Player Matchup

Mercury
Mercury
Im_Popping_Off
Mercury
Level 61
God Stats
3W - 3L
1,735 SR
Queue Stats
27W - 22L
1,568 Elo+
Party 1
Olorun
Olorun
OnetimeComb839
Olorun
Level 150
God Stats
5W - 1L
1,572 SR
Queue Stats
317W - 292L
1,612 Elo+
Party 3
Kuzenbo
Kuzenbo
TheFriendlyDave
Kuzenbo
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 100L
1,522 Elo+
Solo
Ullr
Ullr
Tinmanjr3
Ullr
Level 160
God Stats
3W - 0L
1,449 SR
Queue Stats
13W - 11L
1,569 Elo+
Party 1
Kukulkan
Kukulkan
Wolfgang08
Kukulkan
Level 138
God Stats
9W - 1L
1,910 SR
Queue Stats
160W - 151L
1,540 Elo+
Party 3
Team Averages
Level 127
1,633 SR
1,562 Elo+

VS

Team Averages
Level 107
1,635 SR
1,538 Elo+
Achilles
Achilles
 
Achilles
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Brewtish
Cernunnos
Level 79
God Stats
19W - 13L
1,704 SR
Queue Stats
87W - 103L
1,517 Elo+
Solo
Amaterasu
Amaterasu
IFA1
Amaterasu
Level 86
God Stats
9W - 5L
1,715 SR
Queue Stats
223W - 223L
1,537 Elo+
Solo
Aphrodite
Aphrodite
Tht_Noel_Kid
Aphrodite
Level 152
God Stats
10W - 9L
1,715 SR
Queue Stats
361W - 327L
1,553 Elo+
Party 2
Kuzenbo
Kuzenbo
jacob1999z
Kuzenbo
Level 92
God Stats
1W - 5L
1,540 SR
Queue Stats
170W - 168L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 7
11,434
602
11,625
16,262
7,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
16 / 1 / 4
14,711
774
29,443
25,522
15,794
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
3 / 3 / 6
10,471
551
7,998
17,944
20,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Ullr
17
1 / 2 / 4
11,236
591
9,933
14,839
6,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Wolfgang08
Kukulkan
15
2 / 5 / 2
10,110
532
8,625
9,119
4,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
4 / 6 / 0
10,113
532
6,799
18,151
10,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
Brewtish
Cernunnos
14
1 / 2 / 2
8,801
463
11,306
15,657
6,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
IFA1
Amaterasu
13
0 / 13 / 1
8,217
432
8,820
22,195
15,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
Tht_Noel_Kid
Aphrodite
14
4 / 5 / 2
8,868
467
10,665
14,270
7,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
jacob1999z
Kuzenbo
13
3 / 2 / 3
9,008
474
14,360
22,164
30,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
20
28
Kills
12
12
Deaths
28
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
4
6
0
0.67
L
Cernunnos
Brewtish
Cernunnos
1
2
2
1
L
Amaterasu
IFA1
Amaterasu
0
13
1
0.04
W
6
1
7
9.5
W
16
1
4
18
W
3
3
6
2
L
Aphrodite
Tht_Noel_Kid
Aphrodite
4
5
2
1
W
Ullr
1
2
4
1.5
W
Kukulkan
Wolfgang08
Kukulkan
2
5
2
0.6
L
Kuzenbo
jacob1999z
Kuzenbo
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,624
Damage
51,950
83,686
Taken
92,437
54,973
Mitigated
70,141
34,830
Healing
28,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
6,799
2,841
0
3,602
18,151
10,387
0
8,536
9,615
0
82,293
L
Cernunnos
Brewtish
Cernunnos
11,306
6,043
0
6,947
15,657
6,180
974
2,211
13,446
0
81,155
L
Amaterasu
IFA1
Amaterasu
8,820
4,178
0
3,766
22,195
15,543
0
13,660
8,535
0
49,800
W
11,625
7,679
0
2,250
16,262
7,719
190
5,914
10,194
0
100,294
W
29,443
15,370
1,258
19,568
25,522
15,794
6,965
4,175
21,305
139,334
17,544
W
7,998
3,094
0
3,872
17,944
20,868
86
7,076
10,742
24,602
0
L
Aphrodite
Tht_Noel_Kid
Aphrodite
10,665
897
5,160
6,231
14,270
7,491
0
5,771
8,499
65,677
0
W
Ullr
9,933
4,629
0
6,116
14,839
6,382
1,152
3,207
11,600
0
105,778
W
Kukulkan
Wolfgang08
Kukulkan
8,625
626
0
1,766
9,119
4,210
0
5,149
3,682
65,035
0
L
Kuzenbo
jacob1999z
Kuzenbo
14,360
4,250
0
3,266
22,164
30,540
0
12,389
9,775
34,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,962
Gold Earned
45,007
650
Minions Killed
506
0
Camps Cleared
0
1,870,192
Distance Traveled
1,700,756
28
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,113
532
132
7
0
374,066
2
L
Cernunnos
8,801
463
119
6
0
336,841
3
L
Amaterasu
8,217
432
81
4
0
332,482
2
W
Mercury
11,434
602
124
7
0
466,177
12
W
Olorun
14,711
774
205
11
0
328,546
2
W
Kuzenbo
10,471
551
34
2
0
408,906
2
L
Aphrodite
8,868
467
142
7
0
288,944
4
W
Ullr
11,236
591
168
9
0
332,067
6
W
Kukulkan
10,110
532
119
6
0
334,496
6
L
Kuzenbo
9,008
474
32
2
0
368,423
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role