Player Matchup

Heimdallr
Heimdallr
ArtilleryBound
Heimdallr
Level 122
God Stats
4W - 6L
1,539 SR
Queue Stats
163W - 116L
1,607 Elo+
Party 3
Bakasura
Bakasura
ChillyFrys
Bakasura
Level 99
God Stats
11W - 3L
1,783 SR
Queue Stats
145W - 107L
1,609 Elo+
Party 3
Ratatoskr
Ratatoskr
Maddog_VASI
Ratatoskr
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
93W - 79L
1,514 Elo+
Party 3
Baba Yaga
Baba Yaga
XenEnergin
Baba Yaga
Level 50
God Stats
1W - 5L
1,394 SR
Queue Stats
203W - 214L
1,422 Elo+
Party 2
Cthulhu
Cthulhu
itleck
Cthulhu
Level 49
God Stats
9W - 6L
1,735 SR
Queue Stats
162W - 173L
1,463 Elo+
Party 2
Team Averages
Level 74
1,590 SR
1,523 Elo+

VS

Team Averages
Level 88
1,547 SR
1,569 Elo+
Hercules
Hercules
Humyoubabe
Hercules
Level 100
God Stats
2W - 1L
1,285 SR
Queue Stats
62W - 41L
1,584 Elo+
Party 1
Apollo
Apollo
JS399
Apollo
Level 87
God Stats
24W - 8L
1,702 SR
Queue Stats
221W - 179L
1,628 Elo+
Party 1
Janus
Janus
RealAsianBatman
Janus
Level 28
God Stats
6W - 2L
1,660 SR
Queue Stats
59W - 40L
1,601 Elo+
Party 1
Eset
Eset
maximo_osoyg
Eset
Level 103
God Stats
3W - 3L
1,417 SR
Queue Stats
62W - 42L
1,456 Elo+
Solo
Da Ji
Da Ji
steelersfan999
Da Ji
Level 123
God Stats
21W - 13L
1,670 SR
Queue Stats
482W - 395L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ArtilleryBound
Heimdallr
14
5 / 4 / 4
8,439
527
11,128
14,023
6,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
ChillyFrys
Bakasura
14
0 / 6 / 3
7,872
492
5,989
16,895
7,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
Maddog_VASI
Ratatoskr
14
2 / 6 / 0
8,114
507
6,675
17,820
7,566
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
XenEnergin
Baba Yaga
12
0 / 4 / 3
7,099
444
5,226
11,925
5,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
itleck
Cthulhu
12
4 / 4 / 3
8,203
513
8,272
15,898
13,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Humyoubabe
Hercules
15
3 / 2 / 4
9,121
570
10,084
13,497
8,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Apollo
JS399
Apollo
14
5 / 4 / 4
8,372
523
6,387
11,526
4,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

15
5 / 1 / 2
9,391
587
10,803
8,039
3,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 3 / 7
7,130
446
7,272
12,362
9,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
9 / 1 / 6
9,662
604
15,358
12,137
6,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
47
11
Kills
24
24
Deaths
11
13
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ArtilleryBound
Heimdallr
5
4
4
1.75
L
Bakasura
ChillyFrys
Bakasura
0
6
3
0.25
W
Hercules
Humyoubabe
Hercules
3
2
4
2.5
W
Apollo
JS399
Apollo
5
4
4
1.75
L
Ratatoskr
Maddog_VASI
Ratatoskr
2
6
0
0.33
W
5
1
2
6
L
Baba Yaga
XenEnergin
Baba Yaga
0
4
3
0.38
L
Cthulhu
itleck
Cthulhu
4
4
3
1.38
W
2
3
7
1.83
W
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,290
Damage
49,904
76,561
Taken
57,561
40,391
Mitigated
32,786
18,516
Healing
14,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ArtilleryBound
Heimdallr
11,128
5,267
0
3,558
14,023
6,170
0
3,873
10,082
0
70,728
L
Bakasura
ChillyFrys
Bakasura
5,989
3,368
0
3,222
16,895
7,588
0
2,285
14,450
0
65,885
W
Hercules
Humyoubabe
Hercules
10,084
2,261
0
3,598
13,497
8,865
0
490
12,335
0
65,245
W
Apollo
JS399
Apollo
6,387
4,022
0
2,599
11,526
4,601
0
3,237
8,219
0
59,506
L
Ratatoskr
Maddog_VASI
Ratatoskr
6,675
1,289
0
7,276
17,820
7,566
449
0
17,160
0
57,129
W
10,803
435
0
1,967
8,039
3,590
41
4,719
3,320
76,244
0
L
Baba Yaga
XenEnergin
Baba Yaga
5,226
314
0
1,546
11,925
5,839
0
5,402
6,139
46,237
0
L
Cthulhu
itleck
Cthulhu
8,272
783
660
2,254
15,898
13,228
0
5,846
9,891
31,050
0
W
7,272
797
1,104
2,124
12,362
9,107
0
2,996
8,928
31,328
0
W
15,358
5,285
0
3,030
12,137
6,623
0
2,056
9,940
0
72,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,727
Gold Earned
43,676
462
Minions Killed
513
0
Camps Cleared
0
1,575,417
Distance Traveled
1,631,515
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,439
527
115
7
0
285,136
4
L
Bakasura
7,872
492
137
9
0
348,352
2
W
Hercules
9,121
570
122
8
0
322,617
7
W
Apollo
8,372
523
112
7
0
318,211
4
L
Ratatoskr
8,114
507
104
7
0
308,856
3
W
Janus
9,391
587
146
9
0
318,025
2
L
Baba Yaga
7,099
444
72
5
0
303,995
0
L
Cthulhu
8,203
513
34
2
0
329,078
3
W
Eset
7,130
446
41
3
0
289,785
2
W
Da Ji
9,662
604
92
6
0
382,877
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role