Player Matchup

Arachne
Arachne
 
Arachne
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
thekeepstv
Hercules
Level 71
God Stats
8W - 12L
1,104 SR
Queue Stats
622W - 633L
1,530 Elo+
Party 1
Sol
Sol
xKyngRocky96x
Sol
Level 109
God Stats
55W - 41L
1,496 SR
Queue Stats
665W - 652L
1,473 Elo+
Party 1
Team Averages
Level 107
1,367 SR
1,501 Elo+

VS

Team Averages
Level 102
1,589 SR
1,532 Elo+
Vulcan
Vulcan
Samurai Cyy
Vulcan
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 26L
1,519 Elo+
Party 2
Geb
Geb
Spanish Pope594
Geb
Level 128
God Stats
13W - 9L
1,723 SR
Queue Stats
97W - 107L
1,492 Elo+
Party 2
Ullr
Ullr
stickman jo
Ullr
Level 108
God Stats
3W - 5L
1,544 SR
Queue Stats
122W - 126L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
1 / 1 / 6
6,757
676
4,647
7,408
6,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hercules
thekeepstv
Hercules
12
5 / 0 / 2
7,954
795
6,884
10,501
11,366
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 0 / 5
6,963
696
7,801
5,518
2,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
10
0 / 5 / 1
5,968
597
3,711
5,726
2,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 1
6,413
641
3,845
10,801
8,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 0 / 0
6,239
624
5,477
6,141
2,546
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
7
Kills
1
1
Deaths
7
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
1
1
6
4
L
Vulcan
0
5
1
0.1
L
0
2
1
0.25
L
1
0
0
1
W
Hercules
thekeepstv
Hercules
5
0
2
6
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,332
Damage
13,033
23,427
Taken
22,668
20,304
Mitigated
13,879
8,811
Healing
2,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,647
2,574
0
1,902
7,408
6,399
0
2,516
4,892
0
13,116
L
Vulcan
3,711
1,419
0
0
5,726
2,743
0
1,440
4,286
15,311
0
L
3,845
1,009
0
1,563
10,801
8,590
0
3,739
7,062
12,253
0
L
5,477
2,132
0
750
6,141
2,546
0
2,051
4,090
0
20,684
W
Hercules
thekeepstv
Hercules
6,884
1,385
435
2,322
10,501
11,366
154
3,620
6,881
0
20,469
W
7,801
2,786
453
3,699
5,518
2,539
985
2,137
3,381
32,410
4,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,674
Gold Earned
18,620
107
Minions Killed
117
7
Camps Cleared
2
593,127
Distance Traveled
537,727
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,757
676
19
2
2
192,341
3
L
Vulcan
5,968
597
46
5
1
169,216
1
L
Geb
6,413
641
22
2
0
193,004
1
L
Ullr
6,239
624
49
5
1
175,507
2
W
Hercules
7,954
795
29
3
0
207,928
1
W
Sol
6,963
696
59
6
5
192,858
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role