Player Matchup

Vulcan
Vulcan
Abster1209
Vulcan
Level 118
God Stats
1W - 2L
1,642 SR
Queue Stats
60W - 52L
1,614 Elo+
Solo
Medusa
Medusa
Boy-D-Tail
Medusa
Level 106
God Stats
1W - 4L
1,214 SR
Queue Stats
69W - 103L
1,350 Elo+
Party 1
Bellona
Bellona
NoToRIoUS_BaLaM
Bellona
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Neith
Neith
SakonUkon72
Neith
Level 125
God Stats
0W - 1L
1,259 SR
Queue Stats
7W - 19L
1,285 Elo+
Party 1
Chang'e
Chang'e
Stormblessedx
Chang'e
Level 20
God Stats
1W - 3L
1,780 SR
Queue Stats
40W - 56L
1,330 Elo+
Solo
Team Averages
Level 82
1,479 SR
1,416 Elo+

VS

Team Averages
Level 98
1,461 SR
1,446 Elo+
Kumbhakarna
Kumbhakarna
Funk Norton
Kumbhakarna
Level 141
God Stats
10W - 4L
1,429 SR
Queue Stats
508W - 509L
1,474 Elo+
Party 2
Vamana
Vamana
SlyBlue007
Vamana
Level 127
God Stats
1W - 2L
1,197 SR
Queue Stats
185W - 194L
1,469 Elo+
Solo
Chiron
Chiron
SwedishDethklok
Chiron
Level 88
God Stats
5W - 5L
1,699 SR
Queue Stats
364W - 348L
1,404 Elo+
Party 2
Ra
Ra
TrueDrangonKing
Ra
Level 109
God Stats
3W - 2L
1,410 SR
Queue Stats
138W - 115L
1,516 Elo+
Party 2
Ymir
Ymir
saint hairy
Ymir
Level 27
God Stats
16W - 5L
1,570 SR
Queue Stats
408W - 456L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Abster1209
Vulcan
19
2 / 4 / 8
10,640
709
24,290
11,231
6,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
Boy-D-Tail
Medusa
17
5 / 7 / 4
10,021
668
14,414
17,436
9,811
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 9 / 3
8,095
540
7,194
20,652
26,447
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
3 / 3 / 5
9,178
612
22,181
14,943
7,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
17
3 / 7 / 7
10,308
687
13,475
21,844
17,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Funk Norton
Kumbhakarna
16
2 / 3 / 22
11,079
739
10,309
24,656
36,764
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Vamana
SlyBlue007
Vamana
20
11 / 4 / 15
12,910
861
20,010
30,420
25,953
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
4 / 3 / 17
11,252
750
16,972
16,596
9,341
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

20
11 / 1 / 14
12,421
828
26,639
18,587
12,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

17
2 / 3 / 18
10,483
699
3,609
19,691
20,980
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
116
13
Kills
30
30
Deaths
14
27
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Abster1209
Vulcan
2
4
8
1.5
L
Medusa
Boy-D-Tail
Medusa
5
7
4
1
W
Kumbhakarna
Funk Norton
Kumbhakarna
2
3
22
4.33
L
0
9
3
0.17
L
3
3
5
1.83
W
Vamana
SlyBlue007
Vamana
11
4
15
4.63
L
Chang'e
3
7
7
0.93
W
4
3
17
4.17
W
11
1
14
18
W
2
3
18
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,554
Damage
77,539
86,106
Taken
109,950
67,165
Mitigated
106,015
27,481
Healing
51,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Abster1209
Vulcan
24,290
7,757
1,269
1,869
11,231
6,320
165
5,129
6,102
46,172
0
L
Medusa
Boy-D-Tail
Medusa
14,414
9,513
404
2,342
17,436
9,811
402
8,723
8,713
0
23,984
W
Kumbhakarna
Funk Norton
Kumbhakarna
10,309
347
4,774
4,507
24,656
36,764
57
8,115
16,541
16,654
0
L
7,194
1,044
686
922
20,652
26,447
0
8,637
12,015
0
12,273
L
22,181
14,134
205
5,899
14,943
7,493
1,468
6,557
8,386
0
36,812
W
Vamana
SlyBlue007
Vamana
20,010
8,109
4,137
7,973
30,420
25,953
3,469
7,499
22,921
1,750
39,842
L
Chang'e
13,475
1,743
5,966
7,919
21,844
17,094
0
12,655
9,189
25,559
0
W
16,972
4,969
2,998
3,439
16,596
9,341
959
7,244
9,352
0
40,750
W
26,639
3,564
12,470
8,234
18,587
12,977
2,156
7,080
11,507
54,800
0
W
3,609
316
1,616
1,732
19,691
20,980
1,587
7,827
11,864
8,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,242
Gold Earned
58,145
136
Minions Killed
187
0
Camps Cleared
0
1,053,702
Distance Traveled
1,414,361
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,640
709
55
4
0
267,577
0
L
Medusa
10,021
668
16
1
0
163,707
0
W
Kumbhakarna
11,079
739
12
1
0
262,128
1
L
Bellona
8,095
540
6
0
0
185,324
0
L
Neith
9,178
612
24
2
0
204,065
0
W
Vamana
12,910
861
32
2
0
303,457
4
L
Chang'e
10,308
687
35
2
0
233,029
3
W
Chiron
11,252
750
57
4
0
281,113
1
W
Ra
12,421
828
79
5
0
300,587
0
W
Ymir
10,483
699
7
0
0
267,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role