Player Matchup

Tiamat
Tiamat
HonoLuLu4790
Tiamat
Level 11
God Stats
2W - 3L
1,278 SR
Queue Stats
2W - 5L
1,178 Elo+
Party 1
Sylvanus
Sylvanus
The Slothman
Sylvanus
Level 69
God Stats
0W - 2L
1,247 SR
Queue Stats
33W - 44L
1,181 Elo+
Party 1
Izanami
Izanami
TheMustardMan21
Izanami
Level 28
God Stats
1W - 3L
1,092 SR
Queue Stats
2W - 12L
1,500 Elo+
Party 1
Team Averages
Level 36
1,206 SR
1,286 Elo+

VS

Team Averages
Level 130
1,590 SR
1,477 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
Ocec11
Pele
Level 114
God Stats
2W - 0L
1,483 SR
Queue Stats
12W - 10L
1,421 Elo+
Solo
Hera
Hera
elbekio
Hera
Level 140
God Stats
18W - 8L
1,786 SR
Queue Stats
156W - 156L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
1 / 3 / 4
6,731
673
3,004
9,731
5,402
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sylvanus
The Slothman
Sylvanus
11
2 / 5 / 3
7,514
751
3,649
14,305
12,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
2 / 6 / 2
6,731
673
3,997
12,812
4,964
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
1 / 0 / 13
8,360
836
6,726
6,098
2,262
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
Ocec11
Pele
12
5 / 5 / 6
8,282
828
8,848
9,890
3,751
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
elbekio
Hera
15
8 / 1 / 5
9,459
946
15,485
5,706
2,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
5
Kills
14
14
Deaths
6
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
1
0
13
7.5
L
Tiamat
1
3
4
1
W
Pele
Ocec11
Pele
5
5
6
1.6
L
Sylvanus
The Slothman
Sylvanus
2
5
3
0.7
L
2
6
2
0.5
W
Hera
elbekio
Hera
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,650
Damage
31,059
36,848
Taken
21,694
23,196
Mitigated
8,107
5,677
Healing
2,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
6,726
4,945
0
1,417
6,098
2,262
933
1,373
4,691
0
27,282
L
Tiamat
3,004
163
0
1,522
9,731
5,402
0
4,585
5,146
15,651
0
W
Pele
Ocec11
Pele
8,848
1,765
0
622
9,890
3,751
117
3,047
6,843
0
26,937
L
Sylvanus
The Slothman
Sylvanus
3,649
1,062
1,184
2,799
14,305
12,830
0
6,820
7,485
11,676
0
L
3,997
2,659
0
172
12,812
4,964
0
4,221
8,591
0
22,552
W
Hera
elbekio
Hera
15,485
4,267
0
779
5,706
2,094
843
2,538
3,168
44,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,976
Gold Earned
26,101
78
Minions Killed
147
1
Camps Cleared
8
498,222
Distance Traveled
569,526
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,360
836
47
5
2
204,934
3
L
Tiamat
6,731
673
17
2
0
174,059
0
W
Pele
8,282
828
31
3
2
164,325
3
L
Sylvanus
7,514
751
13
1
0
166,714
3
L
Izanami
6,731
673
48
5
1
157,449
1
W
Hera
9,459
946
69
7
4
200,267
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role