476
2,500
7,639
0
64,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,439
Gold Earned
46,284
541
Minions Killed
639
0
Camps Cleared
0
1,783,431
Distance Traveled
1,900,210
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,506
500
160
8
0
429,162
4
W
Khepri
8,485
447
17
1
0
380,418
7
L
Cliodhna
8,110
427
105
6
0
369,239
3
W
Izanami
9,398
495
186
10
0
347,645
0
L
Sun Wukong
9,907
521
162
9
0
385,369
3
W
Thoth
9,474
499
132
7
0
378,007
3
W
Hel
9,421
496
144
8
0
364,978
4
L
Kuzenbo
7,521
396
50
3
0
302,333
3
L
Ah Puch
8,662
456
120
6
0
358,160
5
L
Medusa
8,239
434
104
5
0
368,330
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role