Player Matchup

Ra
Ra
Afexz
Ra
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
110W - 94L
1,575 Elo+
Party 4
Skadi
Skadi
DAFlamey
Skadi
Level 111
God Stats
4W - 5L
1,495 SR
Queue Stats
296W - 274L
1,567 Elo+
Party 3
Cabrakan
Cabrakan
NovaFuse
Cabrakan
Level 107
God Stats
14W - 16L
1,468 SR
Queue Stats
252W - 216L
1,561 Elo+
Party 3
He Bo
He Bo
WoozyCloud
He Bo
Level 54
God Stats
4W - 1L
1,920 SR
Queue Stats
151W - 128L
1,583 Elo+
Party 3
Odin
Odin
justalex04
Odin
Level 79
God Stats
1W - 1L
1,675 SR
Queue Stats
173W - 146L
1,589 Elo+
Party 4
Team Averages
Level 83
1,612 SR
1,575 Elo+

VS

Team Averages
Level 105
1,493 SR
1,537 Elo+
Shiva
Shiva
Fuechi
Shiva
Level 67
God Stats
1W - 1L
1,661 SR
Queue Stats
57W - 43L
1,540 Elo+
Party 1
Hera
Hera
ImAshy
Hera
Level 86
God Stats
1W - 1L
1,250 SR
Queue Stats
52W - 46L
1,526 Elo+
Party 1
Xbalanque
Xbalanque
MIŒOR
Xbalanque
Level 106
God Stats
4W - 0L
1,631 SR
Queue Stats
74W - 77L
1,505 Elo+
Party 2
Terra
Terra
SteveIrwing
Terra
Level 123
God Stats
3W - 3L
1,432 SR
Queue Stats
50W - 49L
1,553 Elo+
Party 2
Vamana
Vamana
Th3Opposition
Vamana
Level 143
God Stats
5W - 4L
1,493 SR
Queue Stats
182W - 137L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
11
2 / 4 / 1
7,306
457
7,815
11,560
5,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
DAFlamey
Skadi
13
1 / 1 / 0
7,716
482
9,330
9,551
3,559
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
NovaFuse
Cabrakan
8
0 / 5 / 2
6,554
410
3,639
13,437
15,307
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

He Bo
10
1 / 3 / 1
6,807
425
2,781
7,088
2,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 2 / 1
8,177
511
8,207
15,533
9,254
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Fuechi
Shiva
12
6 / 2 / 4
8,442
528
10,418
14,047
5,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hera
ImAshy
Hera
14
4 / 0 / 4
9,077
567
11,780
9,217
4,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
MIŒOR
Xbalanque
13
1 / 1 / 6
8,051
503
5,819
5,779
1,994
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 1 / 7
7,547
472
5,374
13,980
10,581
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 1 / 4
9,531
596
9,676
12,702
8,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
5
Kills
15
15
Deaths
5
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ra
2
4
1
0.63
L
Skadi
DAFlamey
Skadi
1
1
0
1
W
Shiva
Fuechi
Shiva
6
2
4
4
W
Hera
ImAshy
Hera
4
0
4
6
W
Xbalanque
MIŒOR
Xbalanque
1
1
6
4
L
Cabrakan
NovaFuse
Cabrakan
0
5
2
0.2
W
0
1
7
3.5
W
4
1
4
6
L
He Bo
1
3
1
0.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,772
Damage
43,067
57,169
Taken
55,725
35,688
Mitigated
30,480
14,187
Healing
25,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
7,815
245
594
2,765
11,560
5,163
153
4,789
6,771
46,895
0
L
Skadi
DAFlamey
Skadi
9,330
3,874
0
500
9,551
3,559
910
1,878
7,673
0
64,208
W
Shiva
Fuechi
Shiva
10,418
2,748
1,125
4,368
14,047
5,783
0
2,975
11,072
0
52,963
W
Hera
ImAshy
Hera
11,780
2,169
127
3,299
9,217
4,021
1,058
3,379
5,838
76,856
0
W
Xbalanque
MIŒOR
Xbalanque
5,819
3,077
0
2,427
5,779
1,994
1,088
1,066
4,713
0
59,941
L
Cabrakan
NovaFuse
Cabrakan
3,639
538
1,510
3,629
13,437
15,307
120
4,848
8,589
13,411
0
W
5,374
900
3,605
4,335
13,980
10,581
598
5,386
8,594
25,147
0
W
9,676
4,912
0
6,534
12,702
8,101
451
1,429
11,273
0
86,020
L
He Bo
2,781
215
0
2,183
7,088
2,405
88
2,149
4,939
39,560
0
L
8,207
1,372
0
3,006
15,533
9,254
0
3,490
12,043
0
61,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,560
Gold Earned
42,648
417
Minions Killed
459
0
Camps Cleared
0
1,431,722
Distance Traveled
1,600,254
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,306
457
84
5
0
295,841
3
L
Skadi
7,716
482
120
8
0
315,789
0
W
Shiva
8,442
528
67
4
0
343,682
5
W
Hera
9,077
567
121
8
0
305,723
4
W
Xbalanque
8,051
503
94
6
0
291,051
2
L
Cabrakan
6,554
410
23
1
0
279,841
4
W
Terra
7,547
472
31
2
0
330,501
1
W
Vamana
9,531
596
146
9
0
329,297
2
L
He Bo
6,807
425
67
4
0
220,654
3
L
Odin
8,177
511
123
8
0
319,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role