Player Matchup

Hera
Hera
Dark4200
Hera
Level 157
God Stats
4W - 2L
1,642 SR
Queue Stats
60W - 63L
1,467 Elo+
Party 1
Athena
Athena
YungGatt77
Athena
Level 26
God Stats
7W - 1L
1,939 SR
Queue Stats
24W - 28L
1,347 Elo+
Party 1
Cliodhna
Cliodhna
anewlevel97
Cliodhna
Level 80
God Stats
2W - 0L
1,298 SR
Queue Stats
44W - 41L
1,526 Elo+
Party 1
Team Averages
Level 88
1,626 SR
1,447 Elo+

VS

Team Averages
Level 86
1,572 SR
1,401 Elo+
Ne Zha
Ne Zha
DOCTORBOCTOR
Ne Zha
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 88L
1,386 Elo+
Party 2
Sol
Sol
FumCase2694
Sol
Level 41
God Stats
1W - 1L
1,715 SR
Queue Stats
49W - 45L
1,378 Elo+
Party 2
Nike
Nike
UwU Chancey
Nike
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 117L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
14
5 / 1 / 13
9,491
791
15,132
7,208
2,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
YungGatt77
Athena
13
2 / 0 / 15
9,786
816
6,090
12,040
14,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cliodhna
anewlevel97
Cliodhna
15
12 / 0 / 6
10,393
866
17,778
11,814
5,805
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
1 / 6 / 0
7,880
657
6,283
15,579
7,777
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 8 / 1
7,027
586
9,369
14,601
5,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
0 / 5 / 1
7,177
598
7,517
15,943
8,601
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
3
19
Kills
1
1
Deaths
19
34
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
1
6
0
0.17
W
Hera
5
1
13
11.5
L
0
8
1
0.06
L
0
5
1
0.1
W
Athena
YungGatt77
Athena
2
0
15
9.5
W
Cliodhna
anewlevel97
Cliodhna
12
0
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,000
Damage
23,169
31,062
Taken
46,123
22,834
Mitigated
21,972
9,002
Healing
6,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
6,283
1,694
0
2,738
15,579
7,777
0
7,479
8,100
0
26,116
W
Hera
15,132
4,276
0
1,468
7,208
2,908
1,205
2,038
5,170
45,906
0
L
9,369
2,818
0
1,354
14,601
5,594
0
7,984
6,617
18,305
2,137
L
7,517
1,682
0
2,280
15,943
8,601
0
6,141
9,802
0
25,967
W
Athena
YungGatt77
Athena
6,090
1,496
0
2,791
12,040
14,121
507
3,290
8,750
12,755
0
W
Cliodhna
anewlevel97
Cliodhna
17,778
2,198
0
4,743
11,814
5,805
1,083
3,397
8,417
0
39,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,670
Gold Earned
22,084
131
Minions Killed
104
5
Camps Cleared
4
750,523
Distance Traveled
638,322
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,880
657
33
3
1
214,520
2
W
Hera
9,491
791
66
6
1
234,687
0
L
Sol
7,027
586
27
2
3
192,618
1
L
Nike
7,177
598
44
4
0
231,184
0
W
Athena
9,786
816
15
1
1
256,657
1
W
Cliodhna
10,393
866
50
4
3
259,179
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role