Player Matchup

Jormungandr
Jormungandr
DraftKing_Degen
Jormungandr
Level 44
God Stats
30W - 34L
1,471 SR
Queue Stats
113W - 129L
1,400 Elo+
Party 2
Janus
Janus
QmoneyStackss
Janus
Level 109
God Stats
37W - 48L
1,448 SR
Queue Stats
238W - 262L
1,407 Elo+
Party 4
Lancelot
Lancelot
WavyBliZzz
Lancelot
Level 29
God Stats
2W - 3L
1,286 SR
Queue Stats
102W - 127L
1,412 Elo+
Party 4
Bakasura
Bakasura
bish22957
Bakasura
Level 85
God Stats
49W - 38L
1,526 SR
Queue Stats
405W - 440L
1,458 Elo+
Party 2
Charybdis
Charybdis
killakai031096
Charybdis
Level 69
God Stats
27W - 27L
1,568 SR
Queue Stats
231W - 251L
1,450 Elo+
Party 2
Team Averages
Level 67
1,460 SR
1,426 Elo+

VS

Team Averages
Level 65
1,443 SR
1,359 Elo+
Kali
Kali
CrashSiamang807
Kali
Level 35
God Stats
3W - 5L
1,230 SR
Queue Stats
3W - 9L
1,128 Elo+
Party 3
Fenrir
Fenrir
JCKILLA69
Fenrir
Level 133
God Stats
41W - 29L
1,476 SR
Queue Stats
247W - 225L
1,459 Elo+
Party 1
Raijin
Raijin
Karlitator
Raijin
Level 113
God Stats
3W - 5L
1,318 SR
Queue Stats
38W - 49L
1,385 Elo+
Solo
Ymir
Ymir
aircheddar
Ymir
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,363 Elo+
Party 3
Hachiman
Hachiman
exiokest
Hachiman
Level 24
God Stats
8W - 7L
1,691 SR
Queue Stats
70W - 66L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DraftKing_Degen
Jormungandr
20
4 / 3 / 19
15,410
467
15,126
29,717
48,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
4 / 8 / 16
16,616
504
22,027
25,206
12,005
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
WavyBliZzz
Lancelot
3
0 / 0 / 0
7,678
233
0
0
0
Bakasura
bish22957
Bakasura
20
18 / 9 / 6
19,820
601
42,330
33,960
21,749
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charybdis
killakai031096
Charybdis
20
8 / 7 / 15
17,606
534
29,635
37,080
16,258
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 6 / 9
16,772
508
12,257
35,243
20,589
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
JCKILLA69
Fenrir
20
11 / 8 / 7
17,922
543
24,055
41,727
42,931
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Raijin
Karlitator
Raijin
20
10 / 6 / 8
18,504
561
32,552
27,078
15,546
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
0 / 8 / 8
14,342
435
8,249
27,883
33,979
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
exiokest
Hachiman
20
3 / 8 / 9
14,848
450
14,943
27,905
13,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
67
34
Kills
26
27
Deaths
36
56
Assists
41
Player
Kills
Deaths
Assists
KDA
W
2
6
9
1.08
L
Jormungandr
DraftKing_Degen
Jormungandr
4
3
19
4.5
W
Fenrir
JCKILLA69
Fenrir
11
8
7
1.81
W
Raijin
Karlitator
Raijin
10
6
8
2.33
L
4
8
16
1.5
L
Lancelot
WavyBliZzz
Lancelot
0
0
0
0
W
0
8
8
0.5
L
Bakasura
bish22957
Bakasura
18
9
6
2.33
W
Hachiman
exiokest
Hachiman
3
8
9
0.94
L
Charybdis
killakai031096
Charybdis
8
7
15
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,118
Damage
92,056
125,963
Taken
159,836
98,795
Mitigated
126,870
28,178
Healing
42,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,257
6,804
1,127
15,607
35,243
20,589
2,182
6,281
28,307
0
172,830
L
Jormungandr
DraftKing_Degen
Jormungandr
15,126
3,254
0
4,618
29,717
48,783
822
11,780
17,426
66,389
0
W
Fenrir
JCKILLA69
Fenrir
24,055
5,146
0
9,508
41,727
42,931
4,500
7,492
31,316
0
97,806
W
Raijin
Karlitator
Raijin
32,552
3,020
0
4,832
27,078
15,546
4,227
9,926
17,152
159,303
0
L
22,027
824
0
3,592
25,206
12,005
396
8,570
16,250
142,478
0
L
Lancelot
WavyBliZzz
Lancelot
0
0
0
0
0
0
0
0
0
0
0
W
8,249
878
0
3,037
27,883
33,979
1,758
7,837
17,758
40,901
0
L
Bakasura
bish22957
Bakasura
42,330
29,210
0
4,925
33,960
21,749
3,374
7,077
26,739
0
166,374
W
Hachiman
exiokest
Hachiman
14,943
10,466
0
7,930
27,905
13,825
6,343
7,569
19,656
0
91,211
L
Charybdis
killakai031096
Charybdis
29,635
19,430
0
15,043
37,080
16,258
6,318
13,415
23,305
0
168,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,130
Gold Earned
82,388
732
Minions Killed
718
0
Camps Cleared
0
2,310,350
Distance Traveled
2,849,433
26
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
16,772
508
188
6
0
686,522
11
L
Jormungandr
15,410
467
80
2
0
608,302
6
W
Fenrir
17,922
543
139
4
0
515,106
2
W
Raijin
18,504
561
215
7
0
563,886
8
L
Janus
16,616
504
217
7
0
584,766
13
L
Lancelot
7,678
233
0
0
0
0
0
W
Ymir
14,342
435
62
2
0
508,370
4
L
Bakasura
19,820
601
234
7
0
621,636
1
W
Hachiman
14,848
450
114
3
0
575,549
0
L
Charybdis
17,606
534
201
6
0
495,646
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role