Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Flood345132
Baba Yaga
Level 63
God Stats
9W - 10L
1,464 SR
Queue Stats
363W - 395L
1,410 Elo+
Party 1
Hera
Hera
aDivineDelirium
Hera
Level 101
God Stats
14W - 13L
1,538 SR
Queue Stats
288W - 288L
1,436 Elo+
Party 1
Sun Wukong
Sun Wukong
burnedout91
Sun Wukong
Level 125
God Stats
1W - 0L
1,555 SR
Queue Stats
21W - 15L
1,463 Elo+
Solo
Team Averages
Level 96
1,511 SR
1,462 Elo+

VS

Team Averages
Level 81
1,576 SR
1,470 Elo+
Nu Wa
Nu Wa
I River I3882
Nu Wa
Level 65
God Stats
1W - 2L
1,432 SR
Queue Stats
101W - 95L
1,441 Elo+
Party 3
Mercury
Mercury
MaguitoYeyo
Mercury
Level 68
God Stats
0W - 1L
1,744 SR
Queue Stats
1W - 1L
1,663 Elo+
Party 3
Kali
Kali
X-VongolaDecimo_
Kali
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 26L
1,430 Elo+
Solo
Ah Puch
Ah Puch
bryguy1
Ah Puch
Level 109
God Stats
0W - 1L
1,703 SR
Queue Stats
36W - 31L
1,412 Elo+
Party 2
Ullr
Ullr
truckman7
Ullr
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 35L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
19
5 / 4 / 13
11,396
877
13,895
10,346
5,054
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Raijin
 
Raijin
17
7 / 6 / 8
10,543
811
8,484
11,787
4,851
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baba Yaga
Flood345132
Baba Yaga
17
5 / 4 / 15
10,968
844
13,978
12,284
5,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 3 / 13
10,607
816
17,922
9,069
3,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
burnedout91
Sun Wukong
19
6 / 4 / 16
11,189
861
7,874
15,458
12,779
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 10
9,620
740
6,904
9,733
3,926
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
MaguitoYeyo
Mercury
14
1 / 7 / 3
8,071
621
5,154
12,333
4,713
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
3 / 8 / 6
8,987
691
4,749
15,799
6,125
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
bryguy1
Ah Puch
19
11 / 6 / 8
11,425
879
21,712
19,444
8,334
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
16
1 / 4 / 11
8,488
653
5,928
12,549
5,306
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
58
29
Kills
20
21
Deaths
29
65
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
5
4
13
2.88
W
Raijin
 
Raijin
7
6
8
1.83
W
Baba Yaga
Flood345132
Baba Yaga
5
4
15
3.13
L
4
4
10
2.25
L
Mercury
MaguitoYeyo
Mercury
1
7
3
0.36
L
3
8
6
0.75
W
6
3
13
4.17
L
Ah Puch
bryguy1
Ah Puch
11
6
8
2.5
W
Sun Wukong
burnedout91
Sun Wukong
6
4
16
3.5
L
Ullr
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,153
Damage
44,447
58,944
Taken
69,858
32,013
Mitigated
28,404
18,230
Healing
21,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
13,895
1,760
1,694
1,250
10,346
5,054
2,846
4,563
5,783
30,744
0
W
Raijin
 
Raijin
8,484
778
911
2,102
11,787
4,851
1,548
4,364
7,423
18,453
0
W
Baba Yaga
Flood345132
Baba Yaga
13,978
985
1,040
3,819
12,284
5,438
1,078
8,078
4,206
27,935
0
L
6,904
2,296
1,113
1,107
9,733
3,926
42
7,780
1,953
20,813
0
L
Mercury
MaguitoYeyo
Mercury
5,154
1,425
1,083
683
12,333
4,713
282
8,643
3,690
0
16,520
L
4,749
1,685
1,244
3,302
15,799
6,125
0
12,251
3,548
0
8,690
W
17,922
5,308
1,613
1,254
9,069
3,891
2,378
5,332
3,737
39,582
0
L
Ah Puch
bryguy1
Ah Puch
21,712
737
3,672
6,570
19,444
8,334
94
15,281
4,163
43,916
0
W
Sun Wukong
burnedout91
Sun Wukong
7,874
1,294
1,410
3,137
15,458
12,779
2,103
6,279
9,179
0
28,994
L
Ullr
5,928
1,665
1,133
1,407
12,549
5,306
231
10,324
2,225
0
16,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,703
Gold Earned
46,591
191
Minions Killed
130
0
Camps Cleared
0
1,205,152
Distance Traveled
1,150,551
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,396
877
48
4
0
230,458
0
W
Raijin
10,543
811
23
2
0
223,786
0
W
Baba Yaga
10,968
844
24
2
0
237,266
1
L
Nu Wa
9,620
740
43
3
0
207,938
0
L
Mercury
8,071
621
15
1
0
256,743
0
L
Kali
8,987
691
2
0
0
223,885
0
W
Hera
10,607
816
44
3
0
244,428
1
L
Ah Puch
11,425
879
50
4
0
222,189
0
W
Sun Wukong
11,189
861
52
4
0
269,214
2
L
Ullr
8,488
653
20
2
0
239,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role