Player Matchup

Cerberus
Cerberus
DivineToad
Cerberus
Level 68
God Stats
2W - 1L
1,681 SR
Queue Stats
2W - 5L
1,342 Elo+
Party 2
Neith
Neith
HMDANNAVY6890
Neith
Level 79
God Stats
1W - 3L
1,532 SR
Queue Stats
2W - 6L
1,342 Elo+
Party 2
Merlin
Merlin
drksword
Merlin
Level 61
God Stats
1W - 2L
1,526 SR
Queue Stats
2W - 7L
1,273 Elo+
Party 2
Team Averages
Level 69
1,580 SR
1,319 Elo+

VS

Team Averages
Level 52
1,530 SR
1,326 Elo+
Ymir
Ymir
Shoot Take Note
Ymir
Level 67
God Stats
75W - 59L
1,615 SR
Queue Stats
127W - 167L
1,377 Elo+
Party 1
Cabrakan
Cabrakan
Snag Take Note
Cabrakan
Level 40
God Stats
2W - 1L
1,523 SR
Queue Stats
114W - 163L
1,293 Elo+
Party 1
Lancelot
Lancelot
thewaddys
Lancelot
Level 48
God Stats
23W - 30L
1,453 SR
Queue Stats
37W - 62L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DivineToad
Cerberus
11
0 / 4 / 0
8,310
594
6,931
16,137
12,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
0 / 3 / 0
8,070
576
7,297
10,591
4,833
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
drksword
Merlin
13
0 / 2 / 0
8,037
574
9,552
4,855
1,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 8
9,978
713
6,505
16,605
15,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cabrakan
15
7 / 0 / 2
10,043
717
8,482
11,183
7,775
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Lancelot
thewaddys
Lancelot
14
1 / 0 / 8
9,409
672
11,682
12,802
6,200
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
9
9
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DivineToad
Cerberus
0
4
0
0
L
0
3
0
0
W
1
0
8
5
W
Cabrakan
7
0
2
8
L
Merlin
drksword
Merlin
0
2
0
0
W
Lancelot
thewaddys
Lancelot
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,780
Damage
26,669
31,583
Taken
40,590
19,276
Mitigated
29,486
9,558
Healing
11,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DivineToad
Cerberus
6,931
976
486
5,151
16,137
12,540
0
7,356
8,781
17,188
0
L
7,297
4,565
267
3,142
10,591
4,833
0
6,631
3,960
0
33,700
W
6,505
1,183
75
4,814
16,605
15,511
313
6,119
10,486
18,354
0
W
Cabrakan
8,482
1,212
0
4,285
11,183
7,775
595
5,273
5,910
22,204
0
L
Merlin
drksword
Merlin
9,552
364
0
512
4,855
1,903
0
1,413
3,442
38,924
0
W
Lancelot
thewaddys
Lancelot
11,682
2,272
0
2,813
12,802
6,200
1,853
5,583
7,219
0
53,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,417
Gold Earned
29,430
166
Minions Killed
141
6
Camps Cleared
5
679,219
Distance Traveled
832,787
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,310
594
29
2
0
252,270
5
L
Neith
8,070
576
65
5
3
205,087
2
W
Ymir
9,978
713
32
2
1
252,143
0
W
Cabrakan
10,043
717
23
2
0
272,255
0
L
Merlin
8,037
574
72
5
3
221,862
1
W
Lancelot
9,409
672
86
6
4
308,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role