Player Matchup

Discordia
Discordia
Aplezorah
Discordia
Level 129
God Stats
2W - 6L
1,168 SR
Queue Stats
610W - 596L
1,532 Elo+
Party 3
Sobek
Sobek
Th3Opposition
Sobek
Level 143
God Stats
4W - 0L
1,681 SR
Queue Stats
182W - 137L
1,552 Elo+
Solo
Cernunnos
Cernunnos
iEvils--
Cernunnos
Level 107
God Stats
3W - 1L
1,643 SR
Queue Stats
179W - 153L
1,592 Elo+
Party 3
Bellona
Bellona
thehammerman111
Bellona
Level 58
God Stats
2W - 2L
1,321 SR
Queue Stats
45W - 45L
1,475 Elo+
Party 1
Amaterasu
Amaterasu
thewaffmaster
Amaterasu
Level 108
God Stats
31W - 16L
1,689 SR
Queue Stats
461W - 449L
1,555 Elo+
Party 1
Team Averages
Level 109
1,500 SR
1,541 Elo+

VS

Team Averages
Level 82
1,436 SR
1,533 Elo+
Cu Chulainn
Cu Chulainn
Hidden435
Cu Chulainn
Level 67
God Stats
1W - 5L
1,283 SR
Queue Stats
150W - 134L
1,566 Elo+
Party 2
Thoth
Thoth
Hirschy
Thoth
Level 96
God Stats
7W - 5L
1,550 SR
Queue Stats
223W - 199L
1,542 Elo+
Solo
Charybdis
Charybdis
Kabsul
Charybdis
Level 92
God Stats
12W - 18L
1,458 SR
Queue Stats
591W - 598L
1,537 Elo+
Solo
Horus
Horus
KatMH
Horus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,471 Elo+
Solo
Erlang Shen
Erlang Shen
megamonox3
Erlang Shen
Level 68
God Stats
8W - 9L
1,388 SR
Queue Stats
161W - 142L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Aplezorah
Discordia
19
6 / 4 / 12
13,507
540
24,043
14,520
6,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

18
2 / 5 / 17
12,616
505
12,941
28,343
31,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cernunnos
iEvils--
Cernunnos
20
5 / 2 / 9
13,918
557
21,073
21,178
10,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
7 / 2 / 13
13,740
550
17,995
25,264
22,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Amaterasu
thewaffmaster
Amaterasu
20
9 / 2 / 9
15,232
609
22,434
33,835
34,354
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Hidden435
Cu Chulainn
17
3 / 4 / 3
11,575
463
23,752
32,843
42,969
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thoth
Hirschy
Thoth
18
5 / 7 / 3
12,187
487
20,646
15,871
7,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Kabsul
Charybdis
17
2 / 7 / 3
11,230
449
11,022
20,006
9,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
KatMH
Horus
16
1 / 3 / 9
11,190
448
9,762
29,452
34,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Erlang Shen
megamonox3
Erlang Shen
15
3 / 8 / 4
10,946
438
10,941
28,390
18,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
36
29
Kills
14
15
Deaths
29
60
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Discordia
Aplezorah
Discordia
6
4
12
3
L
Cu Chulainn
Hidden435
Cu Chulainn
3
4
3
1.13
L
Thoth
Hirschy
Thoth
5
7
3
0.93
L
Charybdis
Kabsul
Charybdis
2
7
3
0.5
L
Horus
KatMH
Horus
1
3
9
1.83
W
2
5
17
2.1
W
Cernunnos
iEvils--
Cernunnos
5
2
9
4.75
L
Erlang Shen
megamonox3
Erlang Shen
3
8
4
0.63
W
7
2
13
6.75
W
Amaterasu
thewaffmaster
Amaterasu
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,486
Damage
76,123
123,140
Taken
126,562
105,505
Mitigated
113,945
48,571
Healing
25,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Aplezorah
Discordia
24,043
850
0
3,058
14,520
6,374
2,010
3,403
11,117
117,987
0
L
Cu Chulainn
Hidden435
Cu Chulainn
23,752
4,649
0
4,691
32,843
42,969
1,014
9,333
23,510
0
99,258
L
Thoth
Hirschy
Thoth
20,646
434
0
500
15,871
7,860
0
6,403
9,468
100,868
0
L
Charybdis
Kabsul
Charybdis
11,022
5,419
0
5,571
20,006
9,724
0
5,969
14,037
0
93,420
L
Horus
KatMH
Horus
9,762
4,761
1,663
5,425
29,452
34,704
0
8,558
20,894
0
43,344
W
12,941
1,195
0
8,686
28,343
31,898
715
5,680
22,663
44,366
0
W
Cernunnos
iEvils--
Cernunnos
21,073
9,811
0
13,316
21,178
10,341
5,796
2,581
18,597
0
136,524
L
Erlang Shen
megamonox3
Erlang Shen
10,941
5,411
0
7,818
28,390
18,688
0
7,445
20,945
0
87,039
W
17,995
6,156
0
4,340
25,264
22,538
846
4,660
20,604
0
133,346
W
Amaterasu
thewaffmaster
Amaterasu
22,434
10,679
0
19,171
33,835
34,354
5,157
5,083
28,752
0
129,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,013
Gold Earned
57,128
753
Minions Killed
620
0
Camps Cleared
0
2,488,844
Distance Traveled
2,293,651
34
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,507
540
163
7
0
482,259
8
L
Cu Chulainn
11,575
463
146
6
0
469,450
4
L
Thoth
12,187
487
145
6
0
450,958
3
L
Charybdis
11,230
449
155
6
0
401,114
2
L
Horus
11,190
448
46
2
0
506,311
7
W
Sobek
12,616
505
42
2
0
492,775
7
W
Cernunnos
13,918
557
191
8
0
461,012
5
L
Erlang Shen
10,946
438
128
5
0
465,818
1
W
Bellona
13,740
550
151
6
0
537,956
9
W
Amaterasu
15,232
609
206
8
0
514,842
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role