Player Matchup

Xing Tian
Xing Tian
AquaHero
Xing Tian
Level 35
God Stats
0W - 2L
1,316 SR
Queue Stats
3W - 12L
1,354 Elo+
Solo
Sol
Sol
Garcona
Sol
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 39L
1,531 Elo+
Party 1
Eset
Eset
GeneralxXx
Eset
Level 40
God Stats
1W - 1L
1,701 SR
Queue Stats
7W - 6L
1,583 Elo+
Party 1
Set
Set
Lp2rm
Set
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,629 Elo+
Party 1
Cthulhu
Cthulhu
Rephase
Cthulhu
Level 56
God Stats
40W - 25L
1,632 SR
Queue Stats
57W - 40L
1,573 Elo+
Party 1
Team Averages
Level 51
1,530 SR
1,534 Elo+

VS

Team Averages
Level 67
1,611 SR
1,489 Elo+
Atlas
Atlas
 
Atlas
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Agni
Agni
GUNSLIINGER11
Agni
Level 122
God Stats
9W - 1L
1,788 SR
Queue Stats
58W - 45L
1,589 Elo+
Party 2
Artemis
Artemis
HaNdBananA2239
Artemis
Level 7
God Stats
2W - 1L
1,762 SR
Queue Stats
9W - 15L
1,310 Elo+
Party 2
Chiron
Chiron
RonnieBoi
Chiron
Level 123
God Stats
1W - 3L
1,414 SR
Queue Stats
140W - 141L
1,510 Elo+
Party 2
Jormungandr
Jormungandr
Trex389
Jormungandr
Level 20
God Stats
36W - 27L
1,590 SR
Queue Stats
140W - 133L
1,537 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AquaHero
Xing Tian
14
1 / 5 / 2
8,581
1,073
3,156
14,893
16,340
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sol
14
0 / 3 / 5
8,487
1,061
13,828
11,061
5,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 6 / 3
9,065
1,133
10,971
11,712
5,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Set
Lp2rm
Set
14
1 / 7 / 3
8,667
1,083
6,861
12,083
4,998
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
Rephase
Cthulhu
14
2 / 3 / 4
9,111
1,139
13,388
16,542
13,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Team 1 Tickets

140

VS

Team 2 Tickets

318

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
7 / 0 / 13
11,396
1,425
10,880
13,403
17,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
4 / 1 / 17
10,075
1,259
17,346
7,779
4,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 1 / 15
9,341
1,168
8,074
8,072
4,388
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
RonnieBoi
Chiron
16
8 / 1 / 10
10,636
1,330
14,974
9,027
4,435
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jormungandr
Trex389
Jormungandr
16
3 / 3 / 18
9,935
1,242
10,603
13,015
9,576
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
97
6
Kills
24
24
Deaths
6
17
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
7
0
13
13.5
L
Xing Tian
AquaHero
Xing Tian
1
5
2
0.4
W
4
1
17
12.5
L
Sol
0
3
5
0.83
L
2
6
3
0.58
W
2
1
15
9.5
L
Set
Lp2rm
Set
1
7
3
0.36
L
Cthulhu
Rephase
Cthulhu
2
3
4
1.33
W
Chiron
RonnieBoi
Chiron
8
1
10
13
W
Jormungandr
Trex389
Jormungandr
3
3
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,204
Damage
61,877
66,291
Taken
51,296
45,361
Mitigated
39,441
7,499
Healing
13,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
10,880
5,018
0
4,522
13,403
17,015
0
11,384
2,019
19,478
0
L
Xing Tian
AquaHero
Xing Tian
3,156
720
0
298
14,893
16,340
0
7,686
7,207
6,187
0
W
17,346
2,622
0
2,528
7,779
4,027
0
4,569
3,210
30,780
0
L
Sol
13,828
4,922
0
1,912
11,061
5,109
0
7,628
3,433
33,998
3,663
L
10,971
951
882
1,722
11,712
5,287
0
7,496
4,216
28,453
0
W
8,074
4,851
0
1,255
8,072
4,388
0
6,092
1,980
0
17,954
L
Set
Lp2rm
Set
6,861
2,621
0
400
12,083
4,998
0
6,446
5,637
0
13,885
L
Cthulhu
Rephase
Cthulhu
13,388
40
1,197
1,088
16,542
13,627
0
9,573
6,969
28,482
0
W
Chiron
RonnieBoi
Chiron
14,974
7,750
1,082
2,303
9,027
4,435
0
6,706
2,321
0
33,535
W
Jormungandr
Trex389
Jormungandr
10,603
2,851
0
2,054
13,015
9,576
0
11,255
1,760
24,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,911
Gold Earned
51,383
138
Minions Killed
176
5
Camps Cleared
3
765,960
Distance Traveled
799,101
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,396
1,425
22
3
0
173,043
0
L
Xing Tian
8,581
1,073
11
1
1
126,779
0
W
Agni
10,075
1,259
39
5
0
166,149
5
L
Sol
8,487
1,061
49
6
3
149,351
0
L
Eset
9,065
1,133
35
4
0
153,740
0
W
Artemis
9,341
1,168
23
3
1
147,859
0
L
Set
8,667
1,083
13
2
1
156,767
1
L
Cthulhu
9,111
1,139
30
4
0
179,323
0
W
Chiron
10,636
1,330
61
8
2
155,923
1
W
Jormungandr
9,935
1,242
31
4
0
156,127
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role