Player Matchup

Bastet
Bastet
CosmoKitty
Bastet
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 24L
1,368 Elo+
Party 4
Arachne
Arachne
PopePwnage
Arachne
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 130L
1,518 Elo+
Party 1
Yemoja
Yemoja
Purge-an-Purify
Yemoja
Level 68
God Stats
6W - 6L
1,493 SR
Queue Stats
238W - 268L
1,455 Elo+
Solo
Zeus
Zeus
Xentaki
Zeus
Level 107
God Stats
2W - 1L
1,536 SR
Queue Stats
65W - 64L
1,473 Elo+
Party 4
Merlin
Merlin
harmless7
Merlin
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
164W - 140L
1,480 Elo+
Party 1
Team Averages
Level 80
1,506 SR
1,459 Elo+

VS

Team Averages
Level 90
1,580 SR
1,441 Elo+
Sobek
Sobek
 
Sobek
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
FappityOg420
Gilgamesh
Level 77
God Stats
2W - 2L
1,465 SR
Queue Stats
165W - 164L
1,422 Elo+
Party 2
Arachne
Arachne
STG T1GER
Arachne
Level 85
God Stats
0W - 1L
1,937 SR
Queue Stats
39W - 32L
1,542 Elo+
Party 3
Yemoja
Yemoja
Stovakor
Yemoja
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,347 Elo+
Solo
Awilix
Awilix
fapfapfiretruck0
Awilix
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 155L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
CosmoKitty
Bastet
16
2 / 4 / 16
9,683
646
11,325
16,338
7,908
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
PopePwnage
Arachne
20
10 / 3 / 13
12,514
834
15,754
32,343
28,728
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
1 / 1 / 21
10,241
683
9,972
13,833
13,854
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zeus
Xentaki
Zeus
19
9 / 5 / 13
11,726
782
36,779
17,351
8,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
harmless7
Merlin
18
4 / 5 / 12
10,648
710
18,292
12,920
6,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
19
4 / 5 / 10
11,704
780
13,611
22,644
34,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
FappityOg420
Gilgamesh
18
7 / 4 / 6
11,676
778
22,477
30,029
19,805
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
STG T1GER
Arachne
15
3 / 6 / 7
9,491
633
19,891
17,968
13,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
Stovakor
Yemoja
19
2 / 4 / 11
10,532
702
11,401
17,397
24,635
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 7 / 7
9,316
621
9,081
15,663
8,804
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
59
26
Kills
18
18
Deaths
26
75
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
4
5
10
1.8
W
Bastet
CosmoKitty
Bastet
2
4
16
2.5
L
Gilgamesh
FappityOg420
Gilgamesh
7
4
6
2.5
W
Arachne
PopePwnage
Arachne
10
3
13
5.5
W
1
1
21
11.5
L
Arachne
STG T1GER
Arachne
3
6
7
1.08
L
Yemoja
Stovakor
Yemoja
2
4
11
1.88
W
Zeus
Xentaki
Zeus
9
5
13
3.1
L
2
7
7
0.79
W
Merlin
harmless7
Merlin
4
5
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,122
Damage
76,461
92,785
Taken
103,701
65,814
Mitigated
100,651
47,119
Healing
36,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
13,611
1,613
2,095
4,755
22,644
34,191
232
13,838
8,806
33,521
0
W
Bastet
CosmoKitty
Bastet
11,325
3,102
710
3,763
16,338
7,908
51
4,068
12,270
0
18,016
L
Gilgamesh
FappityOg420
Gilgamesh
22,477
5,567
4,902
12,040
30,029
19,805
719
18,912
11,117
0
39,314
W
Arachne
PopePwnage
Arachne
15,754
9,793
2,977
14,911
32,343
28,728
998
7,582
24,761
1,035
20,761
W
9,972
3,988
9,725
3,273
13,833
13,854
762
4,848
8,985
20,715
0
L
Arachne
STG T1GER
Arachne
19,891
12,161
1,338
3,094
17,968
13,216
0
11,452
6,516
0
25,448
L
Yemoja
Stovakor
Yemoja
11,401
2,020
4,521
1,724
17,397
24,635
744
10,226
7,171
34,058
0
W
Zeus
Xentaki
Zeus
36,779
4,060
2,767
5,524
17,351
8,546
1,040
5,180
12,171
67,979
0
L
9,081
5,024
1,322
820
15,663
8,804
0
11,408
4,255
0
15,120
W
Merlin
harmless7
Merlin
18,292
2,294
1,718
1,751
12,920
6,778
1,044
3,334
9,586
37,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,812
Gold Earned
52,719
193
Minions Killed
175
0
Camps Cleared
0
1,284,743
Distance Traveled
1,232,915
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,704
780
56
4
0
251,857
0
W
Bastet
9,683
646
18
1
0
298,097
0
L
Gilgamesh
11,676
778
39
3
0
275,374
0
W
Arachne
12,514
834
21
1
0
283,711
0
W
Yemoja
10,241
683
27
2
0
237,544
1
L
Arachne
9,491
633
26
2
0
266,508
1
L
Yemoja
10,532
702
38
3
0
218,281
0
W
Zeus
11,726
782
83
6
0
241,625
3
L
Awilix
9,316
621
16
1
0
220,895
0
W
Merlin
10,648
710
44
3
0
223,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role