Player Matchup

Freya
Freya
 
Freya
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
BoOkami
King Arthur
Level 159
God Stats
17W - 16L
1,580 SR
Queue Stats
502W - 459L
1,577 Elo+
Party 2
Arachne
Arachne
DreBandoo
Arachne
Level 57
God Stats
2W - 7L
1,394 SR
Queue Stats
101W - 82L
1,544 Elo+
Party 2
Merlin
Merlin
KaWs_BeAr_253
Merlin
Level 140
God Stats
0W - 3L
1,546 SR
Queue Stats
53W - 56L
1,482 Elo+
Party 3
Charybdis
Charybdis
RaeinbowRoad
Charybdis
Level 69
God Stats
110W - 105L
1,585 SR
Queue Stats
238W - 228L
1,577 Elo+
Party 2
Team Averages
Level 101
1,521 SR
1,536 Elo+

VS

Team Averages
Level 127
1,563 SR
1,551 Elo+
Atlas
Atlas
Buddha_J_
Atlas
Level 157
God Stats
8W - 6L
1,515 SR
Queue Stats
30W - 21L
1,597 Elo+
Party 1
Hades
Hades
NinjaBP01
Hades
Level 143
God Stats
6W - 2L
1,676 SR
Queue Stats
69W - 72L
1,499 Elo+
Solo
Fenrir
Fenrir
UsoppTheCoward
Fenrir
Level 68
God Stats
4W - 1L
1,570 SR
Queue Stats
14W - 10L
1,589 Elo+
Party 1
Chaac
Chaac
kevkev122582
Chaac
Level 160
God Stats
12W - 5L
1,584 SR
Queue Stats
31W - 23L
1,553 Elo+
Party 1
Hou Yi
Hou Yi
o0-_ODST_-0o
Hou Yi
Level 107
God Stats
4W - 5L
1,472 SR
Queue Stats
338W - 350L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
16
2 / 4 / 6
10,487
953
13,420
14,366
6,959
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
BoOkami
King Arthur
16
2 / 6 / 6
11,053
1,005
19,394
26,048
26,715
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
DreBandoo
Arachne
16
3 / 4 / 4
10,950
995
5,690
15,090
9,510
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
1 / 6 / 8
11,088
1,008
28,561
16,250
7,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
RaeinbowRoad
Charybdis
16
2 / 3 / 8
11,129
1,012
16,257
18,225
8,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

159

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Buddha_J_
Atlas
17
6 / 0 / 12
13,246
1,204
15,526
19,650
30,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
NinjaBP01
Hades
17
4 / 4 / 12
11,583
1,053
18,742
18,597
13,168
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
6 / 2 / 9
11,481
1,044
14,582
17,029
19,436
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
3 / 3 / 14
11,992
1,090
17,961
20,428
20,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hou Yi
18
4 / 1 / 13
11,976
1,089
17,801
12,845
7,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
83
10
Kills
23
23
Deaths
10
32
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
2
4
6
1.25
L
King Arthur
BoOkami
King Arthur
2
6
6
0.83
W
Atlas
Buddha_J_
Atlas
6
0
12
12
L
Arachne
DreBandoo
Arachne
3
4
4
1.25
L
1
6
8
0.83
W
Hades
NinjaBP01
Hades
4
4
12
2.5
L
Charybdis
RaeinbowRoad
Charybdis
2
3
8
2
W
6
2
9
5.25
W
3
3
14
3.33
W
Hou Yi
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,322
Damage
84,612
89,979
Taken
88,549
59,661
Mitigated
91,059
13,893
Healing
18,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
13,420
4,817
0
2,744
14,366
6,959
0
8,254
6,033
28,334
0
L
King Arthur
BoOkami
King Arthur
19,394
2,605
0
6,152
26,048
26,715
0
6,428
19,150
0
41,811
W
Atlas
Buddha_J_
Atlas
15,526
6,242
1,013
2,166
19,650
30,249
0
11,161
8,489
24,574
0
L
Arachne
DreBandoo
Arachne
5,690
4,003
0
2,243
15,090
9,510
0
6,558
8,532
0
12,568
L
28,561
2,087
0
535
16,250
7,842
0
6,404
9,681
63,902
0
W
Hades
NinjaBP01
Hades
18,742
1,218
616
3,144
18,597
13,168
0
8,276
10,321
38,920
0
L
Charybdis
RaeinbowRoad
Charybdis
16,257
10,189
0
2,219
18,225
8,635
0
6,624
11,401
0
30,588
W
14,582
2,543
0
379
17,029
19,436
0
6,119
10,910
0
21,087
W
17,961
3,357
953
7,509
20,428
20,375
0
11,841
8,587
0
55,482
W
Hou Yi
17,801
8,615
0
2,646
12,845
7,831
0
4,584
8,261
0
35,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,707
Gold Earned
60,278
204
Minions Killed
236
9
Camps Cleared
7
1,043,801
Distance Traveled
1,043,670
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
10,487
953
31
3
3
214,808
0
L
King Arthur
11,053
1,005
49
4
1
219,860
1
W
Atlas
13,246
1,204
22
2
2
221,424
1
L
Arachne
10,950
995
10
1
3
202,781
0
L
Merlin
11,088
1,008
80
7
2
198,070
1
W
Hades
11,583
1,053
56
5
1
208,144
0
L
Charybdis
11,129
1,012
34
3
0
208,282
1
W
Fenrir
11,481
1,044
18
2
1
210,009
0
W
Chaac
11,992
1,090
106
10
2
205,879
0
W
Hou Yi
11,976
1,089
34
3
1
198,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role