Player Matchup

Morgan Le Fay
Morgan Le Fay
Boogie6Man66
Morgan Le Fay
Level 115
God Stats
2W - 3L
1,293 SR
Queue Stats
99W - 115L
1,467 Elo+
Party 1
Tyr
Tyr
Shemerson
Tyr
Level 25
God Stats
2W - 2L
1,280 SR
Queue Stats
288W - 333L
1,376 Elo+
Party 3
Chang'e
Chang'e
WorthlessCarpet
Chang'e
Level 125
God Stats
5W - 2L
1,533 SR
Queue Stats
413W - 471L
1,390 Elo+
Party 3
Thoth
Thoth
XL_GOLD-PenGIN
Thoth
Level 109
God Stats
1W - 1L
1,241 SR
Queue Stats
50W - 57L
1,437 Elo+
Party 1
Charybdis
Charybdis
ickywoodz31
Charybdis
Level 26
God Stats
4W - 2L
1,500 SR
Queue Stats
75W - 83L
1,486 Elo+
Party 1
Team Averages
Level 80
1,369 SR
1,431 Elo+

VS

Team Averages
Level 43
1,445 SR
1,442 Elo+
Horus
Horus
JohnnyJuicebox
Horus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 36L
1,498 Elo+
Party 2
Yu Huang
Yu Huang
Lawson33
Yu Huang
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 31L
1,535 Elo+
Party 2
Neith
Neith
PatrickStar1243
Neith
Level 125
God Stats
2W - 2L
1,474 SR
Queue Stats
114W - 128L
1,431 Elo+
Party 4
Thor
Thor
RyuChanEXP
Thor
Level 21
God Stats
0W - 1L
1,251 SR
Queue Stats
15W - 22L
1,198 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
wvwCOOPwvw
Ah Muzen Cab
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 23L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Boogie6Man66
Morgan Le Fay
20
3 / 1 / 26
12,170
676
17,770
14,722
9,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
6 / 4 / 22
12,875
715
12,894
34,387
54,013
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
3 / 2 / 23
12,100
672
9,747
24,257
15,126
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
6 / 3 / 21
12,491
694
25,800
18,259
9,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
ickywoodz31
Charybdis
20
19 / 4 / 12
14,592
811
31,049
23,103
13,264
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 7 / 8
11,163
620
16,704
28,709
33,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Yu Huang
Lawson33
Yu Huang
20
7 / 8 / 2
13,050
725
29,614
18,245
9,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 8 / 3
10,178
565
20,151
22,954
11,215
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
3 / 10 / 5
11,378
632
5,200
21,370
14,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
wvwCOOPwvw
Ah Muzen Cab
20
1 / 4 / 6
10,885
605
16,981
18,366
9,146
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
38
37
Kills
14
14
Deaths
37
104
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Boogie6Man66
Morgan Le Fay
3
1
26
16
L
1
7
8
0.71
L
Yu Huang
Lawson33
Yu Huang
7
8
2
1
L
2
8
3
0.44
L
3
10
5
0.55
W
6
4
22
4.25
W
3
2
23
7.25
W
6
3
21
5.5
W
Charybdis
ickywoodz31
Charybdis
19
4
12
6.25
L
Ah Muzen Cab
wvwCOOPwvw
Ah Muzen Cab
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,260
Damage
88,650
114,728
Taken
109,644
101,628
Mitigated
77,923
48,420
Healing
34,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Boogie6Man66
Morgan Le Fay
17,770
1,083
3,848
3,507
14,722
9,653
925
2,334
12,289
41,699
0
L
16,704
8,876
6,421
9,956
28,709
33,785
86
13,386
15,323
0
25,928
L
Yu Huang
Lawson33
Yu Huang
29,614
1,468
2,359
2,496
18,245
9,414
0
9,143
9,102
58,355
0
L
20,151
5,939
828
6,511
22,954
11,215
33
10,063
12,891
0
36,521
L
5,200
1,090
0
340
21,370
14,363
0
10,368
11,002
0
11,054
W
12,894
2,635
642
4,440
34,387
54,013
1,832
11,335
22,512
0
21,575
W
9,747
1,739
18,337
8,396
24,257
15,126
1,774
8,965
15,105
23,245
0
W
25,800
1,046
1,937
2,763
18,259
9,572
827
3,286
14,887
45,814
0
W
Charybdis
ickywoodz31
Charybdis
31,049
16,062
1,388
3,162
23,103
13,264
4,967
3,694
19,017
0
61,407
L
Ah Muzen Cab
wvwCOOPwvw
Ah Muzen Cab
16,981
10,576
423
5,021
18,366
9,146
764
10,357
8,009
0
40,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,228
Gold Earned
56,654
206
Minions Killed
144
0
Camps Cleared
0
1,650,255
Distance Traveled
1,439,754
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,170
676
48
3
0
364,483
0
L
Horus
11,163
620
18
1
0
308,956
0
L
Yu Huang
13,050
725
46
3
0
292,283
0
L
Neith
10,178
565
29
2
0
270,697
0
L
Thor
11,378
632
7
0
0
250,374
0
W
Tyr
12,875
715
27
2
0
348,788
0
W
Chang'e
12,100
672
25
1
0
329,953
0
W
Thoth
12,491
694
37
2
0
324,376
0
W
Charybdis
14,592
811
69
4
0
282,655
0
L
Ah Muzen Cab
10,885
605
44
2
0
317,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role