Player Matchup

Chaac
Chaac
 
Chaac
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
Cream_Reaper420
Cabrakan
Level 28
God Stats
34W - 29L
1,475 SR
Queue Stats
166W - 172L
1,470 Elo+
Party 2
He Bo
He Bo
EndlessLegion
He Bo
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
187W - 156L
1,519 Elo+
Party 2
Team Averages
Level 104
1,492 SR
1,496 Elo+

VS

Team Averages
Level 75
1,563 SR
1,441 Elo+
King Arthur
King Arthur
Pure Oxidane
King Arthur
Level 5
God Stats
1W - 2L
1,533 SR
Queue Stats
2W - 2L
1,504 Elo+
Party 1
Medusa
Medusa
TexasGoat__
Medusa
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,408 Elo+
Party 1
Olorun
Olorun
addymicdaddy
Olorun
Level 117
God Stats
0W - 3L
1,654 SR
Queue Stats
13W - 22L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
6 / 1 / 7
8,923
892
10,493
8,357
7,192
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
12
1 / 1 / 13
8,423
842
6,345
12,913
17,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
7 / 2 / 5
8,366
837
8,906
4,907
2,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Pure Oxidane
King Arthur
10
0 / 5 / 4
6,427
643
3,205
12,584
8,751
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
11
3 / 5 / 1
7,007
701
6,594
9,071
4,138
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
10
1 / 4 / 3
6,652
665
7,773
8,974
4,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
14
Kills
4
4
Deaths
14
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
1
7
9.5
W
Cabrakan
1
1
13
7.5
W
7
2
5
4.75
L
King Arthur
Pure Oxidane
King Arthur
0
5
4
0.4
L
Medusa
3
5
1
0.7
L
Olorun
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,744
Damage
17,572
26,177
Taken
30,629
27,009
Mitigated
17,498
6,478
Healing
2,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,493
1,075
0
2,250
8,357
7,192
1,110
1,688
6,669
0
33,383
W
Cabrakan
6,345
947
308
3,920
12,913
17,797
262
3,803
9,110
9,227
0
W
8,906
571
0
0
4,907
2,020
875
1,670
3,237
31,193
0
L
King Arthur
Pure Oxidane
King Arthur
3,205
405
0
126
12,584
8,751
0
6,004
6,411
0
9,927
L
Medusa
6,594
2,752
0
511
9,071
4,138
0
4,344
4,599
0
18,820
L
Olorun
7,773
3,435
76
1,718
8,974
4,609
0
4,746
4,090
24,625
2,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,712
Gold Earned
20,086
123
Minions Killed
103
7
Camps Cleared
2
546,171
Distance Traveled
486,388
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,923
892
59
6
1
191,352
1
W
Cabrakan
8,423
842
3
0
0
167,555
1
W
He Bo
8,366
837
61
6
6
187,264
2
L
King Arthur
6,427
643
34
3
0
178,309
4
L
Medusa
7,007
701
18
2
0
154,593
0
L
Olorun
6,652
665
51
5
2
153,486
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role