Player Matchup

Neith
Neith
Chicagolate
Neith
Level 119
God Stats
54W - 59L
1,442 SR
Queue Stats
400W - 446L
1,409 Elo+
Solo
Gilgamesh
Gilgamesh
LispJenkins
Gilgamesh
Level 155
God Stats
9W - 7L
1,635 SR
Queue Stats
168W - 168L
1,418 Elo+
Solo
Horus
Horus
POWDark
Horus
Level 70
God Stats
13W - 7L
1,683 SR
Queue Stats
118W - 119L
1,429 Elo+
Solo
Bastet
Bastet
RoyalKinght1170
Bastet
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
91W - 109L
1,330 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
eD3Ň9
Morgan Le Fay
Level 82
God Stats
7W - 5L
1,442 SR
Queue Stats
68W - 71L
1,390 Elo+
Solo
Team Averages
Level 106
1,540 SR
1,395 Elo+

VS

Team Averages
Level 76
1,324 SR
1,419 Elo+
Vulcan
Vulcan
 
Vulcan
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Armabingle
Horus
Level 104
God Stats
0W - 2L
1,215 SR
Queue Stats
155W - 161L
1,406 Elo+
Party 1
Lancelot
Lancelot
Ashelur
Lancelot
Level 67
God Stats
0W - 2L
1,287 SR
Queue Stats
74W - 75L
1,396 Elo+
Party 1
Janus
Janus
JohnnyG2429
Janus
Level 46
God Stats
1W - 2L
1,499 SR
Queue Stats
102W - 108L
1,394 Elo+
Party 1
Heimdallr
Heimdallr
SpazyMemeAutismo
Heimdallr
Level 89
God Stats
2W - 4L
1,120 SR
Queue Stats
151W - 144L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 2
9,614
437
13,142
19,712
10,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
LispJenkins
Gilgamesh
13
1 / 5 / 3
8,557
389
8,393
21,044
15,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Horus
POWDark
Horus
15
2 / 3 / 8
10,132
461
11,202
21,759
18,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
5 / 1 / 6
11,459
521
12,417
19,637
8,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morgan Le Fay
eD3Ň9
Morgan Le Fay
19
10 / 1 / 8
12,088
549
24,823
16,396
8,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
0 / 3 / 3
10,559
480
14,172
17,813
11,105
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
13
0 / 5 / 2
9,800
445
6,872
24,220
25,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Lancelot
Ashelur
Lancelot
15
6 / 5 / 1
10,050
457
11,924
18,885
8,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 6 / 1
8,832
401
10,741
14,254
6,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
19
7 / 1 / 0
11,788
536
21,296
20,342
10,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
20
Kills
13
13
Deaths
20
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
3
3
0.5
L
Horus
0
5
2
0.2
L
Lancelot
Ashelur
Lancelot
6
5
1
1.3
W
2
3
2
1
L
0
6
1
0.08
W
Gilgamesh
LispJenkins
Gilgamesh
1
5
3
0.5
W
Horus
POWDark
Horus
2
3
8
2
W
5
1
6
8
L
Heimdallr
7
1
0
7
W
Morgan Le Fay
eD3Ň9
Morgan Le Fay
10
1
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,977
Damage
65,005
98,548
Taken
95,514
60,792
Mitigated
62,464
38,840
Healing
34,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
14,172
5,572
0
4,835
17,813
11,105
725
5,651
11,834
78,151
0
L
Horus
6,872
3,749
4,648
8,801
24,220
25,869
0
5,404
18,781
0
27,760
L
Lancelot
Ashelur
Lancelot
11,924
3,367
0
5,706
18,885
8,929
0
5,417
13,302
0
65,267
W
13,142
7,012
0
7,150
19,712
10,052
1,006
1,566
18,056
0
79,016
L
10,741
1,234
0
2,308
14,254
6,409
391
7,697
6,490
55,489
0
W
Gilgamesh
LispJenkins
Gilgamesh
8,393
1,869
0
1,992
21,044
15,470
166
5,727
15,251
0
42,309
W
Horus
POWDark
Horus
11,202
5,703
4,050
7,279
21,759
18,080
536
5,282
16,165
0
39,924
W
12,417
3,955
434
11,519
19,637
8,744
1,258
5,848
13,657
0
86,405
L
Heimdallr
21,296
9,387
461
7,983
20,342
10,152
4,601
921
19,280
0
118,685
W
Morgan Le Fay
eD3Ň9
Morgan Le Fay
24,823
2,113
162
6,254
16,396
8,446
1,591
5,792
10,262
112,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,850
Gold Earned
51,029
505
Minions Killed
517
0
Camps Cleared
0
2,245,064
Distance Traveled
2,047,907
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,559
480
116
5
0
400,521
2
L
Horus
9,800
445
35
2
0
430,585
3
L
Lancelot
10,050
457
98
4
0
465,723
3
W
Neith
9,614
437
113
5
0
460,019
0
L
Janus
8,832
401
92
4
0
367,583
0
W
Gilgamesh
8,557
389
55
3
0
365,649
3
W
Horus
10,132
461
46
2
0
460,308
0
W
Bastet
11,459
521
145
7
0
516,832
1
L
Heimdallr
11,788
536
176
8
0
383,495
1
W
Morgan Le Fay
12,088
549
146
7
0
442,256
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role