Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
D Dog The OG
Shiva
Level 101
God Stats
5W - 6L
1,628 SR
Queue Stats
161W - 147L
1,544 Elo+
Party 2
Neith
Neith
Steezmakesit
Neith
Level 61
God Stats
31W - 20L
1,620 SR
Queue Stats
301W - 265L
1,491 Elo+
Party 2
Thor
Thor
TragiicSnow
Thor
Level 105
God Stats
2W - 3L
1,534 SR
Queue Stats
151W - 137L
1,532 Elo+
Party 2
Thoth
Thoth
untreysable
Thoth
Level 129
God Stats
24W - 17L
1,655 SR
Queue Stats
315W - 334L
1,481 Elo+
Solo
Team Averages
Level 105
1,587 SR
1,510 Elo+

VS

Team Averages
Level 99
1,524 SR
1,554 Elo+
Bastet
Bastet
Aplezorah
Bastet
Level 129
God Stats
8W - 5L
1,494 SR
Queue Stats
610W - 596L
1,522 Elo+
Party 3
Atlas
Atlas
Hidden435
Atlas
Level 67
God Stats
10W - 14L
1,409 SR
Queue Stats
150W - 134L
1,557 Elo+
Party 1
Janus
Janus
Silent2016Killer
Janus
Level 125
God Stats
4W - 4L
1,526 SR
Queue Stats
45W - 45L
1,567 Elo+
Solo
Cernunnos
Cernunnos
iEvils--
Cernunnos
Level 107
God Stats
3W - 1L
1,483 SR
Queue Stats
179W - 153L
1,583 Elo+
Party 3
Sol
Sol
megamonox3
Sol
Level 68
God Stats
9W - 3L
1,708 SR
Queue Stats
161W - 142L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
1 / 2 / 1
4,178
597
2,381
3,814
2,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 1 / 0
3,909
558
1,619
5,664
2,331
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

4
0 / 3 / 0
3,248
464
2,687
3,244
1,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 1 / 1
4,070
581
3,491
5,400
1,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
3 / 2 / 1
4,680
669
2,989
3,572
1,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Aplezorah
Bastet
7
3 / 2 / 0
4,518
645
2,695
5,257
2,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
Hidden435
Atlas
7
3 / 0 / 4
5,027
718
3,469
5,866
2,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 2 / 1
4,175
596
1,946
2,672
735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cernunnos
iEvils--
Cernunnos
8
2 / 1 / 4
4,686
669
2,381
4,766
1,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
1 / 0 / 0
4,961
709
4,061
4,527
1,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
5
Kills
9
9
Deaths
5
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
2
1
0.75
W
Bastet
Aplezorah
Bastet
3
2
0
1.5
L
0
1
0
0
W
Atlas
Hidden435
Atlas
3
0
4
5
W
0
2
1
0.25
L
0
3
0
0
L
1
1
1
1.5
W
Cernunnos
iEvils--
Cernunnos
2
1
4
4
W
1
0
0
1
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,167
Damage
14,552
21,694
Taken
23,088
8,657
Mitigated
8,252
5,651
Healing
11,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,381
516
0
425
3,814
2,237
0
997
2,817
11,682
0
W
Bastet
Aplezorah
Bastet
2,695
1,004
0
2,130
5,257
2,085
0
958
4,201
0
22,562
L
1,619
373
0
1,488
5,664
2,331
0
3,959
1,705
0
21,469
W
Atlas
Hidden435
Atlas
3,469
1,623
135
2,566
5,866
2,918
0
1,653
4,171
13,542
0
W
1,946
0
0
270
2,672
735
684
1,174
1,326
23,453
0
L
2,687
1,424
0
415
3,244
1,170
0
819
2,425
0
12,889
L
3,491
1,438
0
2,194
5,400
1,716
0
1,635
3,731
0
15,969
W
Cernunnos
iEvils--
Cernunnos
2,381
1,304
0
2,389
4,766
1,453
0
1,231
3,493
0
28,387
W
4,061
1,780
0
3,817
4,527
1,061
0
0
4,527
31,879
0
L
2,989
327
0
1,129
3,572
1,203
0
1,816
1,540
23,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,085
Gold Earned
23,367
162
Minions Killed
227
0
Camps Cleared
0
613,983
Distance Traveled
658,831
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,178
597
31
4
0
129,469
2
W
Bastet
4,518
645
48
7
0
160,070
1
L
Shiva
3,909
558
30
4
0
133,917
0
W
Atlas
5,027
718
22
3
0
134,986
2
W
Janus
4,175
596
41
6
0
121,137
1
L
Neith
3,248
464
15
2
0
87,233
1
L
Thor
4,070
581
42
6
0
134,262
0
W
Cernunnos
4,686
669
54
8
0
124,990
1
W
Sol
4,961
709
62
9
0
117,648
1
L
Thoth
4,680
669
44
6
0
129,102
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role