Player Matchup

Gilgamesh
Gilgamesh
EXM_Memoryz
Gilgamesh
Level 124
God Stats
2W - 1L
1,265 SR
Queue Stats
136W - 137L
1,424 Elo+
Party 2
Anubis
Anubis
EXM_somewheresad
Anubis
Level 28
God Stats
139W - 93L
1,474 SR
Queue Stats
340W - 438L
1,374 Elo+
Party 2
Arachne
Arachne
Forgotten__Titan
Arachne
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 116L
1,304 Elo+
Solo
Team Averages
Level 86
1,413 SR
1,367 Elo+

VS

Team Averages
Level 95
1,481 SR
1,444 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
MasterGabo23
Baron Samedi
Level 28
God Stats
8W - 18L
1,444 SR
Queue Stats
57W - 61L
1,432 Elo+
Party 1
Medusa
Medusa
Phenom2105
Medusa
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EXM_Memoryz
Gilgamesh
17
10 / 3 / 10
12,338
771
20,538
18,525
16,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

18
8 / 2 / 12
12,841
803
17,000
13,552
7,618
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
5 / 5 / 12
11,614
726
18,236
18,104
10,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
3 / 6 / 5
10,009
626
11,217
25,934
26,529
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
MasterGabo23
Baron Samedi
14
2 / 7 / 2
9,878
617
10,931
14,848
8,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Phenom2105
Medusa
15
4 / 10 / 6
11,015
688
16,996
21,188
11,455
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
22
23
Kills
9
10
Deaths
23
34
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
3
6
5
0.92
W
Gilgamesh
EXM_Memoryz
Gilgamesh
10
3
10
5
W
8
2
12
7
W
5
5
12
2.2
L
Baron Samedi
MasterGabo23
Baron Samedi
2
7
2
0.43
L
Medusa
Phenom2105
Medusa
4
10
6
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,774
Damage
39,144
50,181
Taken
61,970
34,628
Mitigated
46,562
14,862
Healing
18,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
11,217
2,193
4,890
8,677
25,934
26,529
0
6,419
19,260
26,920
0
W
Gilgamesh
EXM_Memoryz
Gilgamesh
20,538
7,513
0
2,337
18,525
16,665
894
7,011
10,073
0
34,419
W
17,000
563
0
6,895
13,552
7,618
552
6,420
7,132
57,652
0
W
18,236
12,049
257
5,373
18,104
10,345
1,000
9,273
8,831
0
49,373
L
Baron Samedi
MasterGabo23
Baron Samedi
10,931
953
2,112
1,810
14,848
8,578
0
4,342
10,252
38,089
0
L
Medusa
Phenom2105
Medusa
16,996
7,833
0
1,316
21,188
11,455
0
6,438
14,142
0
46,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,793
Gold Earned
30,902
179
Minions Killed
177
7
Camps Cleared
4
904,931
Distance Traveled
708,919
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,009
626
44
3
1
219,903
3
W
Gilgamesh
12,338
771
29
2
2
276,333
0
W
Anubis
12,841
803
94
6
0
312,972
0
W
Arachne
11,614
726
56
4
5
315,626
0
L
Baron Samedi
9,878
617
56
4
0
231,404
1
L
Medusa
11,015
688
77
5
3
257,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role