Player Matchup

Medusa
Medusa
AnUnsturdyTable
Medusa
Level 146
God Stats
1W - 3L
1,617 SR
Queue Stats
37W - 45L
1,492 Elo+
Party 2
Serqet
Serqet
Beanghis
Serqet
Level 134
God Stats
1W - 1L
1,715 SR
Queue Stats
100W - 129L
1,433 Elo+
Party 3
Discordia
Discordia
ChubHubCity
Discordia
Level 87
God Stats
4W - 4L
1,711 SR
Queue Stats
68W - 74L
1,490 Elo+
Party 3
He Bo
He Bo
IMBROWN69
He Bo
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,337 Elo+
Party 2
Chaac
Chaac
Silkback64
Chaac
Level 121
God Stats
7W - 7L
1,574 SR
Queue Stats
15W - 24L
1,482 Elo+
Party 3
Team Averages
Level 118
1,623 SR
1,447 Elo+

VS

Team Averages
Level 90
1,735 SR
1,549 Elo+
Danzaburou
Danzaburou
Birdicus4133
Danzaburou
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 5L
1,541 Elo+
Party 1
Hercules
Hercules
Bopper710
Hercules
Level 146
God Stats
2W - 1L
1,534 SR
Queue Stats
48W - 47L
1,541 Elo+
Party 1
Fafnir
Fafnir
EvolvedSavior
Fafnir
Level 148
God Stats
1W - 0L
1,866 SR
Queue Stats
28W - 24L
1,589 Elo+
Party 1
Kukulkan
Kukulkan
GhibliJoe
Kukulkan
Level 128
God Stats
2W - 1L
1,924 SR
Queue Stats
9W - 10L
1,497 Elo+
Party 1
Persephone
Persephone
Lakupiippu4535
Persephone
Level 21
God Stats
1W - 0L
1,849 SR
Queue Stats
15W - 8L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 8 / 3
11,491
766
20,936
20,652
10,274
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serqet
Beanghis
Serqet
16
1 / 6 / 4
9,907
660
11,165
20,578
20,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
ChubHubCity
Discordia
16
0 / 6 / 5
9,609
641
8,705
13,072
5,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

He Bo
IMBROWN69
He Bo
20
5 / 8 / 4
12,221
815
12,663
16,601
7,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
17
1 / 6 / 1
9,948
663
12,383
23,149
20,228
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Birdicus4133
Danzaburou
19
6 / 3 / 10
11,968
798
15,309
16,462
9,667
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Bopper710
Hercules
19
9 / 4 / 13
12,128
809
19,047
26,692
30,302
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
6 / 2 / 15
13,125
875
9,221
27,831
39,029
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
GhibliJoe
Kukulkan
20
6 / 3 / 6
12,707
847
13,013
11,151
6,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Persephone
Lakupiippu4535
Persephone
20
7 / 1 / 13
13,539
903
23,044
17,229
8,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
91
11
Kills
34
34
Deaths
13
17
Assists
57
Player
Kills
Deaths
Assists
KDA
L
4
8
3
0.69
L
Serqet
Beanghis
Serqet
1
6
4
0.5
W
Danzaburou
Birdicus4133
Danzaburou
6
3
10
3.67
W
Hercules
Bopper710
Hercules
9
4
13
3.88
L
Discordia
ChubHubCity
Discordia
0
6
5
0.42
W
6
2
15
6.75
W
Kukulkan
GhibliJoe
Kukulkan
6
3
6
3
L
He Bo
IMBROWN69
He Bo
5
8
4
0.88
W
Persephone
Lakupiippu4535
Persephone
7
1
13
13.5
L
Chaac
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,852
Damage
79,634
94,052
Taken
99,365
64,101
Mitigated
93,783
10,454
Healing
32,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,936
13,320
0
958
20,652
10,274
954
11,506
9,062
0
45,926
L
Serqet
Beanghis
Serqet
11,165
2,699
98
1,274
20,578
20,112
0
9,092
11,242
0
19,418
W
Danzaburou
Birdicus4133
Danzaburou
15,309
7,062
0
3,541
16,462
9,667
2,942
1,035
15,025
0
60,127
W
Hercules
Bopper710
Hercules
19,047
3,750
951
8,760
26,692
30,302
1,383
7,477
19,215
0
33,720
L
Discordia
ChubHubCity
Discordia
8,705
36
76
951
13,072
5,824
0
6,834
6,159
24,688
0
W
9,221
3,592
3,785
9,758
27,831
39,029
993
5,796
19,545
21,444
0
W
Kukulkan
GhibliJoe
Kukulkan
13,013
942
0
1,068
11,151
6,479
2,345
3,129
8,022
58,778
0
L
He Bo
IMBROWN69
He Bo
12,663
661
0
673
16,601
7,663
135
8,134
8,350
45,616
0
W
Persephone
Lakupiippu4535
Persephone
23,044
1,521
0
4,463
17,229
8,306
2,182
3,931
12,185
78,047
0
L
Chaac
12,383
1,925
0
6,424
23,149
20,228
283
9,232
12,404
0
29,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,176
Gold Earned
63,467
211
Minions Killed
329
0
Camps Cleared
0
1,422,943
Distance Traveled
1,519,641
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,491
766
60
4
0
261,758
4
L
Serqet
9,907
660
20
1
0
329,924
1
W
Danzaburou
11,968
798
64
4
0
301,225
4
W
Hercules
12,128
809
27
2
0
297,738
0
L
Discordia
9,609
641
37
2
0
258,732
0
W
Fafnir
13,125
875
18
1
0
304,508
0
W
Kukulkan
12,707
847
100
7
0
275,786
0
L
He Bo
12,221
815
56
4
0
266,027
0
W
Persephone
13,539
903
120
8
0
340,384
1
L
Chaac
9,948
663
38
3
0
306,502
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role