Player Matchup

Gilgamesh
Gilgamesh
Buddha_J_
Gilgamesh
Level 157
God Stats
1W - 0L
1,607 SR
Queue Stats
24W - 16L
1,629 Elo+
Party 1
Sol
Sol
LeNainTueur46
Sol
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 43L
1,525 Elo+
Party 3
Vamana
Vamana
UsoppTheCoward
Vamana
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,615 Elo+
Party 1
Vulcan
Vulcan
Wind Hydra
Vulcan
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 61L
1,522 Elo+
Party 3
Jormungandr
Jormungandr
kevkev122582
Jormungandr
Level 160
God Stats
2W - 1L
1,562 SR
Queue Stats
84W - 98L
1,484 Elo+
Party 1
Team Averages
Level 131
1,534 SR
1,555 Elo+

VS

Team Averages
Level 136
1,671 SR
1,562 Elo+
Awilix
Awilix
Lonsephine
Awilix
Level 160
God Stats
1W - 1L
1,497 SR
Queue Stats
79W - 64L
1,608 Elo+
Party 2
Bellona
Bellona
RobinIsInBed
Bellona
Level 94
God Stats
3W - 1L
1,896 SR
Queue Stats
269W - 209L
1,531 Elo+
Party 2
Nu Wa
Nu Wa
Solshinx
Nu Wa
Level 126
God Stats
13W - 7L
1,963 SR
Queue Stats
627W - 601L
1,537 Elo+
Party 2
Kukulkan
Kukulkan
TheBodyCrab
Kukulkan
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 65L
1,611 Elo+
Party 2
Ares
Ares
playboirich25
Ares
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 195L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Buddha_J_
Gilgamesh
20
12 / 4 / 13
13,826
813
20,802
32,634
35,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

19
5 / 5 / 11
12,386
729
13,398
16,072
6,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
1 / 6 / 20
11,650
685
12,852
38,056
34,010
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Vulcan
Wind Hydra
Vulcan
20
5 / 2 / 17
12,696
747
25,556
11,827
6,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
kevkev122582
Jormungandr
20
9 / 5 / 20
14,267
839
16,994
26,183
27,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Lonsephine
Awilix
19
7 / 7 / 7
12,379
728
17,993
18,934
11,431
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
RobinIsInBed
Bellona
19
5 / 7 / 7
12,605
741
13,163
27,218
20,404
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nu Wa
Solshinx
Nu Wa
17
1 / 6 / 14
11,091
652
15,741
14,283
7,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
TheBodyCrab
Kukulkan
20
4 / 4 / 5
12,614
742
28,277
15,422
10,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

17
1 / 8 / 11
11,393
670
11,089
27,059
36,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
62
32
Kills
18
22
Deaths
32
81
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Buddha_J_
Gilgamesh
12
4
13
4.63
W
5
5
11
2.1
L
Awilix
Lonsephine
Awilix
7
7
7
1.5
L
Bellona
RobinIsInBed
Bellona
5
7
7
1.21
L
Nu Wa
Solshinx
Nu Wa
1
6
14
1.33
L
Kukulkan
TheBodyCrab
Kukulkan
4
4
5
1.63
W
1
6
20
1.83
W
Vulcan
Wind Hydra
Vulcan
5
2
17
6.75
W
Jormungandr
kevkev122582
Jormungandr
9
5
20
3.8
L
1
8
11
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,602
Damage
86,263
124,772
Taken
102,916
110,073
Mitigated
85,579
52,604
Healing
26,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Buddha_J_
Gilgamesh
20,802
4,161
0
13,278
32,634
35,353
687
13,592
19,042
0
42,228
W
13,398
3,584
2,083
5,691
16,072
6,930
5,817
8,390
7,682
37,903
0
L
Awilix
Lonsephine
Awilix
17,993
6,713
1,317
1,417
18,934
11,431
173
11,863
6,944
0
26,613
L
Bellona
RobinIsInBed
Bellona
13,163
3,597
2,891
4,213
27,218
20,404
352
16,093
10,601
959
20,842
L
Nu Wa
Solshinx
Nu Wa
15,741
6,434
2,674
2,082
14,283
7,730
840
4,838
9,410
31,225
0
L
Kukulkan
TheBodyCrab
Kukulkan
28,277
1,177
4,350
4,251
15,422
10,001
424
7,856
7,400
67,687
0
W
12,852
3,845
1,155
15,143
38,056
34,010
962
14,736
23,320
472
25,841
W
Vulcan
Wind Hydra
Vulcan
25,556
4,570
1,506
3,573
11,827
6,044
1,669
5,730
6,097
62,297
0
W
Jormungandr
kevkev122582
Jormungandr
16,994
2,448
2,326
7,849
26,183
27,736
651
13,134
13,049
51,378
0
L
11,089
313
1,033
2,543
27,059
36,013
169
14,325
12,166
25,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,825
Gold Earned
60,082
234
Minions Killed
185
0
Camps Cleared
0
1,618,139
Distance Traveled
1,533,989
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,826
813
27
2
0
348,680
0
W
Sol
12,386
729
48
3
0
306,085
0
L
Awilix
12,379
728
19
1
0
306,842
0
L
Bellona
12,605
741
17
1
0
309,210
0
L
Nu Wa
11,091
652
31
2
0
295,012
0
L
Kukulkan
12,614
742
100
6
0
320,239
1
W
Vamana
11,650
685
21
1
0
300,586
0
W
Vulcan
12,696
747
78
5
0
353,149
2
W
Jormungandr
14,267
839
60
4
0
309,639
0
L
Ares
11,393
670
18
1
0
302,686
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role