Player Matchup

Izanami
Izanami
Classi
Izanami
Level 29
God Stats
3W - 0L
1,919 SR
Queue Stats
551W - 57L
2,267 Elo+
Party 2
Anubis
Anubis
Mymikuu
Anubis
Level 160
God Stats
99W - 11L
2,100 SR
Queue Stats
2,544W - 181L
2,114 Elo+
Party 2
Hercules
Hercules
THUMBSSLOW
Hercules
Level 107
God Stats
8W - 7L
1,415 SR
Queue Stats
270W - 147L
1,555 Elo+
Party 2
Team Averages
Level 99
1,812 SR
1,979 Elo+

VS

Team Averages
Level 82
1,575 SR
1,474 Elo+
Artemis
Artemis
DUBD334
Artemis
Level 121
God Stats
1W - 2L
1,459 SR
Queue Stats
65W - 51L
1,476 Elo+
Party 1
Atlas
Atlas
DolphinCoffins
Atlas
Level 96
God Stats
13W - 6L
1,813 SR
Queue Stats
96W - 70L
1,491 Elo+
Party 1
Olorun
Olorun
TickleMeLobster
Olorun
Level 28
God Stats
13W - 12L
1,454 SR
Queue Stats
119W - 124L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Classi
Izanami
11
7 / 1 / 11
7,402
925
12,669
5,892
2,231
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Mymikuu
Anubis
11
9 / 0 / 9
7,767
971
8,047
4,597
2,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
THUMBSSLOW
Hercules
10
3 / 1 / 12
6,745
843
4,960
8,545
5,893
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DUBD334
Artemis
7
1 / 8 / 1
5,241
655
2,698
11,474
2,973
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 5 / 1
4,835
604
2,230
10,149
5,136
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 6 / 0
4,637
580
4,653
8,410
2,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
3
19
Kills
1
2
Deaths
19
32
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
Classi
Izanami
7
1
11
12.5
L
Artemis
DUBD334
Artemis
1
8
1
0.19
L
0
5
1
0.1
W
Anubis
Mymikuu
Anubis
9
0
9
13.5
W
Hercules
THUMBSSLOW
Hercules
3
1
12
9
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,676
Damage
9,581
19,034
Taken
30,033
10,417
Mitigated
11,094
8,518
Healing
1,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Classi
Izanami
12,669
9,349
0
1,997
5,892
2,231
1,708
2,329
3,563
0
37,136
L
Artemis
DUBD334
Artemis
2,698
971
0
144
11,474
2,973
0
3,685
7,789
0
5,908
L
2,230
540
159
143
10,149
5,136
0
1,499
8,650
7,354
0
W
Anubis
Mymikuu
Anubis
8,047
673
0
3,105
4,597
2,293
555
2,552
2,045
20,414
0
W
Hercules
THUMBSSLOW
Hercules
4,960
813
300
3,116
8,545
5,893
0
1,496
6,290
0
8,953
L
4,653
1,896
346
490
8,410
2,985
0
2,863
5,547
8,029
1,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,914
Gold Earned
14,713
87
Minions Killed
15
6
Camps Cleared
0
431,570
Distance Traveled
347,348
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,402
925
52
7
3
137,280
4
L
Artemis
5,241
655
7
1
0
86,438
1
L
Atlas
4,835
604
2
0
0
145,131
1
W
Anubis
7,767
971
27
3
2
134,434
0
W
Hercules
6,745
843
8
1
1
159,856
0
L
Olorun
4,637
580
6
1
0
115,779
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role