Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
AcheyNutz
Nu Wa
Level 89
God Stats
1W - 1L
1,569 SR
Queue Stats
16W - 14L
1,580 Elo+
Party 2
Ne Zha
Ne Zha
Amenadiel zv
Ne Zha
Level 158
God Stats
0W - 1L
1,599 SR
Queue Stats
28W - 34L
1,442 Elo+
Party 2
Neith
Neith
Daintiez
Neith
Level 69
God Stats
1W - 4L
1,453 SR
Queue Stats
23W - 30L
1,472 Elo+
Party 2
Lancelot
Lancelot
Uchiha zv
Lancelot
Level 144
God Stats
0W - 1L
1,325 SR
Queue Stats
24W - 23L
1,526 Elo+
Party 2
Team Averages
Level 121
1,489 SR
1,504 Elo+

VS

Team Averages
Level 126
1,586 SR
1,513 Elo+
Athena
Athena
BlondeHades
Athena
Level 157
God Stats
3W - 2L
1,575 SR
Queue Stats
353W - 306L
1,558 Elo+
Party 1
Tsukuyomi
Tsukuyomi
JAIR27797
Tsukuyomi
Level 85
God Stats
13W - 14L
1,539 SR
Queue Stats
125W - 138L
1,487 Elo+
Solo
Sylvanus
Sylvanus
JamalofJaCrispy
Sylvanus
Level 145
God Stats
2W - 2L
1,507 SR
Queue Stats
357W - 317L
1,485 Elo+
Party 1
Chiron
Chiron
Melnchol
Chiron
Level 101
God Stats
5W - 2L
1,786 SR
Queue Stats
389W - 349L
1,505 Elo+
Solo
Nu Wa
Nu Wa
ShatteredGreed
Nu Wa
Level 144
God Stats
13W - 16L
1,521 SR
Queue Stats
387W - 341L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
3 / 0 / 1
10,012
477
13,019
16,866
19,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
AcheyNutz
Nu Wa
15
0 / 3 / 2
8,778
418
9,925
10,498
4,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ne Zha
13
0 / 7 / 3
8,446
402
9,149
25,240
10,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Daintiez
Neith
13
0 / 6 / 0
8,262
393
4,946
14,244
4,602
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Lancelot
Uchiha zv
Lancelot
15
1 / 3 / 2
9,068
432
8,953
16,374
11,451
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
16
3 / 0 / 6
10,551
502
8,666
19,002
21,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
JAIR27797
Tsukuyomi
18
5 / 2 / 3
11,394
543
8,079
16,112
7,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
17
2 / 1 / 4
11,348
540
12,758
17,629
16,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chiron
Melnchol
Chiron
20
5 / 0 / 3
13,765
655
10,598
14,112
7,365
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
4 / 1 / 10
11,894
566
21,133
14,412
7,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
4
Kills
19
19
Deaths
4
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
0
1
3.5
L
Nu Wa
AcheyNutz
Nu Wa
0
3
2
0.33
L
Ne Zha
0
7
3
0.21
W
Athena
3
0
6
6
L
Neith
Daintiez
Neith
0
6
0
0
W
Tsukuyomi
JAIR27797
Tsukuyomi
5
2
3
3.25
W
Sylvanus
2
1
4
4
W
Chiron
Melnchol
Chiron
5
0
3
6.5
W
4
1
10
9
L
Lancelot
Uchiha zv
Lancelot
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,992
Damage
61,234
83,222
Taken
81,267
49,691
Mitigated
61,679
22,662
Healing
32,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
13,019
1,066
608
2,366
16,866
19,193
0
10,135
6,731
47,431
0
L
Nu Wa
AcheyNutz
Nu Wa
9,925
1,907
0
2,862
10,498
4,379
111
6,934
3,564
88,760
0
L
Ne Zha
9,149
2,893
0
10,045
25,240
10,066
0
11,502
13,738
0
69,148
W
Athena
8,666
1,834
0
1,734
19,002
21,930
1,238
7,613
11,389
41,046
0
L
Neith
Daintiez
Neith
4,946
1,827
143
2,927
14,244
4,602
0
2,265
11,979
0
66,008
W
Tsukuyomi
JAIR27797
Tsukuyomi
8,079
2,543
0
8,686
16,112
7,920
0
3,416
12,696
0
106,216
W
Sylvanus
12,758
2,126
4,187
10,480
17,629
16,752
2,428
3,701
13,928
72,196
15,545
W
Chiron
Melnchol
Chiron
10,598
3,831
616
6,045
14,112
7,365
2,696
2,122
11,990
0
152,701
W
21,133
3,483
0
957
14,412
7,712
42
6,092
8,320
121,749
0
L
Lancelot
Uchiha zv
Lancelot
8,953
2,099
0
3,711
16,374
11,451
0
10,901
5,473
0
58,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,566
Gold Earned
58,952
512
Minions Killed
784
0
Camps Cleared
0
1,925,814
Distance Traveled
1,964,826
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,012
477
62
3
0
433,120
0
L
Nu Wa
8,778
418
124
6
0
378,590
7
L
Ne Zha
8,446
402
114
5
0
392,099
3
W
Athena
10,551
502
43
2
0
392,342
3
L
Neith
8,262
393
115
5
0
334,085
0
W
Tsukuyomi
11,394
543
162
8
0
489,792
9
W
Sylvanus
11,348
540
159
8
0
296,514
2
W
Chiron
13,765
655
231
11
0
395,016
3
W
Nu Wa
11,894
566
189
9
0
391,162
3
L
Lancelot
9,068
432
97
5
0
387,920
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role