Player Matchup

Nox
Nox
Buggyshy1
Nox
Level 63
God Stats
2W - 6L
1,416 SR
Queue Stats
184W - 224L
1,404 Elo+
Party 2
Charybdis
Charybdis
Herbie Husker
Charybdis
Level 120
God Stats
2W - 3L
1,330 SR
Queue Stats
31W - 37L
1,446 Elo+
Solo
Thor
Thor
XoStraYoX
Thor
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 234L
1,400 Elo+
Party 2
Sylvanus
Sylvanus
chiefrocka206
Sylvanus
Level 160
God Stats
5W - 2L
1,731 SR
Queue Stats
132W - 157L
1,380 Elo+
Solo
Awilix
Awilix
willmaniac805
Awilix
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
164W - 178L
1,409 Elo+
Solo
Team Averages
Level 115
1,495 SR
1,408 Elo+

VS

Team Averages
Level 58
1,565 SR
1,519 Elo+
Tiamat
Tiamat
Deadman57DEADMAN
Tiamat
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 6L
1,553 Elo+
Party 1
Thoth
Thoth
G3neralnerd
Thoth
Level 35
God Stats
2W - 1L
1,705 SR
Queue Stats
54W - 48L
1,548 Elo+
Party 1
Arachne
Arachne
LewsTherin7
Arachne
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 80L
1,403 Elo+
Solo
Horus
Horus
Spankkiee
Horus
Level 64
God Stats
2W - 1L
1,827 SR
Queue Stats
64W - 56L
1,545 Elo+
Party 1
Chiron
Chiron
Vicrum213
Chiron
Level 63
God Stats
1W - 1L
1,294 SR
Queue Stats
39W - 26L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 6
8,895
684
10,994
14,034
6,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
Herbie Husker
Charybdis
14
2 / 6 / 2
8,346
642
12,574
15,423
6,820
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thor
13
0 / 6 / 6
7,802
600
8,322
23,524
11,501
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
chiefrocka206
Sylvanus
16
2 / 6 / 4
8,807
677
6,899
18,198
20,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 7 / 2
8,993
692
8,012
13,713
7,374
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 2 / 13
10,842
834
16,785
13,143
9,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
4 / 2 / 22
10,245
788
17,589
10,185
4,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
LewsTherin7
Arachne
16
4 / 3 / 18
10,616
817
10,567
15,552
10,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
Spankkiee
Horus
17
6 / 2 / 17
10,598
815
14,064
14,335
16,180
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
Vicrum213
Chiron
17
6 / 3 / 23
10,089
776
19,729
11,515
5,172
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
123
9
Kills
30
30
Deaths
12
20
Assists
93
Player
Kills
Deaths
Assists
KDA
L
1
5
6
0.8
W
10
2
13
8.25
W
4
2
22
7.5
L
Charybdis
Herbie Husker
Charybdis
2
6
2
0.5
W
Arachne
LewsTherin7
Arachne
4
3
18
4.33
W
Horus
Spankkiee
Horus
6
2
17
7.25
W
Chiron
Vicrum213
Chiron
6
3
23
5.83
L
Thor
0
6
6
0.5
L
Sylvanus
chiefrocka206
Sylvanus
2
6
4
0.67
L
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,801
Damage
78,734
84,892
Taken
64,730
53,004
Mitigated
46,516
25,797
Healing
35,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,994
1,042
729
2,817
14,034
6,824
430
6,985
7,049
30,689
0
W
16,785
498
2,076
4,563
13,143
9,976
1,030
4,198
8,791
27,362
0
W
17,589
1,338
1,278
2,809
10,185
4,659
1,494
2,293
7,802
37,405
0
L
Charybdis
Herbie Husker
Charybdis
12,574
4,068
700
2,413
15,423
6,820
160
8,393
7,030
0
24,770
W
Arachne
LewsTherin7
Arachne
10,567
7,747
1,074
3,705
15,552
10,529
2,106
4,560
10,734
0
21,192
W
Horus
Spankkiee
Horus
14,064
5,889
6,675
6,148
14,335
16,180
978
3,040
11,209
0
21,175
W
Chiron
Vicrum213
Chiron
19,729
9,527
3,732
2,978
11,515
5,172
2,505
2,777
8,482
0
37,307
L
Thor
8,322
930
1,454
6,495
23,524
11,501
0
8,688
14,836
0
19,118
L
Sylvanus
chiefrocka206
Sylvanus
6,899
1,447
5,467
4,738
18,198
20,485
0
5,479
12,719
14,575
2,052
L
8,012
3,925
428
556
13,713
7,374
0
4,829
8,884
0
12,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,843
Gold Earned
52,390
141
Minions Killed
136
0
Camps Cleared
0
979,180
Distance Traveled
1,168,978
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,895
684
62
5
0
217,226
0
W
Tiamat
10,842
834
25
2
0
240,129
0
W
Thoth
10,245
788
47
4
0
218,391
0
L
Charybdis
8,346
642
32
2
0
190,242
0
W
Arachne
10,616
817
25
2
0
224,369
2
W
Horus
10,598
815
16
1
0
264,191
2
W
Chiron
10,089
776
23
2
0
221,898
0
L
Thor
7,802
600
20
2
0
208,312
4
L
Sylvanus
8,807
677
13
1
0
184,252
1
L
Awilix
8,993
692
14
1
0
179,148
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role