Player Matchup

Discordia
Discordia
LongLiveKappin
Discordia
Level 151
God Stats
2W - 0L
1,436 SR
Queue Stats
31W - 23L
1,699 Elo+
Party 2
Horus
Horus
MrBaconSizzle
Horus
Level 126
God Stats
4W - 4L
1,508 SR
Queue Stats
16W - 13L
1,683 Elo+
Party 2
Cliodhna
Cliodhna
radaempanada
Cliodhna
Level 157
God Stats
5W - 1L
1,422 SR
Queue Stats
32W - 23L
1,707 Elo+
Party 2
Team Averages
Level 145
1,455 SR
1,696 Elo+

VS

Team Averages
Level 131
1,748 SR
1,641 Elo+
Cthulhu
Cthulhu
Cardi_Cosby_
Cthulhu
Level 138
God Stats
16W - 15L
1,756 SR
Queue Stats
330W - 168L
1,707 Elo+
Party 1
Gilgamesh
Gilgamesh
NightcoreFTW
Gilgamesh
Level 100
God Stats
9W - 8L
1,630 SR
Queue Stats
356W - 219L
1,681 Elo+
Party 1
Discordia
Discordia
levi7139
Discordia
Level 154
God Stats
1W - 1L
1,858 SR
Queue Stats
146W - 177L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
LongLiveKappin
Discordia
19
7 / 6 / 7
14,560
693
25,613
19,913
12,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
5 / 2 / 7
14,904
710
9,503
28,759
50,868
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cliodhna
radaempanada
Cliodhna
19
4 / 3 / 12
14,402
686
19,801
31,135
36,464
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cardi_Cosby_
Cthulhu
20
9 / 2 / 2
15,664
746
30,277
24,974
38,199
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
NightcoreFTW
Gilgamesh
16
1 / 5 / 3
11,599
552
13,064
25,675
17,545
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
levi7139
Discordia
16
1 / 9 / 5
12,107
577
16,771
17,503
8,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
21
16
Kills
11
11
Deaths
16
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Cardi_Cosby_
Cthulhu
9
2
2
5
W
Discordia
LongLiveKappin
Discordia
7
6
7
1.75
W
5
2
7
4.25
L
Gilgamesh
NightcoreFTW
Gilgamesh
1
5
3
0.5
L
Discordia
levi7139
Discordia
1
9
5
0.39
W
Cliodhna
radaempanada
Cliodhna
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,917
Damage
60,112
79,807
Taken
68,152
100,259
Mitigated
64,600
27,835
Healing
5,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Cardi_Cosby_
Cthulhu
30,277
2,245
502
4,356
24,974
38,199
0
8,893
16,081
67,048
0
W
Discordia
LongLiveKappin
Discordia
25,613
1,521
0
1,895
19,913
12,927
601
15,976
3,937
74,653
0
W
9,503
4,359
7,147
10,522
28,759
50,868
679
13,078
15,681
0
25,083
L
Gilgamesh
NightcoreFTW
Gilgamesh
13,064
4,131
0
1,008
25,675
17,545
0
10,502
15,173
0
39,589
L
Discordia
levi7139
Discordia
16,771
1,063
0
25
17,503
8,856
0
6,708
10,795
47,689
0
W
Cliodhna
radaempanada
Cliodhna
19,801
2,612
0
8,271
31,135
36,464
710
18,237
12,898
0
58,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,866
Gold Earned
39,370
210
Minions Killed
184
8
Camps Cleared
8
1,196,501
Distance Traveled
1,137,951
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
15,664
746
68
3
5
419,199
4
W
Discordia
14,560
693
110
5
6
359,003
1
W
Horus
14,904
710
32
2
0
421,045
0
L
Gilgamesh
11,599
552
38
2
1
414,149
0
L
Discordia
12,107
577
78
4
2
304,603
0
W
Cliodhna
14,402
686
68
3
2
416,453
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role