Player Matchup

Bacchus
Bacchus
Gold V
BattleTheory
Bacchus
Gold V
Level 153
God Stats
4W - 2L
1,843 SR
Queue Stats
244W - 254L
1,327 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold V
Gilbert90210
Ah Muzen Cab
Gold V
Level 94
God Stats
1W - 5L
1,173 SR
Queue Stats
256W - 266L
1,378 MMR
Solo
Hades
Hades
Silver V
HardRocks
Hades
Silver V
Level 143
God Stats
8W - 10L
1,785 SR
Queue Stats
50W - 60L
1,277 MMR
Solo
Sylvanus
Sylvanus
Gold V
VIVAVIAZUS
Sylvanus
Gold V
Level 160
God Stats
388W - 361L
1,606 SR
Queue Stats
425W - 428L
1,318 MMR
Solo
Fenrir
Fenrir
Gold III
jaffarayala
Fenrir
Gold III
Level 155
God Stats
2W - 6L
1,167 SR
Queue Stats
264W - 278L
1,516 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 141
1,515 SR
1,363 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,558 SR
1,410 MMR
Tsukuyomi
Tsukuyomi
Gold IV
 
Tsukuyomi
Gold IV
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold IV
ARES98
Sol
Gold IV
Level 152
God Stats
4W - 5L
1,550 SR
Queue Stats
158W - 163L
1,288 MMR
Solo
Ravana
Ravana
Gold V
JJPR900
Ravana
Gold V
Level 135
God Stats
4W - 1L
1,691 SR
Queue Stats
57W - 55L
1,505 MMR
Solo
Vulcan
Vulcan
Gold III
LordHaliax
Vulcan
Gold III
Level 125
God Stats
8W - 9L
1,547 SR
Queue Stats
27W - 28L
1,472 MMR
Solo
Xing Tian
Xing Tian
Gold V
Yoloswagin
Xing Tian
Gold V
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 46L
1,288 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BattleTheory
Bacchus
10
0 / 4 / 1
5,736
382
2,638
10,583
8,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
Gilbert90210
Ah Muzen Cab
13
1 / 3 / 1
7,447
496
5,483
9,556
3,589
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
HardRocks
Hades
11
0 / 4 / 1
6,329
422
4,217
12,047
6,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
VIVAVIAZUS
Sylvanus
11
0 / 4 / 1
7,042
469
7,167
10,529
6,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
12
2 / 3 / 0
7,014
468
4,077
12,262
5,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
LancelotCliodhnaKaliMerlin

VS

Bans
GebBellonaBakasuraAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
3 / 1 / 3
9,144
610
8,719
12,501
5,588
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sol
ARES98
Sol
14
3 / 1 / 6
8,741
583
9,426
9,829
3,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ravana
JJPR900
Ravana
14
7 / 0 / 3
9,078
605
7,704
4,631
2,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
LordHaliax
Vulcan
14
1 / 0 / 5
8,624
575
6,640
2,810
1,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Yoloswagin
Xing Tian
13
4 / 1 / 8
8,598
573
4,878
14,419
13,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
3
Kills
18
18
Deaths
3
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
3
1
3
4.5
W
Sol
ARES98
Sol
3
1
6
6
L
Bacchus
BattleTheory
Bacchus
0
4
1
0.13
L
Ah Muzen Cab
Gilbert90210
Ah Muzen Cab
1
3
1
0.5
L
Hades
HardRocks
Hades
0
4
1
0.13
W
Ravana
JJPR900
Ravana
7
0
3
8.5
W
Vulcan
LordHaliax
Vulcan
1
0
5
3.5
L
Sylvanus
VIVAVIAZUS
Sylvanus
0
4
1
0.13
W
Xing Tian
Yoloswagin
Xing Tian
4
1
8
8
L
Fenrir
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,582
Damage
37,367
54,977
Taken
44,190
30,868
Mitigated
25,282
17,150
Healing
23,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
8,719
2,259
0
8,232
12,501
5,588
1,029
5,561
6,940
0
66,940
W
Sol
ARES98
Sol
9,426
5,492
0
6,669
9,829
3,220
71
815
8,993
82,987
0
L
Bacchus
BattleTheory
Bacchus
2,638
338
0
1,251
10,583
8,010
0
6,064
4,519
27,419
0
L
Ah Muzen Cab
Gilbert90210
Ah Muzen Cab
5,483
2,643
0
2,693
9,556
3,589
0
6,566
2,990
0
58,224
L
Hades
HardRocks
Hades
4,217
246
88
4,504
12,047
6,863
0
5,833
6,214
48,579
0
W
Ravana
JJPR900
Ravana
7,704
2,254
0
3,607
4,631
2,096
0
1,319
3,312
0
65,747
W
Vulcan
LordHaliax
Vulcan
6,640
1,136
0
1,606
2,810
1,361
894
876
1,934
70,482
0
L
Sylvanus
VIVAVIAZUS
Sylvanus
7,167
2,489
426
3,464
10,529
6,872
611
0
10,529
41,267
11,969
W
Xing Tian
Yoloswagin
Xing Tian
4,878
858
59
2,872
14,419
13,017
0
4,763
9,422
26,489
0
L
Fenrir
4,077
639
0
4,724
12,262
5,534
0
2,481
9,781
0
51,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,568
Gold Earned
44,185
417
Minions Killed
501
0
Camps Cleared
0
1,339,235
Distance Traveled
1,538,614
27
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,144
610
110
7
0
314,256
5
W
Sol
8,741
583
139
9
0
275,978
6
L
Bacchus
5,736
382
53
4
0
267,075
6
L
Ah Muzen Cab
7,447
496
96
6
0
297,035
4
L
Hades
6,329
422
81
5
0
270,450
7
W
Ravana
9,078
605
109
7
0
324,267
0
W
Vulcan
8,624
575
112
7
0
312,080
7
L
Sylvanus
7,042
469
92
6
0
190,856
4
W
Xing Tian
8,598
573
31
2
0
312,033
5
L
Fenrir
7,014
468
95
6
0
313,819
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role