Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
GatitoUwU2408
Tiamat
Level 62
God Stats
21W - 20L
1,342 SR
Queue Stats
203W - 198L
1,366 Elo+
Party 1
Atlas
Atlas
SoullessGing36
Atlas
Level 141
God Stats
20W - 20L
1,435 SR
Queue Stats
170W - 180L
1,386 Elo+
Solo
Lancelot
Lancelot
Tuxedo MRY
Lancelot
Level 61
God Stats
22W - 20L
1,295 SR
Queue Stats
161W - 145L
1,341 Elo+
Party 1
Neith
Neith
b00b_sultan
Neith
Level 120
God Stats
80W - 75L
1,529 SR
Queue Stats
127W - 131L
1,388 Elo+
Solo
Team Averages
Level 100
1,420 SR
1,396 Elo+

VS

Team Averages
Level 69
1,452 SR
1,248 Elo+
Thanatos
Thanatos
Ashen One7712
Thanatos
Level 104
God Stats
18W - 14L
1,527 SR
Queue Stats
67W - 56L
1,415 Elo+
Solo
Jing Wei
Jing Wei
SaxxxyCat
Jing Wei
Level 16
God Stats
0W - 8L
1,248 SR
Queue Stats
0W - 12L
1,075 Elo+
Party 2
Janus
Janus
Scuttlebottom
Janus
Level 129
God Stats
8W - 9L
1,484 SR
Queue Stats
145W - 160L
1,342 Elo+
Solo
Cabrakan
Cabrakan
ThiccenParm
Cabrakan
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 16L
1,075 Elo+
Party 2
Nike
Nike
xDeadSight
Nike
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 73L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
2 / 0 / 0
7,670
548
7,053
6,789
2,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 0 / 0
7,621
544
6,031
6,617
4,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 0 / 0
6,771
484
4,482
11,066
10,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lancelot
Tuxedo MRY
Lancelot
12
0 / 0 / 1
6,604
472
1,992
6,596
2,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 0 / 1
6,101
436
5,259
2,773
1,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ashen One7712
Thanatos
9
0 / 4 / 0
6,089
435
2,550
11,079
4,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
SaxxxyCat
Jing Wei
10
0 / 0 / 0
5,388
385
2,753
4,962
1,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 1 / 0
7,045
503
4,453
6,777
2,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
ThiccenParm
Cabrakan
10
0 / 0 / 0
5,275
377
2,794
8,141
4,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

12
0 / 1 / 0
6,779
484
3,973
9,301
7,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
4
Kills
0
0
Deaths
6
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
2
0
0
2
L
Thanatos
Ashen One7712
Thanatos
0
4
0
0
W
1
0
0
1
L
Jing Wei
SaxxxyCat
Jing Wei
0
0
0
0
L
0
1
0
0
W
1
0
0
1
L
Cabrakan
ThiccenParm
Cabrakan
0
0
0
0
W
Lancelot
Tuxedo MRY
Lancelot
0
0
1
0.5
W
0
0
1
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,817
Damage
16,523
33,841
Taken
40,260
21,276
Mitigated
21,133
13,898
Healing
16,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
7,053
1,649
0
2,524
6,789
2,881
0
3,563
2,848
62,541
0
L
Thanatos
Ashen One7712
Thanatos
2,550
799
0
8,476
11,079
4,903
0
1,797
9,160
0
47,086
W
6,031
503
0
2,560
6,617
4,388
27
0
6,177
53,555
0
L
Jing Wei
SaxxxyCat
Jing Wei
2,753
1,893
0
2,402
4,962
1,943
33
1,964
2,998
0
21,047
L
4,453
465
0
2,194
6,777
2,327
0
4,750
1,631
56,903
0
W
4,482
1,364
0
2,832
11,066
10,145
0
2,794
8,272
19,505
0
L
Cabrakan
ThiccenParm
Cabrakan
2,794
640
0
2,950
8,141
4,605
99
2,506
5,635
22,172
0
W
Lancelot
Tuxedo MRY
Lancelot
1,992
91
0
3,859
6,596
2,853
0
472
6,084
0
50,455
W
5,259
2,336
23
2,100
2,773
1,009
1,098
0
2,773
0
38,940
L
3,973
576
0
680
9,301
7,355
199
5,641
3,270
0
49,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,767
Gold Earned
30,576
402
Minions Killed
361
0
Camps Cleared
0
1,282,312
Distance Traveled
1,219,475
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,670
548
117
8
0
269,231
0
L
Thanatos
6,089
435
75
5
0
241,339
0
W
Tiamat
7,621
544
115
8
0
242,894
0
L
Jing Wei
5,388
385
36
3
0
248,699
0
L
Janus
7,045
503
129
9
0
240,461
1
W
Atlas
6,771
484
16
1
0
269,528
4
L
Cabrakan
5,275
377
30
2
0
282,677
0
W
Lancelot
6,604
472
84
6
0
297,915
2
W
Neith
6,101
436
70
5
0
202,744
2
L
Nike
6,779
484
91
7
0
206,299
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role