Player Matchup

Cthulhu
Cthulhu
Bronze I
 
Cthulhu
Bronze I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vulcan
Vulcan
Silver IV
BurntOutRoses
Vulcan
Silver IV
Level 151
God Stats
2W - 0L
1,117 SR
Queue Stats
26W - 16L
1,542 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold IV
JellyJizzJerry
Ah Muzen Cab
Gold IV
Level 102
God Stats
5W - 1L
1,654 SR
Queue Stats
63W - 76L
1,318 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 126
1,424 SR
1,453 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 108
1,471 SR
1,333 MMR
Persephone
Persephone
Bronze V
Elmol-_-l
Persephone
Bronze V
Level 90
God Stats
0W - 2L
1,457 SR
Queue Stats
0W - 2L
1,443 MMR
Solo
Medusa
Medusa
Silver V
Xero-DownDD
Medusa
Silver V
Level 93
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 68L
1,281 MMR
Solo
Ares
Ares
Silver I
yosoyn1
Ares
Silver I
Level 140
God Stats
73W - 85L
1,456 SR
Queue Stats
805W - 947L
1,275 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
1 / 2 / 10
12,346
726
12,073
17,039
21,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
3 / 3 / 8
11,765
692
23,279
9,493
4,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
JellyJizzJerry
Ah Muzen Cab
19
9 / 1 / 3
13,359
786
15,232
14,030
8,055
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
KhepriBacchusGilgameshUllrHou Yi

VS

Bans
AnubisSusanoMulanGebAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Elmol-_-l
Persephone
16
2 / 6 / 2
11,360
668
12,123
16,533
7,067
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
15
2 / 5 / 2
11,112
654
12,961
17,487
8,548
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
yosoyn1
Ares
14
2 / 2 / 2
10,950
644
8,875
23,936
29,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
13
Kills
6
6
Deaths
13
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
2
10
3
W
3
3
8
2.33
L
Persephone
Elmol-_-l
Persephone
2
6
2
0.5
W
Ah Muzen Cab
JellyJizzJerry
Ah Muzen Cab
9
1
3
10.5
L
Medusa
2
5
2
0.6
L
Ares
yosoyn1
Ares
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,584
Damage
33,959
40,562
Taken
57,956
33,924
Mitigated
45,613
11,038
Healing
10,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
12,073
362
489
4,712
17,039
21,078
0
8,009
9,030
34,770
0
W
23,279
8,668
0
1,008
9,493
4,791
0
6,398
3,095
52,186
0
L
Persephone
Elmol-_-l
Persephone
12,123
1,016
530
2,484
16,533
7,067
0
11,692
4,835
44,328
0
W
Ah Muzen Cab
JellyJizzJerry
Ah Muzen Cab
15,232
7,267
0
4,829
14,030
8,055
2,811
6,799
7,231
0
76,867
L
Medusa
12,961
6,478
0
2,841
17,487
8,548
0
9,369
8,118
0
53,132
L
Ares
yosoyn1
Ares
8,875
157
56
4,898
23,936
29,998
0
14,928
9,008
22,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,470
Gold Earned
33,422
222
Minions Killed
194
10
Camps Cleared
6
1,092,043
Distance Traveled
892,549
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,346
726
37
2
1
349,805
3
W
Vulcan
11,765
692
78
5
5
360,850
2
L
Persephone
11,360
668
69
4
1
298,711
2
W
Ah Muzen Cab
13,359
786
107
6
4
381,388
0
L
Medusa
11,112
654
101
6
4
284,992
6
L
Ares
10,950
644
24
1
1
308,846
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role