Player Matchup

Cernunnos
Cernunnos
Dark_Rayen
Cernunnos
Level 94
God Stats
2W - 2L
1,500 SR
Queue Stats
56W - 74L
1,457 Elo+
Party 1
Baron Samedi
Baron Samedi
l-dijameso-l
Baron Samedi
Level 67
God Stats
5W - 6L
1,181 SR
Queue Stats
12W - 20L
1,107 Elo+
Party 1
Bellona
Bellona
th3nitekilla
Bellona
Level 89
God Stats
9W - 9L
1,500 SR
Queue Stats
37W - 56L
1,274 Elo+
Party 1
Team Averages
Level 83
1,394 SR
1,279 Elo+

VS

Team Averages
Level 99
1,567 SR
1,344 Elo+
Artio
Artio
Awfuldeciple
Artio
Level 147
God Stats
4W - 6L
1,722 SR
Queue Stats
200W - 239L
1,403 Elo+
Party 2
Anubis
Anubis
Princess Kaila
Anubis
Level 40
God Stats
1W - 2L
1,569 SR
Queue Stats
30W - 46L
1,321 Elo+
Party 2
Da Ji
Da Ji
Tay_Tay_687
Da Ji
Level 111
God Stats
5W - 8L
1,410 SR
Queue Stats
137W - 218L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Dark_Rayen
Cernunnos
13
5 / 1 / 4
8,696
725
16,235
9,052
4,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
l-dijameso-l
Baron Samedi
13
1 / 1 / 8
8,019
668
6,498
8,215
4,744
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bellona
th3nitekilla
Bellona
14
3 / 2 / 6
8,793
733
10,644
13,225
9,982
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 3
7,916
660
4,102
16,584
19,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
1 / 4 / 2
7,803
650
9,103
12,412
7,015
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
3 / 4 / 1
8,291
691
6,207
10,564
4,567
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
9
Kills
4
4
Deaths
9
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
1
3
1.5
W
Cernunnos
Dark_Rayen
Cernunnos
5
1
4
7
L
1
4
2
0.5
L
3
4
1
0.88
W
Baron Samedi
l-dijameso-l
Baron Samedi
1
1
8
5
W
Bellona
th3nitekilla
Bellona
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,377
Damage
19,412
30,492
Taken
39,560
18,767
Mitigated
31,106
11,377
Healing
11,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,102
595
1,178
4,583
16,584
19,524
0
3,970
12,614
14,248
0
W
Cernunnos
Dark_Rayen
Cernunnos
16,235
7,404
0
1,623
9,052
4,041
930
2,297
6,755
0
46,889
L
9,103
775
347
4,260
12,412
7,015
0
1,123
11,289
32,981
0
L
6,207
407
304
366
10,564
4,567
0
1,708
8,856
0
14,873
W
Baron Samedi
l-dijameso-l
Baron Samedi
6,498
616
1,832
3,549
8,215
4,744
214
4,804
3,411
22,786
0
W
Bellona
th3nitekilla
Bellona
10,644
3,729
495
3,878
13,225
9,982
40
6,691
6,534
0
23,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,508
Gold Earned
24,010
131
Minions Killed
109
5
Camps Cleared
4
630,131
Distance Traveled
628,732
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,916
660
19
2
0
241,572
2
W
Cernunnos
8,696
725
60
5
3
204,946
0
L
Anubis
7,803
650
67
6
1
180,816
1
L
Da Ji
8,291
691
23
2
3
206,344
3
W
Baron Samedi
8,019
668
29
2
1
198,046
0
W
Bellona
8,793
733
42
4
1
227,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role